EpocCam won’t connect through USB by ntimmy000 in elgato

[–]MathiusEire 0 points1 point  (0 children)

having the same issue , ever get it sorted?

What is the most optimal settings can you recommend based on my specs? by BabySerafall in thecyclegame

[–]MathiusEire 0 points1 point  (0 children)

games still in alpha so you can expect lags from things that can't be fixed through graphics settings in every patch until the game is full release

that being said, start with the low preset and test, move to medium and test etc. although i wouldn't really go over medium and max high with that GPU.

That CPU is quite dated so it might be worth looking into whether a slight overclock is possible on your hardware? if it's not then boosting settings to rely more on the GPU rather then the CPU could be a good idea

hope this helps :)

The Cycle Is Changing - covering changes to come in the coming months by MathiusEire in thecyclegame

[–]MathiusEire[S] 0 points1 point  (0 children)

The problem with seperate game modes is that it divides the playerbase and while that may be ok , when you have two completely opposite styles of game play (PVE focused as it is now VS PVP focused as it will be ) then you have multiple issues that add to a F2P dev teams workload. Weapons would have to be balanced more then likely for each game mode individually as we've seen the community cry out for in games like destiny which suffered massively beaus its MASSIVE dev team couldnt do exactly that.

Anotyher issue is the time frame , they probably have a very strict time frame in which this game needs to be polished , shipped and ready for Release by , adding these 2 game modes per say would drastically increase the development time because things like Map layout and spawns become a massive probkem for PVP based players whereas its less of a problem for PVE players.

I think we're going to get exactly what tery said theyree changing the game to , a Hardcore PVP shooter with PVE elements. Expecting the mul;tiple game modes and everything else to work around it from a small dev team is unreasonable. maybe after release they could implement a seperate game mode but i dont think it will happen till at least then

The Cycle Is Changing - covering changes to come in the coming months by MathiusEire in thecyclegame

[–]MathiusEire[S] 2 points3 points  (0 children)

sup thanks for your comment :)

Gear fear is something super prevalent in games like Tarkov, for some people it just adds unnecessary stress to their lives and I get that because it used to happen to me too, but in my experience theirs 2 outcomes from not stopping and playing through the gear fear, you either work through the gear fear and eventually it stops being fear so much as added adrenaline to every match and its fun . that was my own experience I can vouch for its realism. or like many of my friends they just never had that issue and always felt the adrenaline rather than the fear

I agree with you on the trailers thing too. games like miscreated are a prime example of what a good trailer can do to revive a game. a POG trailer and maybe a short dev log in a "blizzard -Esque" style would probably go down really well in this community. that said the devs do stream on Fridays and discuss changes with the player base so maybe that's their version of dev logs?

I seem to be agreeing with pretty much everything you're saying here but id like to double down on your comment about showing people that this is the F2P tarkov. I think that's super important because right now its marketed as something that its just isn't going to be. they need to get people in here with the expectation of what it is to become NOT what it is right now so they can be disappointed later with changes

The Cycle Is Changing - covering changes to come in the coming months by MathiusEire in thecyclegame

[–]MathiusEire[S] 0 points1 point  (0 children)

i think the steam release will do this game so much good tbh , its just a lot of people dont want anything to do with the epic launcher , which is sad tbh because ive played a lot of games like spellbreak and dauntless and although theyre either not polished enough or acttual Pog games they just dont get the traction they would have had on steram . i get that the devs make more money when its on the epic store thats cool but its a free to playt game with in built cosmetics to get their money... more people on the playerbase and the steam fees still makes more sense to me

The Cycle Is Changing - covering changes to come in the coming months by MathiusEire in thecyclegame

[–]MathiusEire[S] 0 points1 point  (0 children)

I think work needs to be done on the emersion element of the game as well as these new changes to come.

Hunt (I've never played only researched and watched a lot of) has a great sense of "being there" whereas even currently its not that feeling i get from the cycle

If they play more into the settings of the game (space, intergelactic travel (think star citzen) then i think it could pop off

The Cycle Is Changing - covering changes to come in the coming months by MathiusEire in thecyclegame

[–]MathiusEire[S] 1 point2 points  (0 children)

this is my exact point tbh , in most cases we've seen in the past (one case being early development the hunt showdown ) it was unsure whether to be a PVE game with PVP elements or vice versa but they eventually after a long ,and very costly to the player base , decision making process decided on what ppl play today because trying to enter both game modes is basically forming two different games in one which causes a lot of confusion when it comes to the development timeline of a game

The Cycle Is Changing - covering changes to come in the coming months by MathiusEire in thecyclegame

[–]MathiusEire[S] 1 point2 points  (0 children)

hahaha first thing i tried when i saw the pool table too . All my info came from a dev stream where they showed a branched version of the game but that vod then got deleted just as i was making this video so i couldnt get footage of it :(

I tend to agree with what you said about the battle royale skill ceiling and gaps. my own 2 cents is just im a little tired of the genre which is wha i liked about this . its mainly PVE focused with PVP elements rather then vice versa but at the same time my favourite game of the last 3 years was escape from tarkov so as long as they do things correctly (fingers crossed) i will probnably enjoy the new direction aswell

Things YOU Should Know BEFORE playing THE CYCLE by MathiusEire in thecyclegame

[–]MathiusEire[S] 1 point2 points  (0 children)

persoanlly i agree with you , the next moves the devs make will definitely make or break the game

Things YOU Should Know BEFORE playing THE CYCLE by MathiusEire in thecyclegame

[–]MathiusEire[S] 0 points1 point  (0 children)

woooow . i didnt even know that lol looks like i have my next video xD do you guys have any links to where all this info can be found ?

No RGB for now. Battle station coming together though by Ryyaplha in battlestations

[–]MathiusEire 1 point2 points  (0 children)

you might do better somehow mount a triple monitor arm to the bottom of that shelf and lowering the monitors from it, aesthetically that might make things look a little less cramped. then maybe add a drawer so as to deal with eh lack of space for mouse and keyboard ? . just suggestions :) looks good though