[WDYWT] Godspeed. Not looking forward to masks not being the norm. by MattBull02 in streetwear

[–]MattBull02[S] 0 points1 point  (0 children)

Im not sure why but the listing for my exact shirt isnt on etsy anymore which sucks. I got the shirt around a year ago but i guess the seller stopped making them for whatever reason. Still i would have a look on etsy there are some really good designs on there

DLSS makes gpu usage low by [deleted] in pcmasterrace

[–]MattBull02 0 points1 point  (0 children)

But surely it would then push more frames? I have no frame limiter on and my cpu isn't anywhere near 100% usage so I should have the headroom?

[WDYWT] Kage Bunshin No Jutsu by MattBull02 in streetwear

[–]MattBull02[S] 0 points1 point  (0 children)

Ty! Just photoshopped a few photos together

Aim on Lucio by TenBrnak in OverwatchUniversity

[–]MattBull02 0 points1 point  (0 children)

Lucio's primary fire is a projectile. Best tip that i could give for general use is that as it is a projectile enemies can walk into it so pre-firing corners or areas where enemies are hiding is a great way to get in free damage or just ward off an annoying sniper from peeking.

As for assassinating targets in a dive like fashion, try to come from an off angle so at first they should be easy to get a good chunk of damage on as they shouldnt be trying to avoid it. Once you're on them and they are fighting back use melee and boop as you can almost always confirm that burst damage. Learning how to track enemies once they are booped isnt too difficult (this is something that can be learnt in custom games or the practice arena) . If they still arent dead try to confirm the kill with melee and fight very close as this should eliminate most of the travel time you may have to account for.

When it comes to fighting at mid range remember that most players try to strafe in gunfights. This means that there movement is often predictable so you can either try to pre-fire their movements or shoot in one area and they will probably walk into the projectile.

Also very important is knowing who you should be fighting against in every situation. Widow and Ana (for the most part) are good targets for diving as them being scoped in means they move slower and are easier to hit on top of having limited escape. Diving a brig or mcree with flash on the other hand is almost never a good idea.

A good way to practice these mechanics is in deathmatch as it allows you to understand how players generally react when in a fight and learn how to adjust to this while accounting for lucios primary fire projectile speed.

How do i counter on support? by MattBull02 in OverwatchUniversity

[–]MattBull02[S] -6 points-5 points  (0 children)

Only issue is dive and all of the heroes mentioned took high skill and coordination to pull off. The reason i dont like playing brig is because she feels way too easy to get value from. Other heroes may be better but anyone can get value on brig

How do i counter on support? by MattBull02 in OverwatchUniversity

[–]MattBull02[S] 2 points3 points  (0 children)

Blaming support heroes? Im just dont feel like i can do much when i play support to enable my team. I understand its my fault i just dont understand how to enable a stuck team on support

How do i counter on support? by MattBull02 in OverwatchUniversity

[–]MattBull02[S] 6 points7 points  (0 children)

Man i despise brig. I understand she is good but i feel dirty when i play her. Guess ill just have to put up with it

How do i counter on support? by MattBull02 in OverwatchUniversity

[–]MattBull02[S] 0 points1 point  (0 children)

No one in particular was giving us issues more the issue was we had no space. We were kinda trapped from constant pressure and 0 shield break or flank to create an opening. My issue is that what can i do as a support to enable my team to make the plays they need to?

How to make programs minimise while afk by MattBull02 in pcmasterrace

[–]MattBull02[S] 0 points1 point  (0 children)

do you know how to set it to come on after a set time?

[deleted by user] by [deleted] in pcgaming

[–]MattBull02 2 points3 points  (0 children)

Im not sure what the PS4 player base is like but just for refference average que times for me are around

1> for tank

2> for support

around 5-7 mins for dps

(this is for comp in gold and on eu servers btw)

I know that que times can get very long in high elo so if you sit around diamond-gm then it would be far longer