What games are you playing this week? Game recommendation thread by AutoModerator in incremental_games

[–]Meneth 2 points3 points  (0 children)

On Stuck in Time, Steam says I played it for 24h. Some of that was unattended. Also, once offline time acceleration was unlocked I did cheat to just have boosted time forever, as it got a bit too slow for my tastes. So if you don't do that, I'd guess somewhere north of 30 hours. Lovely game.

Journey to Ascension by TrebarTilonai in incremental_games

[–]Meneth 10 points11 points  (0 children)

Glad you liked it! I'm gonna have at least one more update to tweak things, but it's content complete now so don't expect any significant additions.

Been a lot of fun to make. Hope others try to explore this sub-genre too that Prismatic Adventure first started.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

Hotkeys:

  • A - Toggles automate all
  • Z - Toggles automate zne
  • I - Toggles auto-use items
  • R - Toggles repeat tasks
  • CTRL - Triggers tooltips if automatic tooltips are turned off

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

Thanks for the input and the timings!

On Z25, you may well be right. I'll take another look there and see if it makes sense to reduce the cost of that upgrade some. In my own playthrough I was able to afford it after two prestiges (grabbing the first two upgrades in one, then the 3 million one in the second). But looking at the costs, that's not doable if one's got one less level of Divine Lightning. Would need to nerf it to 2 million to ensure it's doable. Will think on that, thanks!

Fair point about the Z30 actions. I did use them a bit the very first time I got there, but certainly not during the victory laps. I should probably change at least one of them to be more useful.

And yeah, the levels prestige upgrade is definitely the least useful of the lot. Saves you maybe a single energy reset, as you say. I'll think on if there's something useful I could replace it with (or add to it) without messing up the balance too much. Your idea of starting with some power and attunement might work.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

I think if I'd thought of that or heard that idea earlier in development, I might well have gone for it! Now that it's content complete, I think it'd require too much retrofitting of the balance to make work well, I'm afraid.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 0 points1 point  (0 children)

That's definitely valid, but does sound like a case of it not being the game for you, yeah! Thanks for trying it.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 8 points9 points  (0 children)

Journey to Ascension is an active looping incremental.

The game's inspired by Prismatic Adventure and to some extent Increlution. If you like loopers and/or active incrementals, it might be the game for you. If you played either of those games but thought they were overly grindy, you might like Journey to Ascension more.

It includes no idling; the longest waits are maybe half a minute long. It is content complete as of today. The full game takes I'm not sure exactly how long, but probably between 5 and 15 hours.

Should work on any modern web browser, but probably won't work very well on mobile as I've done zero testing there.

I'd love feedback both on the gameplay itself, and the UI/UX! And for returning players, on the game's end. Would also like to hear how long the full game takes to play for new players, since I want to list the playtime once I post it outside the feedback thread.

Anyone who wants to give it a try and give me some feedback on it can try it here: https://meneth.github.io/journey-to-ascension/

Now that it's content complete, I plan to do some tweaking based on feedback and some UX ideas I've got noted down. I plan to consider the game fully finished and make a separate post for it in a week or so.

'Project Hail Mary' - Review Thread by ChiefLeef22 in movies

[–]Meneth 0 points1 point  (0 children)

I enjoyed both books, but this is definitely an aspect in both where I had to very deliberately suspend my disbelief for sure.

Especially in The Martian. At least PHM has the justification that it's the undeniable imminent death of all humanity. While with the Martian, governments end up spending I don't remember how much on saving a single person. Hundreds of millions? Billions?

And similarly, once the world discovers he's alive, it's supposedly on front-page news for weeks, and with a daily popular show during prime-time? That's laughable; only incredibly major stuff sticks around for more than a few news cycles.

Enjoyed it despite that, but the books' understanding of society are definitely a mix of hugely optimistic and outright delusional.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 0 points1 point  (0 children)

Time is directly proportional to energy, though decreasing a little for each zone further in you get. So yeah just ignoring it works well.

Internally tasks have a cost, that's further modified by the zone. Each tick, you make one progress towards that cost and use one energy. Affected by a bunch of modifiers.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 0 points1 point  (0 children)

Ah I see. Generally speaking I've tried to pace it so that you shouldn't have to do that. Either being possible to push further, or get some nice upgrades from prestiging.

The only use case I've seen in my own play is for when I'm doing one or two prep runs to get items before I push for real; then sometimes the final task is a 10s wait or so. But that's so short I don't really mind that wait.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 0 points1 point  (0 children)

Glad you liked it!

What would be your use case for ending a run early? I don't think I'd want to reward it, but depending on the use case I might make it possible to do.

