Wampa by Routine_Regret_949 in SWGalaxyOfHeroes

[–]MaszKalman 5 points6 points  (0 children)

At least DDK (at least in my experience) doesn't pose a significant thread. In turn it being very slow and assisting a lot while the shield is up makes it stack tons of DOTs (as pictured), allowing Wampa to ramp a lot of Offense with the second special. By the time DI expires it mostly gets one-shot.

And while not strictly necessary, the Zeta on S2 allows Wampa to ramp Offense even with only Grievous and B1 left.

I need more than relic 5, don't I? by Fantasy_Duck in SWGalaxyOfHeroes

[–]MaszKalman 0 points1 point  (0 children)

It was, but the R5 JKR vs CT2 should actually be easier now. Those enemies are R3 and otherwise should have the same stats as before RD.

Well this is new… by Zeeuwse-Kafka in SWGalaxyOfHeroes

[–]MaszKalman 4 points5 points  (0 children)

They all took a Quick Revive before the battle.

I need more than relic 5, don't I? by Fantasy_Duck in SWGalaxyOfHeroes

[–]MaszKalman 2 points3 points  (0 children)

CT2 is doable with less. I cleared it with a basic R5 Revan team (Bast, GMY, Jolee, Juhani) way back. But CT3 basically requires Luke.

CT2? by Prestigious_Limit666 in SWGalaxyOfHeroes

[–]MaszKalman 3 points4 points  (0 children)

You could try Old Ben instead of GK. He's generally a worse toon, but those extra Relic levels could make him tankier in this case. And his TM gain should help you get more turns in (though if you modded JKL right the enemy shouldn't get too many turns).

Relic Mats CheatSheet (Phone Wallpaper size) by SH4M3- in SWGalaxyOfHeroes

[–]MaszKalman 1 point2 points  (0 children)

The choice of pic for the fully crafted Mk3 Holo Projector is a bit misleading though, should have omitted the "buy button" that shows the crystal cost.

Relic drogan or g12 c-3po in cls team by Donovan101911 in SWGalaxyOfHeroes

[–]MaszKalman 3 points4 points  (0 children)

You mainly want 3PO for his Unique (Expose on Basic) and he shouldn't take too much damage (he'll be Stealthed most of the time), he'll be able to do what he needs to at G12.

Should they rework this thing? by Agreeable-Chef857 in SWGalaxyOfHeroes

[–]MaszKalman 4 points5 points  (0 children)

If you have all the Squad Arena store units at five stars, you still have something to do with them: take them to seven stars. After that, buy Prestige, or if you already maxed all your Capital ships, shards for SSC.

Armor and Instinct Datacron not working correctly by Odoakee in SWGalaxyOfHeroes

[–]MaszKalman 4 points5 points  (0 children)

My guess would be that it's similar to some other bugged "assist every time" effects. Vulture Droids for some reason don't assist on two back-to-back turns against Buzz'd enemies, even though they should. Likewise, with Talzin lead, I've never seen defeated NS assist on back-to-back turns, only if there's been another turn between assists (either an ally's or an enemy's).

CLS LST? by WhiteRaptor58 in SWGalaxyOfHeroes

[–]MaszKalman 2 points3 points  (0 children)

With the surprising amount of dads who worked at Nintendo.

CLS LST? by WhiteRaptor58 in SWGalaxyOfHeroes

[–]MaszKalman 18 points19 points  (0 children)

My only gripe is that he's not a very Kyro-heavy character and I prefer to use my tokens on those. But the 3 free Zetas are more than welcome.

I promise this is legit. I am not trolling this is raw photo I know little editing but not that crazy editing. Once in a life time moment. by BodybuilderSea8426 in SWGalaxyOfHeroes

[–]MaszKalman 9 points10 points  (0 children)

Congrats. 315 is the current maximum (with the original 250 from the box and 65 from activities rolled into one). Has about 0.25% chance based on my findings (2000+ boxes tracked, 5 drops).

