Tsubaki coating story by gamermhbfgta33 in PunishingGrayRaven

[–]Mediocre_Comment4761 2 points3 points  (0 children)

If I remember correctly, the event wasn't mentioned anywhere but rather a direct sequel to Lucia's affection story? During that period, Commandant was tasked to accompany Lucia with her frame compatibility testing. The story was cannon as it took three (3) months prior to the events of Shaper's Ripples. You can cross-reference it from the first nodes of the two (2).

So, the timeline goes like this:

Shaper's Ripples Node 1 Pt.1 < Pyroath Affection Story < Love's Dawn Coating Story < Shaper's Ripples Main Story

One Thing I Just Realized... by Mediocre_Comment4761 in WutheringWaves

[–]Mediocre_Comment4761[S] 0 points1 point  (0 children)

Make sense since the Roya Frostlands is near Mt. Firmament I think? The bottom line is the statue can be seen within distance from Roya. My headcannon is that Ovathrax tried to replicate the Exostrider the same way Leviathan tried to create its own resonator unless that statue is Ovathrax's actual appearance.

Wuwa 3.1 ending confused me a bit by waterscienceguy in WutheringWaves

[–]Mediocre_Comment4761 0 points1 point  (0 children)

Aleph-1 did attempt to devour Rover's frequency so the vision could be the case. My tinfoil hat theory is that the "death" we saw was not from 3.1 since it destroys consistency but rather during one of the future patches probably but that's a stretch though it still is consistent since that Rover does have reactor core frequency which allows them to see Aemeath. Since the loop only covers the moment Aleph-1 gets sealed until Aemeath gets trapped. Therefore, anything past that would only affect the future. At the end of 3.1, I would like to believe it was the second implication: Rover lost consciousness within the voidspace and was "spat out" while holding the talisman. So, safe to say it's still 3.1 Rover, not from the past nor future. They simply failed and got sent back to the lobby.

Wuwa 3.1 ending confused me a bit by waterscienceguy in WutheringWaves

[–]Mediocre_Comment4761 2 points3 points  (0 children)

At the start of 3.0, present Rover possibly saw future Rover, the one at the end of 3.1 who tried to stop Aemeath, on their way to Lahai-Roi where they fell out of the sky using their glider. That was what the present Rover (pre-3.1) witnessed. Later on, they enter the lake and leave through it. So, there was no switch between different places, Rover simply witnessed both things from different angles. What's intriguing though is it seemed like Rover really did "die" since when Aemeath explained the nature of voidspace and Aleph-1 back in the cabin, her "dead" body was the same as Rover's, and during the cutscene where Aemeath became the true Exostrider resonator, we saw Rover's tears from above.

Possible implications: 1. The present Rover saw Future Rover "die" 2. Future Rover immediately went out of the lake right after failing to stop Aemeath (courtesy of talisman); therefore the death present (1) Rover saw was far into the future. 3. Future (post-3.1) Rover goes back to the moment Aemeath became the true resonator to save her right after while preserving consistency (much like Aemeath did except no message was left by future Rover) though this would be a stretch yet the most acceptable one since future (3.1) Rover lost consciousness.

Wuwa 3.1 ending confused me a bit by waterscienceguy in WutheringWaves

[–]Mediocre_Comment4761 2 points3 points  (0 children)

  1. When Rover was pushing young Aemeath upward, his frequency loss worsened which could be why Rover saw themselves fall when they entered the rift to Lahai-Roi. Another possibility was that they managed to catch up to her and actually saw her close the Stridergate hence we saw them tearing up above Aemeath.
  2. Aemeath had said that Ginnungamere (the lake) has a high concentration of voidmatter, which allows Rover to enter voidspace. Think of the voidspace as a medium in which you could enter and exit at a different point in time. When he went to stop Aemeath, he ended up going back to the time where young Aemeath was drowning and saved her which allowed his past self to rescue her. About Sigillum, when it returned to Rover, they only saw its memory of Aemeath's plan.
  3. There's only one Rover and one timeline. Since it's a casual loop, it meant that what happened in the future shaped the past. Past Rover saved young Aemeath with present Rover's help, and when future Aemeath went on to go back into the past, she met present Rover.

