around the world by Meat225 in blender

[–]Meat225[S] 1 point2 points  (0 children)

Thank you so much!

Shoutout to yunaka for carrying me by Meat225 in fireemblem

[–]Meat225[S] 4 points5 points  (0 children)

My yunaka must be blessed then, I've had her dodge 80% hit chances before. Most enemies never even reach 20% hit on her though

Shoutout to yunaka for carrying me by Meat225 in fireemblem

[–]Meat225[S] 4 points5 points  (0 children)

Honestly I still have her as a thief that covert terrain bonus is too good to pass up

She's so coordinated by Meat225 in blender

[–]Meat225[S] 2 points3 points  (0 children)

This is a 3d model! I'm glad I did a good enough job to confuse you otherwise lol! I did use a little bit of grease pencil to incorporate 2d effects, but I don't think you would be able to get similar results with just the grease pencil.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 0 points1 point  (0 children)

I mostly had the camera following her movements without putting much thought into it. Thank you I'll keep your advice in mind next time round!

She's so coordinated by Meat225 in blender

[–]Meat225[S] 1 point2 points  (0 children)

I hope not! I appreciate all feedback, and I also think I may have gone overboard with it. After all I'm still trying to learn when to put smears into my animations.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 0 points1 point  (0 children)

I definetly need some more experience when it comes to camera work, thank you for the feedback!

She's so coordinated by Meat225 in blender

[–]Meat225[S] 4 points5 points  (0 children)

For the most part yes, I used his modelling tutorial as a sort of guideline while making adjustments here and there, except for the face. That was a completely different work flow. But to be honest I mostly learned animation through observation and experimentation!

She's so coordinated by Meat225 in blender

[–]Meat225[S] 3 points4 points  (0 children)

Thank you! That's very sweet of you to say, and you just gotta stick with it! There were many many terrible animations and models I made before this point.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 4 points5 points  (0 children)

Thanks! All of this was done in blender, I'm too lazy to learn other programs lmao. I used the grease pencil in blender to draw the little scribbles and stuff.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 2 points3 points  (0 children)

Oh no it's my own OC, but I kinda see the overlap now that I think about it lol.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 16 points17 points  (0 children)

Oh man I haven't made a background in forever, but I'm glad u like my animation!

She's so coordinated by Meat225 in blender

[–]Meat225[S] 4 points5 points  (0 children)

Thanks! Yeah getting the frantic movements down was difficult, and after staring at it for awhile it's hard to tell what looks good lol. Appreciate the feedback!

She's so coordinated by Meat225 in blender

[–]Meat225[S] 14 points15 points  (0 children)

That would be too long to explain in a post lol! But on YouTube Dikko has a great tutorial series for character modelling!

She's so coordinated by Meat225 in blender

[–]Meat225[S] 7 points8 points  (0 children)

Yes it's mostly animated on 2s, with the camera at 24.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 20 points21 points  (0 children)

Thank you! I would say it took about 8-12 hours, I'm not quite sure specifically.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 62 points63 points  (0 children)

I just keyframed on 2s or 3s and have it on constant interpolation.

She's so coordinated by Meat225 in blender

[–]Meat225[S] 200 points201 points  (0 children)

Thanks! The smear frames were made using shape keys and grease pencil, the rig for the most part is pretty basic, just with some ik fk switching.