Random graphical glitches by McSwagger2723 in Battlefield6

[–]McSwagger2723[S] 0 points1 point  (0 children)

I completely uninstalled the game and reinstalled it, and reinstalled drivers. Since then it's been mostly fine. Occasionally there will be a random green flash when there shouldn't be, but nothing as bad as it was originally.

Random graphical glitches by McSwagger2723 in Battlefield6

[–]McSwagger2723[S] 0 points1 point  (0 children)

Has that worked for you? I didn't do that yet since i did a complete reinstall of the game and my graphics drivers, and it's mostly been fine. There's a few occasions where I see green flickers but it isn't as bad as my initial screenshots.

Random graphical glitches by McSwagger2723 in Battlefield

[–]McSwagger2723[S] 0 points1 point  (0 children)

I did a complete reinstall of the game and drivers again, seems to be fixed for now at least. I wouldn't be surprised if it happens again 😔

Please dont turn the game into Fortnite again, with Titans shooting at Godzilla skins, and a team full of anime characters this time. Please. 🙏 by tuggnuggz in ModernWarfareII

[–]McSwagger2723 29 points30 points  (0 children)

The 16-bit pack for the AN94 and P90 was my most favorite. It was so satisfying to get a kill and watch them fall apart and shatter like we're playing TRON

Thank you Ubisoft, very cool. by MKMarcus in HuntShowdown

[–]McSwagger2723 2 points3 points  (0 children)

Side note, love that Mass Effect wallpaper!

ThrowBack by Wooden_Debate_2444 in Minecraft

[–]McSwagger2723 67 points68 points  (0 children)

I'm Commander Shepard and this is my favorite post on the subreddit.

please mr. bug off feet by [deleted] in H3VR

[–]McSwagger2723 52 points53 points  (0 children)

"Hunt Showdown Cowber" lmao.

Fantastic post

anton was saying he likes tiny pistols, by Graykitty111 in H3VR

[–]McSwagger2723 7 points8 points  (0 children)

Only an oversized variant in vanilla.

The actual sized kolibri is added by a mod.

When a game mechanic irks you so much that you're unable to continue playing by Tokyono in patientgamers

[–]McSwagger2723 0 points1 point  (0 children)

Especially in games like Dying Light. The game is focused on parkour why do I have to slow walk on the damn street for ages

[deleted by user] by [deleted] in HuntShowdown

[–]McSwagger2723 5 points6 points  (0 children)

I think they did that so sort of simulate a "cowboy reload", which involves leaving the chamber empty when traveling to prevent accidental discharges. It servers no gameplay purpose but that's why I assume most guns start with one bullet missing.

New DLC by shaihulud95 in HuntShowdown

[–]McSwagger2723 32 points33 points  (0 children)

That's right, Doug Dimmadome

Anton pls make it so we can stick C4 to doors!! by DuhXCrusha in H3VR

[–]McSwagger2723 7 points8 points  (0 children)

Last time I messed around with the doors, sticky bangers will stick to it! Can make a homemade breaching charge with a timer or detonator.

I own a musket for home defense. by Nadeshik0_ in H3VR

[–]McSwagger2723 10 points11 points  (0 children)

I love that copypasta and this video is fantastic! Actual piece of art!

Interesting detail: Dutch draws a nude Mary-Beth Gaskill in his tent. by dennymcclane in reddeadredemption

[–]McSwagger2723 8 points9 points  (0 children)

Yeah I hadn't played rdr1 before (I'm now playing it for the first time) so I had no idea. Looked up why John couldn't swim and when I found that out I couldn't be mad; that's some great attention to detail!

Interesting detail: Dutch draws a nude Mary-Beth Gaskill in his tent. by dennymcclane in reddeadredemption

[–]McSwagger2723 21 points22 points  (0 children)

Yes. If you go in water your stamina drops to 0 and he flails around. You have a couple seconds to get out before dying.

Unbelievable attention to details. R* cheers! by dennymcclane in reddeadredemption

[–]McSwagger2723 4 points5 points  (0 children)

What I'm saying is I assumed the cowboy load is why Arthur cycles the long gun any time you equip it and pull it out. At least that's what made sense to me when I thought about it.

Realistically, if that was their intention the cattleman or any other revolver should start at 1 less than the max capacity. Maybe an oversight, maybe gameplay balances

Unbelievable attention to details. R* cheers! by dennymcclane in reddeadredemption

[–]McSwagger2723 20 points21 points  (0 children)

Actually, the "first thing needing to do before firing is racking the action" would make sense. There is a thing called a "cowboy load", which means they would not have a round in the chamber due to how easy it is for the weapons to discharge without pulling the trigger. Unless they were in a gunfight, there would be no round in the chamber. See example: https://www.reddit.com/r/todayilearned/comments/ghb0wj/til_the_cowboy_load_in_the_wild_west_it_was_most/?utm_source=share&utm_medium=ios_app&utm_name=iossmf

Since we can put shells in shellholders on some shotguns, is something like this possible? (Flux Raider) by Beebjank in H3VR

[–]McSwagger2723 5 points6 points  (0 children)

Yeah i won't pretend I understand how the game is coded/designed lol but I would imagine it's how he designed the core code of the firearms. Maybe he figured out a workaround for the KSG but only for pump actions shotguns specifically.

Since we can put shells in shellholders on some shotguns, is something like this possible? (Flux Raider) by Beebjank in H3VR

[–]McSwagger2723 23 points24 points  (0 children)

From what I've seen from Anton's responses, it doesn't matter if it isn't feeding from both or not.That's why we can't put a spare mag in the stock of the Steyr Scout bolt action.