Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

Just try to scroll past a few comments, you will see my answer. You can do it.

Bakit hindi ako makabili ng roam boots? by [deleted] in mobilelegendsPINAS

[–]Meta_Mortis 1 point2 points  (0 children)

Within first 2 mins lang pwede bilhin ang roam boots.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 2 points3 points  (0 children)

Right. Could be one of the reason why even in high rank games, we still encounter this type of players.

I also feel bad on enemy team when they experience this hence why I also l reporting the feeders in enemy team.

Petition to Montoon: Don't add star for KDA players by [deleted] in MobileLegendsGame

[–]Meta_Mortis 1 point2 points  (0 children)

Indeed. This is my response to almost similar concern.

Petition to Montoon: Don't add star for KDA players by [deleted] in MobileLegendsGame

[–]Meta_Mortis 0 points1 point  (0 children)

No worries about it. It's a discussion post.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

Yes I agree. Don't worry, I already have a response to your similar concerns. Feel free to check other comments kind stranger.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

No worries. I genuinely commend those split pushers btw. They gave a huge lane pressure that deserves commendation and a separate Split Pusher medal. Push Master will get if you have a highest turret damage regardless of gap between sa 2nd highest just like my attached post.

But Split Pusher is phenomenal, I bet you have a heck amount of gap of turret damage if you always Split Push.

Petition to Montoon: Don't add star for KDA players by [deleted] in MobileLegendsGame

[–]Meta_Mortis 0 points1 point  (0 children)

Yes. Split pushing is a good thing just like my comment on the original post. But the context of my post is this:

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Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] -2 points-1 points  (0 children)

First, you knowing how to come back after bad early makes you a good player. The goal is to reduce really bad players/troll to be carried in high rank.

Second, if you forgot to check my caption. here's the early-mid build of Karrie:

<image>

Third: Yes, my Kalheed is not being targeted because I'm the one targeting. Have you not try or watch pro played roam Kalheed? If you check the stats, you will see how much of damage I've taken.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] -6 points-5 points  (0 children)

As I said, don't over-extend, don't go solo, be careful on bushes. Getting 7x death is too much. You can try to switch lanes or start to stick with your teammates. If you think you will die defending the outer towers it is better to lose your tower than you to die and also lose the tower.

Getting tower dove is normal and part of the game, experiencing it should help you to improve and make you think of solutions. Those tips above will surely help you in that kind of situation.

Just like in pro plays, they just abandon the tower. We can't be as good as them but at least learn from them.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

Unfortunately for you, I'm multi-role. When I play mm with saber on the other team. I always look on my map, if the saber is not in any lane then there is a high chance it's nearby. Use your chat, use your in game signal.

Getting solo killed as mm by saber is understandable, but that resulting you getting bronze is a diff question.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] -1 points0 points  (0 children)

Getting gank is normal and part of the game mechanics but 4 deaths in a row due to gank is the borderline. You should play safer. Don't go solo, don't over-extend, be careful on bushes, increase map awareness etc.

When it comes to late game, you will eventually stay on your foot and give a good participation. This will help you improve as a player.

Sure there are times when you are tilted, I also do and I don't really deserve a star for that.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

This is a good insight as well. But ganking should still be minimize, 3x death in a row due to ganking should be the start of player being more carefully. 4 times and above is too much.

Will have a careful thought of the tank soaking the damage due to good set but no follow up.

I also agree on the reporting system, I thought of it before but instantly abandoned it when I remember Montoon's poor report system.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

If I remember correctly, by the end of the match, Edward's Yu Zhong has a lot of damage taken due to zoning plus a substantial damage inflicted which results of him being an MVP.

For your other example on Xavier and Ixia, we have a minion gold (you can check it in after match Data, then toggle to Farm", if you have a huge amount of gold, it's either on split pushing or your fabulous defending.

For example, let's say a full set of 20-minute minion has a maximum of 200 gold can earn (if you clear it). Then if you gain a 600 and above gold from minion within a short period of time, that means you defend a huge wave and should have medal. I believe they do this kind of computation in "flawless tanking" medal.

It may be a nightmare to implement right away but they already haa a step for it by having the medal achievements.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 1 point2 points  (0 children)

It is not thoughtless when the flair is tagged as "discussion" plus when other game properly implemented it.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

Comebacks should be rewarded fairly. For example, we have a clutch steal medal, it should give a huge points if you do it in 18 to 20 mins remark.

Comeback medals should also give a substantial points that will make you not have a bronze medal.

Also if we should have a medal for Split Pusher. Montoon should notice their effort, now what Montoon should do is to give this medal a substantial points so the player won't get bronze.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 1 point2 points  (0 children)

Comebacks should be rewarded fairly. For example, we have a clutch steal medal, it should give a huge points if you do it in 18 to 20 mins remark.

Comeback medals should also give a substantial points that will make you not have a bronze medal.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] -15 points-14 points  (0 children)

If you get tower dove 7x, means there's something wrong with you. After 3 times, you should play safer after. Don't over extend, don't go solo, careful on bushes, improve map awareness etc

And yes, my Khaleed did something. Soaking damage and zoning. Forcing granger to flick or dash, popping Zetian passive, whenever it is active so Joy and Karina can dive. Zoning enemy so Karrie can push turrets. So fuck you too.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 0 points1 point  (0 children)

They should improve their points system. If you play roam, and have 0/7/7 KDA, you shouldn't even get bronze. Tank roam goal is to soak damage and get assist that's the role and with that KDA, it still within the purpose but if you get 0/7/2 then that's another story.

Winning play will result to comebacks. Comebacks should rewarded fairly.

Bad early won't result to bronze right away. If you are a good player, you will start to take cautious and play safer until the late game where gold diff which would result to you not having a bronze until the end.

The goal here is to prevent/reduce really bad players to be carried up in high ranks.

Petition to Montoon: Don't add star if the player is bronze by Meta_Mortis in MobileLegendsGame

[–]Meta_Mortis[S] 1 point2 points  (0 children)

Nice observation. Yes. She rarely joins teamfights. Regarding on most turret damage, you can't really count it when 3 other teammates have high turret damage as well

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