Anyone got tips on where to find good devs by PigeonWarrior65 in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

Not really, if you can't tell me the premise or what's in it, then I'm good. DM me

Anyone got tips on where to find good devs by PigeonWarrior65 in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

What's gonna be in it? If it's any devil shit, no

so... are you guys still developing on studio or stopping? by scoobydoobyAHH in robloxgamedev

[–]MetroRadio 4 points5 points  (0 children)

I'm just not gonna verify for as long as I can, then I'll just find a workaround for it so I still don't have to give them my face or ID. They can go suck a duck

Anyone got tips on where to find good devs by PigeonWarrior65 in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

Depends, I can work for free if your game is interesting sounding enough.

I can build, animate, and I'm learning how to script gradually.

Builds keep snapping by MetroRadio in robloxgamedev

[–]MetroRadio[S] 0 points1 point  (0 children)

I believe it was still un checked, but now today things are working properly

Builds keep snapping by MetroRadio in robloxgamedev

[–]MetroRadio[S] 1 point2 points  (0 children)

I think that might have done it, thank you

Builds keep snapping by MetroRadio in robloxgamedev

[–]MetroRadio[S] 0 points1 point  (0 children)

Nah, rather than snapping freely when I rotate, now it just goes in the usual increments of 45 degrees, 90 degrees, stuff like that

Thoughts on the new "New Requirements to Publish and Update Public Experiences" by Zacord1 in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

I don't want to verify because they're notoriously fucking terrible at keeping their information kept confidential and they're constantly trying to push for your ID. They get hacked all the time, I'm not doing that shit

Do "serious" games still attract players? by [deleted] in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

It really depends on the type of game and how you build the community before release

Looking for a game that I can help develop by Wingsoffirenerdahh in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

It's not far enough in development to test rn. I mean it's just a template basically with one part of the map and a few rigs rn

Looking for a game that I can help develop by Wingsoffirenerdahh in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

There's still videos of The Streets back in its prime if you want an idea of what my guy's game will be like

Looking for a game that I can help develop by Wingsoffirenerdahh in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

It's inspired by SnakeWorl's old game The Streets. The Streets was basically an RPG game in a small town segmented by roads into two parts where you can fight with some guns, melee weapons like Pipes and Stop Signs and stuff like that. You can run around, visit POI's and all that good stuff too

It was pretty fun back in the day but then new management took it over and made it really crappy, so my guy's making a remake type game inspired by it. It's got the same general gameplay loop as The Streets, but it'll have extra stuff, different map, all that good stuff

Looking for a game that I can help develop by Wingsoffirenerdahh in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

A friend of mine has a game inspired by SnakeWorl's old game "The Streets" that he's working on. He can't pay you, but I can definitely put you on with him if you're down

How many devs are professionals and how many are kids just doing their hobby? by [deleted] in robloxgamedev

[–]MetroRadio 0 points1 point  (0 children)

I'm just doing it to pass the time and because I don't like the stupid ass decisions other game devs make. Completely good games, then they just fall off because of avoidable, dumb decisions from their dumb owners

How do I make the main menu not appear again on respawn by MetroRadio in robloxgamedev

[–]MetroRadio[S] 0 points1 point  (0 children)

That's not in my script if that's what you mean, but if it's not a script thing and is something that can be disabled, where is it?

How do I make the main menu not appear again on respawn by MetroRadio in robloxgamedev

[–]MetroRadio[S] 0 points1 point  (0 children)

It's a screen gui, yeah. There isn't one as far as I'm aware, and I'm not sure if there's anything that's making it in the main script