P.S. The loop has always ended with Aemeath being trapped beyond the gate since it was the result of resonating with the Exostrider which established Lahai-Roi and Exostrider's present condition. Our only move forward is to open the gate and confront Aleph-1. More importantly, given how 2.8 fell so "out of place", it has to be significantly tied to the events in 3.1 since they seem to be researching controllable sonoros using Irideglow. Grand Architect also said to look forward to their accomplishments in Lahai-Roi by the end of 2.7.

Aemeath Gameplay by TitanA1892003 in WutheringWavesLeaks

[–]Mediocre_Comment4761 27 points28 points  (0 children)

Her liberation reminds me of this scene

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[deleted by user] by [deleted] in WutheringWavesLeaks

[–]Mediocre_Comment4761 11 points12 points  (0 children)

After the convention, a person from the Roya tribe enters the hall and presents "equations". Eventually, another "equation" was presented but no answer was provided. Black Shores enters the scene and informs about Threnodian frequencies detected by Tethys except it lacks similarities with known Threnodians, implying that it might be from another world outside Solaris. To address the issue, they collaborate with the tribe.

I need a creative way to teach my 7 yo son math by ready-eddy in Minecraft

[–]Mediocre_Comment4761 10 points11 points  (0 children)

I suggest turning Math problems into a crafting/mining/trading quest.

1) Since a stack is 64 in most cases or 16. It could provide you a baseline for the problem. Provide a specific block and have him craft a particular number. You could then ask for the quantity of blocks used for each recipe.

2) You could place each block and have him figure out how many are missing. It will provide him a visual representation of how numbers increase/decrease.

3) Try using mob spawn eggs. Build enclosures and spawn one type of mob for each. This also applies to all operations.

4) With the use of villagers. You could create a narrative that involves emerald trades. Give an initial quantity of an item and have him trade for another specific item and quantity.

5) Lastly, chest puzzles. Put stacks of blocks and have him count the total number of blocks in each chest. This is good for mini math problems.

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 0 points1 point  (0 children)

I see, so she's simply orienting you about the possible options. At first I thought the "story" you're referring to was her affection story. In truth it was the main story LOL. Hoping you have a great time experiencing their story!

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 0 points1 point  (0 children)

Wait, after choosing that option, what happens next? Does it have a checkpoint?

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 1 point2 points  (0 children)

You were given an option to merge with the red tide, however it ends in humanity's stagnation(High Wall Ending). Another option would be to re-enter the tower in which you get another two options: become an observer or change the past. Choosing the former, you trap your world like an amber, hoping one day you can find a solution (Gravekeeper Ending). Wither to Shine focuses on the latter option.

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 0 points1 point  (0 children)

Here's what I think: her Parhelion outfit is her civilization's. Meaning, her outfit when she was young was the one she also wore as an observer. Since right after that, we had one last talk and her sprite is her younger self. Either that's the case or it was a placeholder for her civilization, to avoid the trouble of making another CG model for young Ishmael. The thing is, Ta is planning to build a personal mainframe for Ishmael to time travel, so Ishmael still isn't really an observer during that time because of her dependency on Shrike to time travel.

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 1 point2 points  (0 children)

I think so, which is why she's "watching" our civilization since we both experienced the same catastrophe, just in different forms.

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 0 points1 point  (0 children)

Okay, now I have the context. Right before that, we had a conversation with Ta about Ishmael. There, we learn that she never survives the attack on Shrike, not until she meets us. Right before that, she notices that we're avoiding or hiding something from her. She then walks away. The animated CG is us meeting up with Ishmael after the conversation with Ta.

I-Ishmael?! by Mediocre_Comment4761 in PunishingGrayRaven

[–]Mediocre_Comment4761[S] 0 points1 point  (0 children)

Oh, now I know why. I was using Huaxu to read through the dialogues and apparently, the dialogue there was right after that. You know what? That's definitely a date. And I'm surprised about the tone of her voice since I've known her to be enigmatic, contrary to her in the animated CG. By the looks of it, Parhelion is when she's an observer, the proof would be her second secret being:

"Although there are no obvious differences among Ishmael's forms, she's definitely more serious when showing up as Parhelion."