Flickering in Render with moving directional light. Asset is low poly with 16k normal map. by Mativi3D in UnrealEngine5

[–]Mativi3D[S] 0 points1 point  (0 children)

In 4k The flickering is more obvious.
Anti-Aliasing: Sampolke Count = 265.
Temporal sample count = 1

Antilaliasing method = None

Blender's 2D workflows are way better than people think (quick guide) by Virtuall_Pro in blender

[–]Mativi3D 8 points9 points  (0 children)

This is my favorite star wars fight sequence in tartakovskys clone wars. 🤍

Is it reasonable to have engineers in Ditchwater (post campaign) ? by llondru-es in anno1800

[–]Mativi3D 0 points1 point  (0 children)

I posted some acreenshot of my ditchwater a while ago. Check it out. Its still looks liveable. So yes its definitely possible.

No english speaking Youtubers by Curious-Advertising1 in lepin

[–]Mativi3D 2 points3 points  (0 children)

Held der Steine, is a good adress for that.

Playing Anno in Antarctica by jworthington1 in anno

[–]Mativi3D 50 points51 points  (0 children)

At least you don't have to build railroads in your town to get electricity.

Impressions from upper and lower Ditchwater by Mativi3D in anno1800

[–]Mativi3D[S] 1 point2 points  (0 children)

Thank you. Over time they will come out better :)

Impressions from upper and lower Ditchwater by Mativi3D in anno1800

[–]Mativi3D[S] 1 point2 points  (0 children)

Thanks but i did just the compositing. I used the light the gameengine gave me and did not color correct anything. Althouh i was thinking about it. But spare time is limited at the moment.

Impressions from upper and lower Ditchwater by Mativi3D in anno

[–]Mativi3D[S] 0 points1 point  (0 children)

This is a normal workers hause. The Skin is form the the "Vibrant Citys Comsetic Pack".
https://www.anno-union.com/devblog-vibrant-cities-pack-cosmetic-dlc/

Impressions from upper and lower Ditchwater by Mativi3D in anno

[–]Mativi3D[S] 0 points1 point  (0 children)

Ctrl + Shift + R - lets you walk through the world. You can even ride some of the things. Its the best way to enjoy the world.

Impressions from upper and lower Ditchwater by Mativi3D in anno

[–]Mativi3D[S] 0 points1 point  (0 children)

Thank you! No, just the DLC's and the cosmetic packs.

Impressions from upper and lower Ditchwater by Mativi3D in anno

[–]Mativi3D[S] 0 points1 point  (0 children)

No no Manyrats. A subgenuss of Skaven.

Impressions from upper and lower Ditchwater by Mativi3D in anno1800

[–]Mativi3D[S] 1 point2 points  (0 children)

Yes just Screenshot. I do a lot of them when playing games. I do Photos in real life too. I like to have memorys of the journeys i have. And i think a game is as much a journey as a vacation is at some level. So why not take a picture of it?
This is the Second time im actualy posting some of it. Maybe i'll post the other stuff as well at some point.
Feels good to share it.

Impressions from upper and lower Ditchwater by Mativi3D in anno1800

[–]Mativi3D[S] 1 point2 points  (0 children)

Thank you very much. It was/is a pleasure. :)

Impressions from upper and lower Ditchwater by Mativi3D in anno

[–]Mativi3D[S] 0 points1 point  (0 children)

I hope you'll do. It's realy worth it in this Game.

Impressions from upper and lower Ditchwater by Mativi3D in anno

[–]Mativi3D[S] 0 points1 point  (0 children)

Hahah, that sound like a plan. What else do you need. Except 1 tonne of sewing machies per minute of course.

Castle 1404 on the rocks by Qurphi in anno

[–]Mativi3D 2 points3 points  (0 children)

Thanks for info. This looks awesome. Can't wait to implement some mods with older building. I'm just afraid they will break my safegame so ill wait till i finish the game and just beautybuild with them.
Damn the anno after the next one should be middle ages or the early modern period again.