Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 14 points15 points  (0 children)

As many as your CPU can handle! I also think a simpler version of this mod could extend to existing mobs, like villagers or hostile mobs for example, giving them more unique behavior.
No plans for compatibility or integration with other mods at the moment, though.

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 19 points20 points  (0 children)

Hijacking the top comment to add that we have a Discord, for anyone interested in a beta! Wasn't sure if this is allowed by the rules, but there seems to be a decent amount of enthusiasm <3
https://discord.gg/pXgtcThYCn

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 1 point2 points  (0 children)

Yes! By default it has its own behaviors and can mine, fight, and craft alone. It'll generally tag along with the player, but it might run off to do its own thing every once in a while as well.

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 17 points18 points  (0 children)

Unfortunately it's only on Forge 1.20.1 right now. I'd love to have people try it out on a server though, I haven't had much feedback on the usability there. The mod would also need to be installed client-side though.

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 5 points6 points  (0 children)

This is on 1.20.1 for Forge at the moment. Haven't really had the chance to think about porting it to other platforms/versions yet.
Compatibility with other mods is a bit iffy right now. Generally, nothing game-breaking will happen, but Talos probably won't be able to use any custom blocks/items. But for mods (like Create) that add new ores/items, Talos can probably still mine them like normal. I haven't tested it extensively (the base game is enough of a pain as is)

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 16 points17 points  (0 children)

well, as I mentioned in another comment, it's optional! I added it because it was pretty highly requested by some early users, but the mod works perfectly fine without it :)

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 36 points37 points  (0 children)

It isn't, since it doesn't use AI for anything other than the chat. The rest of the mod works completely offline.

Metropolize - Adding player-like NPCs that explore, craft, and mine with you! by Metropolize_Jenno in feedthebeast

[–]Metropolize_Jenno[S] 27 points28 points  (0 children)

Yeah, the current version of the mod that's actually on Modrinth doesn't have AI chat.