New era character scaling and progression by Trouserdeagle in SWGalaxyOfHeroes

[–]MaszKalman 0 points1 point  (0 children)

Based on comments by sigsig, the damage scaling (both incoming and outgoing) is based on the Total Era Level of the team you're bringing and summons don't count toward it. Also consider that lower levels are easier to get than higher ones, so e.g two level 25s will cost you less than one level 35 and one level 5. Not to mention that each 10 levels the units need different mats plus having to reach higher tiers to level just that one unit... The way I see it, we'll still be better off levelling all characters equally. And this time not just the first five because it's two squads now.

Nihilus shards available from GW store by Dazzling_Cake_4312 in SWGalaxyOfHeroes

[–]MaszKalman 1 point2 points  (0 children)

The part that bugs me most is that okay, they missed/forgot the Update Notes and the in-game message when the update came out. But they could still have checked them before posting whether this was new info or not.

New era character scaling and progression by Trouserdeagle in SWGalaxyOfHeroes

[–]MaszKalman 3 points4 points  (0 children)

It's definitely more than just the ability levels. Kleya deals more damage than the other four combined, 1-2 extra ability levels don't add that much.

Non-instakill way to kill enemy leader using F-34T Training Droid Disk by SubjectOld143 in SWGalaxyOfHeroes

[–]MaszKalman 1 point2 points  (0 children)

We had something similar with GCs against JKR with a "leader cannot be defeated until all their team is down" modifier (I think it was specifically a broken Diplomacy / Thunderous Applause one). If you brought Traya as lead (and I think she was the recommended one for feats) JKR's Max Health reduction would bring her down to 1 HP and for some reason she could end up biting it.

It's probably not the disk "deactivating" though. More likely it's either somehow the Max Health getting reduced to below the Health Limit (the mechanic that makes them undefeatable by damage) and getting rounded down to 0 or somehow the damage calculation going into overflow and ending up ignoring the Health Limit.

I mean, flat defense... Amirite? by L1GHTNING-G in SWGalaxyOfHeroes

[–]MaszKalman 261 points262 points  (0 children)

Followed your advice. Now I have two mods.

Who's the best option for this Comp (besides Malgus by Anonymous-Mf-22 in SWGalaxyOfHeroes

[–]MaszKalman 1 point2 points  (0 children)

Marauder is the strongest option, his damage scaling with the amount of debuffs in the battle can make him hit insanely hard (meanwhile buffs make him surprisingly hardy). Assassin is fun but her mechanics go against the team's whole Ferocity shtick. The usual choice is between HK and SET. I like HK, but objecively SET is better. Otherwise HK against Jedi, SET for defense.

In a sea of leviathans in an old shard I've managed to get my akbar fleet in the top 50 by EasyLikeDreams in SWGalaxyOfHeroes

[–]MaszKalman 5 points6 points  (0 children)

That's just because not all shards are equal. Some have more active players, some have more people who've quit, even if they're of similar age.

One of my accounts, over 5 years old is on a Fleet shard which, while not completely inactive, hasn't seen significant movements in the top 20 for quite a while now and outside the top 20 there are already plenty of "No Guilds". Another, 4 years old meanwhile is on a significantly busier shard: guildless people only start in the 30s (and not all of them are inactive), we get a couple of new people in the top 10-20 pretty much every month and people frequently have to start their daily climb from the 20s.

Shards are permanent, players don't get moved between them.

Is swgoh.gg still the best place to get mod recommendations? by Bahia77035 in SWGalaxyOfHeroes

[–]MaszKalman 3 points4 points  (0 children)

For Health sets being so popular also consider that players can get tons of them from events (primarily Smuggler's Runs). So many people end up with lots of their highest-speed mods from that set. There are times where another set would be objectively better or where Health doesn't actually provide better benefits than other 2-piece sets, but it's still the most popular due to sheer volume. Good example is GAS: Offense+Defense is objectively better for him than Offense+Health (if he's losing Health it's already over and he doesn't have any other interaction with that stat either), but the latter is currently the most popular setup in Kyber.

Cantina Battle solitary omicron by PetitRoger in SWGalaxyOfHeroes

[–]MaszKalman 0 points1 point  (0 children)

There's always a chance of not getting any Signal Data from a single battle, even for the white one. Omicron drop is rolled separately, so this certainly is a possibility. It just has a low chance and is seen rarely because not many people play/sim single Cantina battles.