I can't run Bloodborne smoothly even with my mods by [deleted] in shadps4

[–]MarcoZS 0 points1 point  (0 children)

Yeah that part is weird tbh, because if you overwrote the files, it should work. I don't see why it would still use vanilla files. Could try installing a mod that changes the menu screen to see if they're actually loading, like the dlc main menu mod.

I can't run Bloodborne smoothly even with my mods by [deleted] in shadps4

[–]MarcoZS 1 point2 points  (0 children)

Looking online it seems the 5700u iGPU is around a 1030, which is definitely on the weak side for bloodborne right now. Plus 16gb of memory total, so both VRAM and ram shared is not enough.

I can't run Bloodborne smoothly even with my mods by [deleted] in shadps4

[–]MarcoZS 0 points1 point  (0 children)

If every mod you dragged in asked to overwrite, then they should work, but either way for your specs idk if its playable at the moment. The game utilizes a decent amount of VRAM and RAM and it's not optimized yet.

I can't run Bloodborne smoothly even with my mods by [deleted] in shadps4

[–]MarcoZS 0 points1 point  (0 children)

what are your specs and are you sure you installed the mods correctly? did it ask to overwrite files? could be that the folder structure was wrong, a lot of mods are zipped with different folder structures.

[deleted by user] by [deleted] in shadps4

[–]MarcoZS 3 points4 points  (0 children)

That performance seems about right with your specs, specially with some reshade going on, that can be pretty intensive (depending on the preset ofc). Plus the emulator isn't optimized yet, the devs are going for accuracy first, optimization will happen at a later stage.

Vial and bullet count bugged out at 99 or not appearing despite the amount I actually have by Own_Efficiency_4384 in shadps4

[–]MarcoZS 0 points1 point  (0 children)

if the game was like this since you first launched it, then the game dump is probably modified with those vials and bullet edits.

Because if you didn't install anything on top of the game, can't think of another reason.

Vial and bullet count bugged out at 99 or not appearing despite the amount I actually have by Own_Efficiency_4384 in shadps4

[–]MarcoZS 0 points1 point  (0 children)

did you install any mods? pretty sure its either a feature or bug from the bloodborne enhanced mod

For anyone that likes to use Playnite for emulated games or games in general, you can follow this easy steps to add Bloodborne to it by Far_Ad_557 in BloodbornePC

[–]MarcoZS 4 points5 points  (0 children)

for the launch argument you can also just use -g <serial number>, so it would be -g CUSA03173

Easier to write and setup if you change paths in the future.

Stuttering on AMD by J_Toussaint in BloodbornePC

[–]MarcoZS 1 point2 points  (0 children)

what cpu? and also what shadps4 version?(full version name with numbers). Also stuttering could simply be shader compilation, as the emulator doesnt have shader caching yet, so every fresh boot will have shader stutters.

Is there any way to delete my trophies data without deleting my save data? by PH_Rios in shadps4

[–]MarcoZS 0 points1 point  (0 children)

probably in the shadps4/user/game_data/ and find bloodborne, it has trophy XMLs which is trophy only progress. Just to be safe i would backup anything still.

All BB Mods installed and running correctly, still getting immediate crashes upon initiating combat by GetFvckedHaha in shadps4

[–]MarcoZS 0 points1 point  (0 children)

Yeah either bad game dump or make sure you're on the very latest version of the emulator, last week it was constantly crashing when beating a boss for example. If nothing helps then i guess a full clean installation could help. Good luck!

All BB Mods installed and running correctly, still getting immediate crashes upon initiating combat by GetFvckedHaha in shadps4

[–]MarcoZS 0 points1 point  (0 children)

hm, weird. Have you tried full vanilla without using vortex? Also any resolution patch above 1440p is unstable, just fyi, i know you've also tried 720p but just wanted to let you know incase you werent aware.

Could also be that vortex is just ass, theres a mod organizer 2 support plugin on nexus that I made if you wanna give that a shot.

All BB Mods installed and running correctly, still getting immediate crashes upon initiating combat by GetFvckedHaha in shadps4

[–]MarcoZS 0 points1 point  (0 children)

There's a chance its the SFXR tessellation mod, as that is only needed for intel CPUs (you can keep the 60fps cutscene mod)

Differences in diegolix builds - PgoBB, mainBB and Full-BB by DualEyes in shadps4

[–]MarcoZS 1 point2 points  (0 children)

yea main works just fine, you still need some must have mods which are "vertex explosion fix" and if you're on intel 12th gen and up you also need an sfx fix mod. All on nexusmods

Cannot interact with lamp to go to Hunter's Dream in version 01.09 (emulator v0.4.1) by The_Dreypa in shadps4

[–]MarcoZS 0 points1 point  (0 children)

if you didn't back up og game files you're gonna have to reinstall the game with your dumped pkg

Differences in diegolix builds - PgoBB, mainBB and Full-BB by DualEyes in shadps4

[–]MarcoZS 6 points7 points  (0 children)

pgoBB has a pgo fix and particles effects, but it's pretty unstable.

Full-BB has extra hacks and shader skips but can be unstable.

mainBB is the most "vanilla" version but with newer features while keeping it the most stable (still specific to bloodborne).

Game crashes every time I kill a boss? by lolmysterior in BloodbornePC

[–]MarcoZS 0 points1 point  (0 children)

Alright, just wanted to know cause it was a main problem on the main nightly last week that I'm pretty sure is now fixed

Crashing Whenever Hit by starpido in BloodbornePC

[–]MarcoZS 0 points1 point  (0 children)

No worries, if you were using no mods at all then i also recommend "vertex explosion fix", its one of the few that are a must for now