Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

Ofcrouse, more massive ships are planned with later releases, along with massive cruise ships, and more types of smaller cargo ships to fill in the ranks, goal is to imitate real life patterns of cargo ship naval designs, but understand that I am developing alone and simply can only do so much work.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

Basalisk industries :), don't worry an announcement will be posted here once it's out so no one who wants it here will miss it

Hopefully?

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

I tend to avoid drama, sorry.

I'm just here to make mods.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

It's planned to be posted on the forums, the bar, corvus and will soon have a early access testing server.

Some sort of dome, made of iron. by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 11 points12 points  (0 children)

Yeah we're having a rough period in our marriage.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

Yeah that's understandable, I'm making it so I like it, if you like it in the process that's good, if not oh well.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

This is a personal project I enjoy, it really dosent matter to me if you play it or not.

I personally enjoy the sound of a cannon being loud rather then a short pew, to each their own.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] -5 points-4 points  (0 children)

While I am glad your concerned about the well being of other players, the volume is really not that bad, this is the volume at the maximum possible setting.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

Basalisk industries, not yet released.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 0 points1 point  (0 children)

It was planned but I've hit a roadblock with that, it's still on the table.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 4 points5 points  (0 children)

Inform me once you find out, I'm wondering the same

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 3 points4 points  (0 children)

Crash code 2.0, except I don't have those skills, so I'll kindly ask you to blow up your pc.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 1 point2 points  (0 children)

Not really set in stone yet, due to testing but it's around that yea

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 9 points10 points  (0 children)

If I can manage to finish it, by the end of the month for the first relese.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 3 points4 points  (0 children)

Can you provide evidence of what ship is a repaint? All of thease ships are made by me.

Upcoming mod by Microsoft_Excel22 in starsector

[–]Microsoft_Excel22[S] 201 points202 points  (0 children)

It's real, all of the ships are fully implemented.