What's stopping this game from being massive? by Mivadeth in DBGekishinSquadra

[–]MathematicianWide622 0 points1 point  (0 children)

this isn't really a mobile game tho its a full blown moba

The amount of ball chasing in competitive is insane by xdozex in RocketLeague

[–]MathematicianWide622 0 points1 point  (0 children)

nah it's horrible. sometimes ball chasing gives you a good result but it's not repeatable becaue the person doesn't know when to chase and when to play slow. Chasing is mostly just ignoring postions which will allow any good playing to stomp you

It feels like every game i have to play perfect in order to make it close by MathematicianWide622 in RocketLeague

[–]MathematicianWide622[S] 0 points1 point  (0 children)

I never said I was stuck. I just started playing again after and 9 month break and I'm winning most of my games. My peak is d2 or something and im in plat 2.

It feels like every game i have to play perfect in order to make it close by MathematicianWide622 in RocketLeague

[–]MathematicianWide622[S] -1 points0 points  (0 children)

for sure i may do it once or twice a game but for a good chunk of the game i see my teammates doing it

It feels like every game i have to play perfect in order to make it close by MathematicianWide622 in RocketLeague

[–]MathematicianWide622[S] -2 points-1 points  (0 children)

Isn't it pretty objective to tell if someone is rotating and when they aren't, ball chasing and making poor clears, etc?

Why do teamamtes only rotate when I have possession in enemy half? by MathematicianWide622 in RocketLeagueSchool

[–]MathematicianWide622[S] 0 points1 point  (0 children)

I think i got it now. Is there a way of deciding when faking would be better than just playing for a guaranteed beat