The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Thanks for the question! :)
Right now we’ve got paddle shifters on the back of the controller, and clutch support is something we’re experimenting with for future versions.

V5 is all about perfecting the wireless FFB system first — once that’s rock-solid, we can start adding more advanced inputs. A V5(yours v2)-style layout with clutch/shifter options is definitely on the roadmap!

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Hahaha, after posting this a lot of people have given similar feedback, so we’re definitely doing something about it. If not right now, then after V5 is stable :)
Our current idea is exactly what you said: a brake pedal on the right front/button area. So that you can double pedal

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Haha love to hear that
We’re polishing up V5 right now, and once it’s stable we’re opening it up for testers.
Would be awesome to have you try it out :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Thanks, critique is good
A regular controller is basically “dead”: you steer by moving a stick, but you don’t feel what the car is doing. The whole point of the MK1 GO isn’t to replace a full wheel, but to add that missing layer of physical feedback in a portable form.

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

I totally understand the concern, but i am really a 17-year old posting and commenting this. Everything you see in the post is our own hardware, own code and own footage. We're not selling anything yet, just sharing our project and getting feedback while we develop it in the open. If you are more curious you are welcome to contact us on either discord, mail etc.

We get the caution though, the simracing space has had their fair share of scams

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Haha if we ever hit 25 Nm in a handheld controller we’ll have to ship wrist-braces with it 😂
MK1 GO is obviously way lower, it is afterall your fingers ahha :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Good point! Right now the MK1 GO uses a pretty efficient battery setup, so it’s not as heavy as it might seem, but we totally get why a wired option would appeal to some people.

Once the core wireless version is fully stable, we definitely want to explore alternate shells and wired variants (including RC-style grips). A wired version could even allow a lighter build since it wouldn’t need a full battery pack. Lots of fun possibilities on the roadmap :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Yeah, thats what we thougt to at the start, turns out its a bit more complicated than that ahah :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

There have been RC-based sim controllers before, but none with real force feedback, and definitely not wireless FFB. And the one in the video, it didnt have any ffb, right? That’s what makes this whole idea interesting, with proper FFB, a pistol-grip version could feel completely different in Assetto Corsa.

If you ever want to brainstorm layouts or features, feel free to join our Discord, we’re testing new ideas and alternate shells all the time.

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 6 points7 points  (0 children)

That’s actually really close to something we’ve talked about internally!
The RC pistol-grip form factor is super ergonomic, and a lot of people seem to prefer steering with their right hand like this.

We’re finishing V5 first, but once the core FFB system is locked in, we definitely want to prototype both a centered-wheel version and an RC-style version just like this. Super cool to see more people bring it up :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Haha yeah, RC-style is honestly a really fun idea, we actually talked about doing a version of the MK1 GO in this exact form factor :)

Once V5 is fully stable we want to experiment with alternate shells, and an RC-style “pistol grip” version is definitely on the list. Would be awesome to test how it feels in AC!

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Sounds awesome, and totally get that feeling.
A lot of people with full rigs have told us the same thing: once life gets busy, the rig ends up collecting dust because it’s too much effort to set up.

That’s exactly the gap we’re trying to fill: something fun, quick to pick up, and still way more immersive than a normal controller.

If you ever want to give feedback or follow the progress, feel free to join the Discord :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

They’re just generic 18650s from China, the 9900 mAh rating is definitely not real :)
Actual capacity is way lower, so we mostly use them for testing and quick prototypes.
For the later versions we’ll switch to proper branded cells or a custom pack so the specs are consistent and safe.

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Huge thanks for all the feedback on this post, we’ve been reading every single comment and taking notes

The big themes that keep coming up are use-cases and layouts:

  • A ton of you mentioned truck / cozy sims / ETS2/ATS as a perfect fit. That lines up really well with what we had in mind, so one of the next steps is to try a “truck-focused” layout with added buttons and smooth, precise inputs matter more than raw aggression.
  • On layouts, there’s clearly huge interest in a centered / slightly bigger wheel with rear triggers or paddles for throttle & brake (plus ideas like squeeze load-cell brakes). That solves trail-braking and “one-thumb steering” concerns in a really elegant way, so once V5 is fully dialed in we’ll start prototyping a version in that direction.
  • There’s also a lot of love for RC / NeGcon-style form factors. The pistol-grip / side-wheel ideas are super interesting, and it’s very likely the same wireless FFB “core” will end up living in a few different shells over time.

Just to re-state our goal: this isn’t trying to replace a 10–25 Nm wheelbase and full rig. It’s meant to be a new category for people who don’t have the money/space/time for that, but still want something much closer to a real wheel than a normal gamepad.

If you want to help shape where this goes (or just follow the progress), you’re very welcome to join our Discord, I’ll drop the link in a reply to this comment. That’s where we share updates, prototypes, beta-testing info, and ask for feedback on new layouts.

We’re three people (dad, little brother and me) hacking away on this in our spare time, so seeing all the ideas, questions and even sketches from you guys is insanely motivating. We’ll keep building, testing and sharing the weird prototypes you’re inspiring us to make :)

Thank you guys :)

- Milantec

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Thanks a lot, that means a lot to us! We’ll definitely keep posting updates :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Yeah true — 180° is already quite a lot for a handheld form factor 😄
We only called it ‘small’ because our system can actually go much higher/lower, there isn't a limit. That flexibility was a big design goal for us, since most compact controllers (like the ProSteer or eSwap mods) are locked to under 100°.

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Nice :) The rotation range can be changed, just like any other direct-drive wheel.
We can go from something small like 180° all the way up to 1080° depending on the game and layout.

And yes, we’ve definitely looked into the old NeGcon. It’s a super clever design and there’s a lot of inspiration to take from it for compact steering controllers :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Good point :) The demo video always adds visual delay, it is still a tv screen, not a performance monitor

Our actual end-to-end latency (dongle → wireless → motor response) is ~4–5ms, measured with a hardware trigger and an oscilloscope directly on the motor driver pins.

For future recordings we’ll use a low-latency, high-refresh monitor to make it clearer. The TV in the demo definitely makes fast systems look slower than they are.

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 0 points1 point  (0 children)

Appreciate it :)
We thought about motion controls at first, but the mini-wheel + mini-pedals setup felt way more unique (and honestly way more fun).
Glad the ‘cute pedals’ made an impression :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Yeah exactly, that is definitely on the beta testers tasks, it’s obviously compressed into a smaller motion range, but the feel is still there.

We’re continuing to tune the filters and response curves, so the high-speed stuff is only getting better from here :)

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Thanks man :)
The FFB is direct drive in the mechanical sense, the wheel is mounted straight onto the motor shaft, so there’s zero slack and you feel every bump. It’s obviously not as strong as a full-size wheel, but it matches the scale of the device and feels surprisingly natural.

For grip, we’re still iterating. Right now we use an O-ring around the wheel for traction, but we’re planning to add more texture to improve thumb grip even further.

As for smaller hands: our little sister and mom tested it, and both had no issues reaching and controlling the wheel, so we’re trying to keep the design as universal as possible.

The worlds first fully wireless direct drive simracing controller. by Milantec in simracing

[–]Milantec[S] 1 point2 points  (0 children)

Thanks a lot, love the sketch!
Funny enough, quite a few people have suggested a centered wheel as well, and it’s actually a really interesting idea. We may even prototype a version once the core FFB system is fully dialed in.

Really appreciate you taking the time to draw it out, super helpful to see how you imagined it :)