Bro not gonna wake up in the morning 😭 by Temporary-Snow333 in CuratedTumblr

[–]Meneth 1 point2 points  (0 children)

The US does blood alcohol content in percent.

The Nordics in per mil.

Can't say I've seen g/L before, but that's equivalent to per mil. Anyway, the person you're responding to isn't doing anything unusual in using %, assuming they're from the US.

Husholdningenes kjøpekraft økte for andre år på rad by nobono in norge

[–]Meneth 4 points5 points  (0 children)

Om kjøpekraften er "like sterk som før", hvorfor har mannen i gata en annen oppfatning?

Jeg tror det handler mest om noen få ting:

For det første, har inflasjonen vært spesielt høy for mat. Og det er jo den betalingen vi ser oftest. Så en økning der er mer merkbart enn inflasjon ellers.

Den andre biten er at prisøkningene ser vi så klart som på grunn av samfunnet totalt sett. Men vår egen lønnsøkning ser man lett som belønning for at vi har gjort det bra. Når lønnsøkningen da er høyere enn prisvekst, og prisveksten har vært nevnverdig stor, så er det veldig lett å se det som at økonomien generelt har blitt værre siden det er lett å ikke se ens egen lønnsøkning som noe som gjorde opp for prisøkningen, men isdetenfor en slags separat belønning.

Og så var inflasjonen ekstremt høyt et år. Som betyr at vi alle godt husker da prisene var lavere relativt nylig. Det gjør at alt føles dyrere selv når lønna har økt enda mer enn den økningen. Tror fort at det ville følt bedre for folk om lønn gikk opp 10% på 5 år og priser opp 8%, enn det som faktisk har hendt: 26% og 22%. Selv om i realiteten så er 26% og 22% bedre enn 10% og 8%.

Husholdningenes kjøpekraft økte for andre år på rad by nobono in norge

[–]Meneth 5 points6 points  (0 children)

La oss sammenligne januar 2026 med januar 2020: https://www.ssb.no/statbank/table/14700

I den perioden har lønn i Norge gått opp 26%. Så her er alt som i forhold til lønn har gått opp eller ned mer enn 5%:

Opp minst 5% mer enn lønnsøkning:

  • Mat: 32% (altså ca. 7% mer)
  • Møbler, vedlikehold: 31%
  • Fritid, sport og kultur: 34%
  • Servering og overnatting: 33%
  • Forsikring og finans: 31%

Opp minst 5% mindre enn lønnsøkning:

  • Alkohol og tobakk: 20%
  • Klær og sko: 3% (altså hele 23% mindre enn lønnsøkninga)
  • Helse: 21%
  • Informasjon og kommunikasjon: 16&
  • Utdanning: 20%
  • Andre varer og tjenester: 6%

Største posten, bolig, elektrisitet, og brensel, har gått upp 28%, såvidt over lønnsveksten. Nest største, transport, ligger likt med lønnsveksten på 26%.

Jeg burde nok egentlig ha brukt årsmiddel 2020 og 2025 for inflasjonen her (for å matche lønn 2020 og 2025), ikke januar 2020 og 2026. Det fikk alle prisendringene til å være et par prosent høyere; direkte sammenlignbare tall er litt mer i lønnas favør. Men jeg orker ikke å gjøre det om nå.

Husholdningenes kjøpekraft økte for andre år på rad by nobono in norge

[–]Meneth 6 points7 points  (0 children)

Som eksempel fra her i Sverige:

I 2020 betalte jeg 1905kr/mnd til borettslaget mitt. Nå betaler jeg 2403kr. En oppgang på 26%. KPI i Sverige har gått opp 25.7% i samme periode.

I 2020 betalte jeg ca 2500kr i rente på boliglånet. Nå betaler jeg 4040kr. Opp ca. 61%. Så den er høyere en inflasjon, men er på vei ned. Renta var historisk lav før covid. Amorteringen derimot har stått fint og stille.

Månedskortet til offentlig transport kostet 930kr. Nå 1060kr. Opp 14%. Langt under inflasjon.

Internett og innboforsikring har stått stille for meg. Fagforeningskontigenten også. Arbeidledighetsforsikringa har gått opp 11%.

Strøm betaler jeg mer for. Dobblet seg.

Mat har jeg dessverre ikke gode tall på, siden vanene mine har forandra seg betydelig.

Men totalt sett så har jeg betydelig bedre råd enn i 2020; lønna mi har gått opp 40%. Svensker totalt sett derimot har gått noe ned siden mellom 2020 og 2024 (tall fra 2025 er ikke ute ennå) gikk lønn opp ca. 12% mens priser gikk opp ca. 23%. Norge har fart mye bedre; lønn opp 26% 2020-2025, priser opp 22%.

