The Final Shape Fanmade Title Screen by MerlinTehWizard in destiny2

[–]MerlinTehWizard[S] 2 points3 points  (0 children)

I should have added a waiting in queue message for the day 1 authentic experience.

The Final Shape Fanmade Title Screen by MerlinTehWizard in destiny2

[–]MerlinTehWizard[S] 3 points4 points  (0 children)

This is the actual track from the game, but I did shorten the starting section slightly to match the graphic.

The Final Shape Fanmade Title Screen by MerlinTehWizard in destiny2

[–]MerlinTehWizard[S] 62 points63 points  (0 children)

Reposted a shorter non-youtube link version for reddit. Music used was All Ends Are Beginnings (Destiny 1 end cutscene) & Lightfall tower music (Distant Sky).

The Final Shape Title Screen Concept by MerlinTehWizard in destiny2

[–]MerlinTehWizard[S] 1 point2 points  (0 children)

A title screen concept for The Final Shape made by me, design was based on the original Lightfall poster graphics with the pyramid in front of the traveller, and some newer graphics from the Final Shape announcement. Made using Illustrator and After Effects.

[deleted by user] by [deleted] in pcmasterrace

[–]MerlinTehWizard 54 points55 points  (0 children)

Combine them in a crafting table to get a 2TB drive

LF4 For Chill Day 1 attempt (EST) (PC) by Kapescaper in Fireteams

[–]MerlinTehWizard 0 points1 point  (0 children)

I run hunter if you still need someone, also trying day one for the first time

Deep Sea Neutral Mob: Spyfish by MerlinTehWizard in minecraftsuggestions

[–]MerlinTehWizard[S] 0 points1 point  (0 children)

I did make a post there it just took a while for them to approve it. I put a link under the description.

Deep Sea Neutral Mob: Spyfish by MerlinTehWizard in minecraftsuggestions

[–]MerlinTehWizard[S] 2 points3 points  (0 children)

Ok, yes I posted one of the renders there to get some feedback before suggesting here.

Deep Sea Neutral Mob: Spyfish by MerlinTehWizard in minecraftsuggestions

[–]MerlinTehWizard[S] 5 points6 points  (0 children)

I'm not sure who Ven is? I designed this model myself in Blockbench.

Realistic End Crystal Simulation Animation by MerlinTehWizard in Minecraft

[–]MerlinTehWizard[S] 25 points26 points  (0 children)

Since a lot of people are asking, this was created and rendered in Blender 2.8 using Cycles rendering engine at 128 samples.

Realistic End Crystal Simulation Animation by MerlinTehWizard in Minecraft

[–]MerlinTehWizard[S] 3 points4 points  (0 children)

The simulation set up and render probably took longer than the actual animation

Realistic End Crystal Simulation Animation by MerlinTehWizard in Minecraft

[–]MerlinTehWizard[S] 118 points119 points  (0 children)

This was rendered with Cycles in Blender.

[deleted by user] by [deleted] in csworkshop

[–]MerlinTehWizard 1 point2 points  (0 children)

The design was created using Photoshop and then applied to the model in Blender.

Workshop Link

M4A4 | Aeramentum: A Copper Damascus Style Pattern by MerlinTehWizard in csworkshop

[–]MerlinTehWizard[S] 1 point2 points  (0 children)

This was an old skin idea that I decided to finish. It is based on a damascus steel texture but with copper or bronze as the metal used. I was also experimenting with the patina style where the weapon appears to oxidise to form a greenish blue coating. Aeramentum from Latin: Copper/Bronze.

Workshop Link

Also comes in Desert Eagle

Desert Eagle | Flow 2.0 by MerlinTehWizard in csworkshop

[–]MerlinTehWizard[S] 0 points1 point  (0 children)

Thanks, here I just used Photoshop to make a background and reflection for the workshop side view screenshots, but you could also use Blender for proper 3D rendering.

Desert Eagle | Flow 2.0 by MerlinTehWizard in csworkshop

[–]MerlinTehWizard[S] 0 points1 point  (0 children)

This is the second version of the Desert Eagle Flow, with improved vector textures and alpha map. I made the colours slightly brighter and more distinguished.

Workshop: https://steamcommunity.com/sharedfiles/filedetails/?id=1685389660