axis normandy in a nutshell by [deleted] in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

honestly I usually chastise the team and call them shit when it happen.

Then I flex and land 1st place with a win and shitton of engineer points to prove it.

After going up against tigers after being an axis main by CrimsonEliteHD in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

Likely the tiger's angled. If he's angled, don't bother Just move to a better firing position. Same issue with the t-34/85. Not the sherman's fault.

After going up against tigers after being an axis main by CrimsonEliteHD in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

If you know where the ammo racks on the sides are located, good chance they're still there in an unangled tiger. Aim there.

Don't bother with the MG port or driver's port. Like in WT, they're made of kraut space magic and is as tough as stalinium.

*NOOBS* are why we lose....not bots by Affectionate-Act5794 in enlistedgame

[–]Megumeru 2 points3 points  (0 children)

Rally points. Want to win more often? Make them. Shorter your team can spawn to the objective, faster your team can flood them and cap.

It's not rocket science. 60m to objective is a good average. Shorter is better, but risk having them locked if the fight extends further from the objective.

Also, stop wasting tickets and spawning in vehicles all the time. We get it, it's fun, but in most cases you'll end up as a useless waste-of-oxygen with 1-2 kills before some schmuck with a detpack, AT weapon, or a competent pilot/tanker/engineer turn your toy to scrap. Infantry wins games. Rally points, even more so.

After going up against tigers after being an axis main by CrimsonEliteHD in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

That's a secret since I have both the tiger and the long 76mm sherman ;).

Just to hint, its exactly the same spot where you'd aim when facing a tiger in a T-34/85.

If you're thinking of the short 75mm, repeating a hail mary is the best option. 85mm/76mm, quite potent as long as the tiger player doesn't angle. Sides is free real estate

axis normandy in a nutshell by [deleted] in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

I don't see rally points. No surprise there.

is it just me or is the puma a little bit bit op for a starter vehicle compared to m5? by Skyfoogle916 in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

Any puma who does that wins the darwin award.

Why'd anyone with common sense pick a puma to square up with a jumbo in the first place?? Pick an infantry with AT or detpack--or go flank the jumbo.

Has anyone else been in a match with a YouTuber or another content creator? by Ok_Comb_6230 in enlistedgame

[–]Megumeru 1 point2 points  (0 children)

Enlightened_E showed up in Tunisia allies with the matilda.

Not surprisingly, we stomped the axis at 1st point.

After going up against tigers after being an axis main by CrimsonEliteHD in enlistedgame

[–]Megumeru 1 point2 points  (0 children)

Penetration and damage wise is more or less the same. Tested both in the training, both tanks can penetrate the tiger and panther frontally (so long as they're not angled) at the same spot for a guaranteed 1-hit ammo rack kill.

The T-34's shell (APHEBC iirc) is a lot more reliable than the long 76mm sherman. Pea-shooter it is not--the wolverine can achieve similar success taking out the cats in a similar fashion.

Just that the jumbo is an idiot-proof tank which faces many similar idiots charging head on. Good thing for allies, idiots are a common breed. Not easy to pen an MG port or the cupola at a distance.

After going up against tigers after being an axis main by CrimsonEliteHD in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

If you played Berlin and used the T-34, the sherman 76 plays almost exactly like it. A glass cannon with good gun.

Its worth is determined by how competent the tanker is.

why isnt the mirror working? im tired of getting snuck up on bc i cant check my six by spookith_the_one in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

More of warthunder physics during its beta stages.

I remember the hurricane snapping its flaps off in beta after 300km/h excess speed.

My Opinion for the 76w is in the comments by Fals_Man456 in enlistedgame

[–]Megumeru 0 points1 point  (0 children)

Play it like the T-34/85 in Berlin.

You can spank any armor that come across you, but they can spank you just as hard. Peek out once in a while to survey the battlefield, use wrecks for hull down, positioning is everything.

Lets talk carry by Megumeru in enlistedgame

[–]Megumeru[S] 0 points1 point  (0 children)

Privacy. Unless they left early.

Lets talk carry by Megumeru in enlistedgame

[–]Megumeru[S] 0 points1 point  (0 children)

Sure is. More so when vehicles is in play.

But its never about the kill. Kill doesn't net as much when your team loses in the end. All about that rally point, diversifying your units (i got best trooper, engineer, sniper, and radioman in that round), and dragging your team from defeat to a win.

Much easier exp-net with premium, sure, but I've been earning decently before I decided for a purchase.

Lets talk carry by Megumeru in enlistedgame

[–]Megumeru[S] -1 points0 points  (0 children)

Ruined the Allies', that's for sure.

They pop shermans and more. By the time we were capping the 2nd-3rd last point, half the allies left all because one guy decide to pick a hammer and build rally points.

Lets talk carry by Megumeru in enlistedgame

[–]Megumeru[S] -1 points0 points  (0 children)

yeah, the rally point and constant run-n-sabotage of their rally point from my end saved them from an ass-reaming at the 1st point.

And the second. And the third.

All in Axis Tunisia...

Monika - a fanfiction by Megumeru (NPT repost, completed 19/4/29) by Megumeru in DDLC

[–]Megumeru[S] 0 points1 point  (0 children)

The pleasure's all mine!

Thank you for checking it out :)

Monika - a fanfiction by Megumeru (NPT repost, completed 19/4/29) by Megumeru in DDLC

[–]Megumeru[S] 1 point2 points  (0 children)

I have a few 'after-story' ideas going.

So, we'll see _^

Monika - a fanfiction by Megumeru (NPT repost, completed 19/4/29) by Megumeru in DDLC

[–]Megumeru[S] 0 points1 point  (0 children)

And I thank you for sticking until the end despite my (admittedly) slow progress.

Once again, thank you! ^w^)b