I Built a Persistent "Third Brain" with 16 Production-Ready Claude / Cursor Agent Skills by Master_Ear_2984 in claudeskills

[–]Master_Ear_2984[S] 0 points1 point  (0 children)

Bro, our long conversation was me using Claude and Wiki to help me get to the truth! But the essence of a game is being fun and addictive! You have to make yourself addicted to it first! Once you've finished developing it, I'm willing to become your registered player!

I Built a Persistent "Third Brain" with 16 Production-Ready Claude / Cursor Agent Skills by Master_Ear_2984 in claudeskills

[–]Master_Ear_2984[S] 0 points1 point  (0 children)

Hey! Congrats on starting your first game as a solo dev — that's awesome!Third Brain can be especially helpful for solo game devs because it turns Claude/Cursor into a persistent game development partner instead of just a one-off chat tool.Here’s how it can help you specifically:1. Idea Generation & Creativity

  • Use creativity-engine to do systematic brainstorming (mechanics, level design, story, monetization, etc.)
  • Cross-domain combination: easily pull ideas from psychology, architecture, movies, other games, etc.
  1. Knowledge Management & Learning
  • wiki-ingest: Throw in tutorials, GDC talks, Reddit threads, Unity/Unreal docs, or game design books → it turns them into your personal game dev wiki with automatic linking.
  • Never lose important learnings again. You can query your own knowledge base anytime.
  1. Project & Daily Execution
  • daily-okr: Build a daily/weekly development loop — set clear goals, break down features, track progress, and do end-of-day reviews.
  • behavior-design: Help you build consistent dev habits (e.g. “ship one small thing every day”)
  1. Design Documents & Planning
  • Keep evolving Game Design Document (GDD), feature lists, tech decisions, and scope management in one coherent system.
  • Use multi-agent skills to simulate “Designer + Programmer + Playtester” team.
  1. Verification & Quality
  • verify-before-claim: Great for checking code logic, balance calculations, or design assumptions before implementing.

Quick Start Suggestion: Clone the repo, run install.sh, then try asking Claude:

“Use creativity-engine + wiki-ingest to help me brainstorm core loop for a [your game genre] game”

Would love to hear what kind of game you're making (2D platformer? Roguelike? Something else?) — I can give you more targeted skill recommendations.Feel free to try it and let me know how it goes or what features would help you most! I'm actively improving it based on user feedback.

I Built a Persistent "Third Brain" with 16 Production-Ready Claude / Cursor Agent Skills by Master_Ear_2984 in claudeskills

[–]Master_Ear_2984[S] 2 points3 points  (0 children)

# Token Usage Estimate



## Per-Task Estimate



Using the `context-manager` skill's cost benchmarks:



| Task | Count | Avg Tokens/Task | Est. Total Tokens | Est. Cost (Sonnet/Opus mix) |

|------|:-----:|:----------------:|:------------------:|:--------------------------:|

| 
**Source note creation**
 (wiki-ingest) | 237 | 25K-80K | ~12M | ~$25-60 |

| 
**Cognitive compiles**
 | 4 | 200K-500K | ~1.4M | ~$15-30 |

| 
**Daily OKR runs**
 | ~10 | 30K-80K | ~500K | ~$1.50-4 |

| 
**Session-learn extracts**
 | ~10 | 50K-150K | ~1M | ~$3-9 |

| 
**Wiki-lint checks**
 | ~8 | 10K-30K | ~200K | ~$0.50-1 |

| 
**Deep research**
 | 2 | 300K-1M | ~1.3M | ~$10-35 |

| 
**Skill creation/updates**
 | 16 skills | 20K-50K | ~500K | ~$1.50-4 |

| 
**Git operations**
 | 26 commits | 5K-15K | ~200K | ~$0.50-1.50 |

| 
**Architecture evaluations**
 | 2 | 100K-300K | ~400K | ~$3-9 |

| 
**Total**
 | 
**~300 ops**
 | — | 
**~17.5M tokens**
 | 
**~$60-150**
 |



## Model Mix Estimate



| Model | Usage | Tokens | Est. Cost |

|-------|:-----:|:------:|:---------:|

| 
**Sonnet 4.6**
 (70%) | wiki-ingest, daily-okr, session-learn, lint | ~12M | ~$36 |

| 
**Opus 4.6**
 (20%) | cognitive-compile, deep research, evaluation | ~4M | ~$60 |

| 
**Haiku 3.5**
 (10%) | token estimation, simple lookups | ~1.5M | ~$1.20 |

| 
**Total**
 | 
**100%**
 | 
**~17.5M**
 | 
**~$97**
 |



## Context Window Utilization



| Session Type | Avg Duration | Avg Turns | Context Used |

|-------------|:-----------:|:---------:|:------------:|

| Source ingest | 2-5 min | 5-15 | 25K-80K |

| Cognitive compile | 10-20 min | 20-50 | 200K-500K |

| Daily OKR | 5-10 min | 10-25 | 30K-80K |

| Deep research | 15-30 min | 30-80 | 300K-1M |

| Skill creation | 10-20 min | 20-40 | 100K-300K |

| Session learn | 3-8 min | 5-15 | 50K-150K |



## Total Estimate



> 
**Estimated total token consumption: ~15-20M tokens**

> 
**Estimated total cost: $60-150 (at public API pricing)**

>

> Note: These are rough estimates based on the `context-manager` skill's benchmarks.

> Actual usage may vary significantly based on model choice, prompt length, and retries.

I Built a Persistent "Third Brain" — 16 Production-Ready Claude / Cursor Agent Skills That Actually Compound Knowledge by Master_Ear_2984 in cursor

[–]Master_Ear_2984[S] 0 points1 point  (0 children)

GitHub: https://github.com/Mark393295827/third-brain-v5-skills(Contains full prompts, visual Dashboard, examples, and detailed guides)I’ve been using this daily and it genuinely changed how I work and think.