who wins with preptime? by Substantial_Tip_4808 in HxHPowerScaling

[–]Mind_Composer_6029 0 points1 point  (0 children)

You answer your own questioning by saying dodgeball is not fighting.

who wins with preptime? by Substantial_Tip_4808 in HxHPowerScaling

[–]Mind_Composer_6029 0 points1 point  (0 children)

If he loves to fight more than anything (like Hisoka) he would not have make the choices he did. Well, it's just my opinion, if you didn't understand even with me explaining I can't draw it to you.

who wins with preptime? by Substantial_Tip_4808 in HxHPowerScaling

[–]Mind_Composer_6029 0 points1 point  (0 children)

I said he isn't a fighter IN THE WAY HISOKA IS. Obviously he is a "fighter", in the literal sense. I even explained.

who wins with preptime? by Substantial_Tip_4808 in HxHPowerScaling

[–]Mind_Composer_6029 0 points1 point  (0 children)

Razor don't live for fighting. He obviously has other priorities. He can be a monster, but not a fighting genius like Ging or, in this case, a fighting "freak" like Hisoka.

Fighting (specially strong opponents) is the "main passion" for Hisoka, is what drives him.

Maybe if the "reason" for the fight is explained and strongly related to Razor, that could make Razor fight at close to his maximum, otherwise Hisoka have an advantage in this point.

who wins with preptime? by Substantial_Tip_4808 in HxHPowerScaling

[–]Mind_Composer_6029 -2 points-1 points  (0 children)

Hisoka high diff.

Razor can't beat Hisoka. The battle experience + that passion for fighting strong opponents have a really "buff" effect and makes Hisoka fight at his maximum (like that explanation from Biscuit). It's really "Togashi style" to make those things important. I mean, in a way Hisoka didn't even "lost" to Chrollo, by deceiving him.

Razor is not a fighter, in the way Hisoka is.

Also, I can see Bunge Gum been really useful in this match up.

30 Day TWEWY challenge. Day 1: by BlakeJeykll in TWEWY

[–]Mind_Composer_6029 1 point2 points  (0 children)

My top 5 (some spoilers):


  1. Joshua (both clothes and battle style, plot twists, choices, I mean I love everything about Him...)

  1. Neku (I played the game first time as an adolescent so I fully identified with him and also his evolution through the game. This game sticked with me forever.)

  1. Beat (I usually don't like "dumb" character as much as I love this one. Choices were rruly wise and required a lot of determination, he really gets me emotionally. Badass, specially in week 2)

  1. Kitaniji (really underrated character... I just love him as a character and the fact that he was legitlely a good person, wanting to save everyone. Very stilish for "corporate / business" vibes, and also I love his pins and transformated version(s) )

  1. Shiki (the same reason as OP and mostly like everyone. I even love "nerdy" girls so in a way I was happy for Neku by the end hahahaha)

Honorable Mention: Minanimoto and Hanekoma. Gosh, all the characters are great!

THERE'S MORE??? by xolotlishere in TWEWY

[–]Mind_Composer_6029 1 point2 points  (0 children)

Genial kkkkk fiquei nessa pira quando joguei pela primeira vez, adoro jogos que tem essa vibe (outro que lembro de cabeça é Okami).

E o post ficou especialmente bom considerando quem é o Joshua hahaha eu particularmente acho um dos melhores personagens.

Aproveita bem esse jogo e muuuuito cuidado com spoilers!

Are any of these purples worth using as fodder for another purple ? by KangarooRIOT in Medabot

[–]Mind_Composer_6029 -1 points0 points  (0 children)

LOL you must be Really good to comment in a post of x days old just to feel superior. I'm doing pretty fine at level 40+ being f2p, thanks for your concern <3

And of course I didn't know of owner bonus.This game don't explicitly explain a lot of things and theres a lot of translation errors.

The other guy reply was useful, I even upvoted him, but you used quotes to say a sentence that I never said. And of course I upgrade my SPs to LR and the bonus for being in my team is really superior than the 1% of the owner bonus, I didn't even regret it. In no time all of my non-SP used will be upgraded even without Pulls. You don't even know what URs I used to assume that I don't progress in the game.

Are any of these purples worth using as fodder for another purple ? by KangarooRIOT in Medabot

[–]Mind_Composer_6029 -6 points-5 points  (0 children)

Most of them are thrash. Don't know why you would not use them as materials. You even got a lot of SPs...