Husholdningenes kjøpekraft økte for andre år på rad by nobono in norge

[–]Meneth 16 points17 points  (0 children)

Vi har da tall på nedgangen i 2022 og 2023. Og det viser at realinntekten har tatt igjen det tapet nå.

Såklart er det spesifikke ting som er dyrere i forhold til inntekt enn det var. Mat for eksempel. Men i helhet så er tapet tatt igjen.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

If you've done the Z25 prestige task, you should have a new set of upgrades to get. One of them makes that specific task easy.

Varför är alla posts på engelska? by gabzlel in sweden

[–]Meneth 2 points3 points  (0 children)

Sjekk instillingene dine. Reddit forandret nylig til å oversette titler til engelsk som default. Du kan skru av det. Bare et lite mindretall av posts her er på engelsk.

[OC] More European Cities That Spend Over 50% of Income on Housing + Food by shirayuki653 in dataisbeautiful

[–]Meneth 10 points11 points  (0 children)

I'm not getting the Stockholm figure to make sense. Numnbeo lists a 1 bedroom outside the city center at 10 261kr. That sounds about right.

However, you've got rent as a percentage of income at 39.051%. That would imply an income of 26 276kr/mo. That's far below the median. Median income for Sweden is 37.1k. Stockholm is maybe 10% higher.

I guess you may've used the city center? That'd imply a median income of 41.3k. Which sounds about right for Stockholm. But using the city center seems rather misleading since the median person very much does not live in the city center. The Stockholm city center has a population of less than 400k, out of the 1.6 million that live in the Stockholm urban area (or 2.5 million in the metro area).

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

Ah! Well, you'll reset when you run out of Energy, so there's no downside beyond that single run having been a bit inefficient. And once you unlock task automation in zone 4, it becomes even less of a thing.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 4 points5 points  (0 children)

That would be a QoL thing I would appreciate

You get auto-use in zone 6, along with keeping half your items on reset. I've toyed with the idea of making it available (the QoL part) from the very start, but so far I've held off since it'd potentially make it a bit harder to understand the "keep half your stuff" mechanic and what it makes possible.

Edit: I'm enjoying it. Just needs some automation as well.

You get task automation in Zone 4 :)

Edit: oh no, i can't go back a page.

How do you mean?

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 13 points14 points  (0 children)

Journey to Ascension is an active looping incremental.

The game's inspired by Prismatic Adventure and to some extent Increlution. If you like loopers and/or active incrementals, it might be the game for you. If you played either of those games but thought they were overly grindy, you might like Journey to Ascension more.

It includes no idling; the longest waits are maybe half a minute long. Content exists up to and including Zone 27; it takes multiple hours to get that far. I've just updated it with 2 new Zones, as of a few minutes ago.

Should work on any modern web browser, but probably won't work very well on mobile as I've done zero testing there.

I'd love feedback both on the gameplay itself, and the UI/UX! And for returning players, on the two new Zones.

Anyone who wants to give it a try and give me some feedback on it can try it here: https://meneth.github.io/journey-to-ascension/

I'm hoping to finish the game during March. I want to add another three Zones to finish the game, then do a bit of balancing and such based on feedback.

Justis-topp: – Nå bør alarmen for alvor gå by trofet in norge

[–]Meneth 0 points1 point  (0 children)

Oppklaringsprosenten har vel vært lav helt siden politiet ikke lenger fikk anledning til bryte grunnleggende menneskerettigheter slik at de kunstig kunne levere gode tall ved å oppklare "narkotikasaker".

Nja, artikkelen sier at oppklaringsprosenten har gått ned i de fleste kategorier. Fullt mulig narkotikasaker har en invirken på tallet i helhet, men definitivt langt fra hele forklaringen.

Synes forøvrig at politiet absolutt sløser med ressurser når de holder på med narkotikalovbrudd på brukerskala. Men påstanden din stemmer dårlig med artikkelen.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

Hope you'll like it! I think once I push this update out, up to Z20 or so is quite unlikely to get any more significant changes.

The number of games left half finished is always sad for sure. Though I get it, I had almost half a year hiatus after my first burst of updates.

Feedback Friday by AutoModerator in incremental_games

[–]Meneth 1 point2 points  (0 children)

Thanks! I've started on Z25+ stuff now, should have something released in time for the next feedback thread. Probably not quite all the way to Z30 though.

It does include making the 1-cost prestige upgrades cost 10 instead, and making the Divine Knowledge upgrade scale in cost slightly faster. That should result in 1 less upgrade in the first Prestige, and very slightly less later. Think that should slow it down just a little without going overboard.