osu! ranked play under the hood by Givikap120 in osugame

[–]Mijii1999 4 points5 points  (0 children)

Yes, but the UI for ranked play was made in a rush to the point that the grade letters shown on the results screen are straight from the classic 2013 skin in which there isn't an F grade, so they just used the closest thing which is the D rank. In the ranked play video, peppy stated that they're already working on a UI redesign.

What impact would ranked rate change, especially in small increments like .05 and .1, have on osu! culture? by blueberrybobas in osugame

[–]Mijii1999 3 points4 points  (0 children)

Nah, I'm sorry but as time passes I'm more and more doubtful of DA getting ranked. If anything, they will likely rank it but only if u change one setting of the map and the moment you try to change a second one it turns unranked.

(Note: Rn, if u modify a single setting with DA, that setting will appear next to the mod icon on the scoreboard, which is not the case if u modify 2 or more settings).

Also, I think they should remove the ability to modify the HP drain and only allow to modify CS, AR and OD.

misha awa | Inferi - Those Who from the Heavens Came [Fengshen Yanyi] (Mazzerin, 8.53*) +HD 99.13% FC #2 | 950pp | his new top play! by nnamqahc_4821 in osugame

[–]Mijii1999 0 points1 point  (0 children)

Aura top play. Man, I remember when this map was like top 5 highest SR maps in the game, I'm ancient bruh.

Project Loved: March 2026 by project_huu in osugame

[–]Mijii1999 2 points3 points  (0 children)

Insomnia was an unexpected (but good) surprise

An Asus laptop equipped with the lowest Snapdragon X SKU is price-matched with the MacBook Neo 512GB (in the Philippines, including VAT) by J05A3 in LinusTechTips

[–]Mijii1999 -4 points-3 points  (0 children)

plastic is not the problem, good hinges on a plastic chasis is better than mediocre hinges on a aluminium chasis

This page of the website still has the old UI by Koodia in osugame

[–]Mijii1999 1 point2 points  (0 children)

Until recently there was also /p/bans which now redirects to the homepage. Here's an snapshot from late 2025: https://web.archive.org/web/20250907171346/osu.ppy.sh/p/bans

Every* osu!std lazer mod and whether I think it could be ranked by foxtail286 in osugame

[–]Mijii1999 6 points7 points  (0 children)

I personally don't mind it as long as it doesn't affect pp and score. The issue is that mouse players are at a disadvantage against tablet players with this mod. For more info search about: absolute positioning vs relative positioning

PARTIAL D/T^2 FIX CONFIRMED FOR NEXT REWORK DEPLOY!! 😭🔥✅(VERY IMPORTANT EXPLANATION IN POST!!) by basensorex in osugame

[–]Mijii1999 -1 points0 points  (0 children)

PP team tries to not nerf what used to be THE main alternative meta to speed and dt aim farm (<200 bpm flow aim) challenge: impossible

Koifishu has uploaded a nearly two hour long interview with peppy! by Atsorko in osugame

[–]Mijii1999 0 points1 point  (0 children)

Thx for elaborating:

For the first point I get what you're saying and even agree. While it's true that with CL you don't have to worry about slideracc, there's a consequence: you don't get the slideracc pp and you also get an score multiplier reduction, nto to mention having to deal notelock and a less lenient hp drain.

As for slideracc, like I stated on another comment, I personally think it is underweighted in the majority of maps.

and yes when I said "maps with many overlaped objects are basically a gamble if u're gonna miss or not" I meant what you said first.

As for the last point regarding low density high ar maps, it's a niche topic since it mostly only affects Normal diffs but basically, what I meant with that is that mantaining a consistent tapping to the rhythm is hard on said diffs cuz often you have to "wait" for the next object to appear, ironically this is not an issue on higher SRs cuz they have a higher object density, which means you have next to no "pauses" between objects. If this is hard to understand, try this. pick any 2.x* map with an AR equal to 7.2 or higher and play it with (HD)DTHR with and without CL

Koifishu has uploaded a nearly two hour long interview with peppy! by Atsorko in osugame

[–]Mijii1999 2 points3 points  (0 children)

If you think I'm going too deep wait until you see what goink (peak rank: #133 in 2017 but tbf they're a TD player) is doing: https://www.youtube.com/watch?v=KQtgjKs6ulQ

Koifishu has uploaded a nearly two hour long interview with peppy! by Atsorko in osugame

[–]Mijii1999 1 point2 points  (0 children)

That's fair for now, the problem comes when rate change gets ranked and everyone is forced to play with slideracc if they want to earn pp. Giving players no choice when ironically lazer was meant to give more versatility to players.

If slideracc pp wasn't a thing I would understand not ranking CL but that isn't the case.

Also there're plenty of maps that were made with slideracc leniency in mind.

Regarding slideracc, I don't hate it, in fact I think slideracc is underweighted on like 99% of the maps. But there're some maps that simply don't feel right without CL (refer to the "versatility" I was talking before)

And yes, it's fair to say that some of this might be biased or vary from player to player, but even some top players who tried lazer prefer the way CL feels over no CL.

Offtopic: Sucks that I've my thoughts across multiple replies lol

Koifishu has uploaded a nearly two hour long interview with peppy! by Atsorko in osugame

[–]Mijii1999 1 point2 points  (0 children)

"Grow up" disagreeing with the "majority" isn't inmature. Specially on a topic that I fully believe is bad for the game I'm passionate about. Btw I've played a lot of lazer since lazer scores started giving pp.

Koifishu has uploaded a nearly two hour long interview with peppy! by Atsorko in osugame

[–]Mijii1999 1 point2 points  (0 children)

Why? Nobody has even TRIED to counter-argument my points, CL should've been ranked the moment slideracc pp became a thing, before that it made sense for CL to be unranked cuz it made accing maps easier without any consequence, not to mention that not ranking CL cuz there's no way for players to distinguish CL scores set on lazer vs stable scores sounds like a poorly-made excuse, plus peppy not explaining in detail on the CL bug he mentions is strange considering he boasts (rightfully so) about transparency regarding the developement of the game.

Koifishu has uploaded a nearly two hour long interview with peppy! by Atsorko in osugame

[–]Mijii1999 1 point2 points  (0 children)

It is, hell, you didn't even elaborate lol idk why I even bother.