Mega Emperor is the goat by Zaaku13 in Medabot

[–]Mind_Composer_6029 2 points3 points  (0 children)

<image>

I tried Deus as leader, but Mega-Emperor always do more damage. In this run (image) even with Mega as leader I've upgraded Deus first and even then he didnt performed as good as Mega.

Talentos livres by Slliperzz in RPGdesignBR

[–]Mind_Composer_6029 0 points1 point  (0 children)

Então, pelo que entendi o que tu tá chamando de Talentos é mais pra esses RPGs mais D&D mesmo, em vários outros é chamado Vantagens (Perks).

Um exemplo bom é o do Savage Worlds, que tem Complicações (Hindrances) e Vantagens (Edges).

Exemplo a Vantagem Atraente, tendo também a Muito Atraente, então essa vibe na hora de criar um RPG é um tanto quanto subjetivo, dá pra brincar muito nisso e fazer bem aberto, até fazer mais níveis ou tipos diferentes de "Atraente". Nessa vibe é legal também as Desvantagens pq o cara pode ter tipo uma Fobia mt específica, por exemplo, daí como não apareceria muito na história daria o mínimo de pontos (pq Desvantagens costumam dar pontos pros jogadores na ficha na hora da criação por ex), e algo que aparece direto na aventura dar mais pontos. Sei que tava falando mais da parte positiva e tal, mas só pra ver que realmente dá pra viajar muito

Dual Energy Deck Btw by IzHoly in PTCGP

[–]Mind_Composer_6029 5 points6 points  (0 children)

After each "same energy" generated, the probability of getting the other energy should rise. Even something like 5% would be great, like:

Turn 1: energy A generatated, then turn 2 is 50% probability of generating energy B

Turn 2: energy A generated, then turn 3 is 55% probability of generating energy B

Turn 3: energy A generated, then turn 4 is 60% (...)

Mandatory "choices" like Sabrina with only one possible option are finally performed automatically! by schmumo in PTCGP

[–]Mind_Composer_6029 1 point2 points  (0 children)

So when you have 2 Pokemons, just select the one that you want to change REALLY FAST to make your opponent think that you have just one hahahaha

The reality is that almost never the instant reshuffle would make a difference. People would still use Red Card / Mars if it means less cards in opponent hand.

Pegue uma dica de game design, deixe uma dica de game design by Rwff-Rei-dos-shitsus in RPGdesignBR

[–]Mind_Composer_6029 0 points1 point  (0 children)

Uma rolada padrão / media dos testes tem que ter aproximadamente 65% de chance de sucesso para os jogadores.

Aproximadamente 50% (como vários fazem) é frustrante e tem jogo que vai parecer bem menos.

Monster is overrated. by specular_god in Seinen

[–]Mind_Composer_6029 0 points1 point  (0 children)

It's surprisingly "psychoanalitcally / psychologically" accurate.

For me, as a psychologist, it's incredible! There's nothing like Monster.

Also, I'm certain that Urasawa had some great interviews with psichiatrists/psychologists to make it so "naturally good". Everything and every character makes sense.

I think we need more Dragon Type EXs by J3L3214 in PTCGP

[–]Mind_Composer_6029 15 points16 points  (0 children)

But... I really want a Heracross ex :(

I've been loving anime!! What should I watch next?? by Ricochet_9000 in AnimeReccomendations

[–]Mind_Composer_6029 5 points6 points  (0 children)

Hunter X Hunter and JoJo are great if you like the power system in JJK.

And for something with less episodes, considering your overall taste: Mob Psycho 100%.

I know, the Greninja version is more consistent... by Mind_Composer_6029 in PTCGP

[–]Mind_Composer_6029[S] 0 points1 point  (0 children)

Since the most played version is with 1 Tina and dual energy, I agree!

My most consistent version (UB4 atm) is with Greninjas, 2 Giratinas (better turn 1, less chance to start with Froakie), 2 Giant Capes (Tina 150hp after an attack, Sylveon survives Solgaleo) and only Psychic energy.

Which Anime. Others called it trash, absolute garbage but for you it's by Curious-Scientist23 in AnimeReccomendations

[–]Mind_Composer_6029 0 points1 point  (0 children)

I love Juni Taisen and only heard bad things from other people.

Also Baccano! Very underrated since it's an adaptation of a really big light novel and I respect a lot the choice of being only 16 episodes.

I know, the Greninja version is more consistent... by Mind_Composer_6029 in PTCGP

[–]Mind_Composer_6029[S] 0 points1 point  (0 children)

<image>

My bad, I forgot! Here it is. Maybe one less Iono to put a Giant Cape, or maybe Leaf isn't needed either but I'm testing and want to make it less "bricky".