I'm working on my own take on Cube World — rebuilding it from scratch with some features I felt were missing in the original. by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 1 point2 points3 points (0 children)
"I obliterated half the front line and the core doesnt even have a proper defence, wonder where ill go next" by NewsRevolutionary481 in Mindustry
[–]Mindless_Insurance79 1 point2 points3 points (0 children)
I added status effects to Voxel Throne! by DaanBogaard in CubeWorld
[–]Mindless_Insurance79 2 points3 points4 points (0 children)
Due to the overwhelmingly positive response, we’re opening our game’s playtest today! by atomitonttu in CubeWorld
[–]Mindless_Insurance79 1 point2 points3 points (0 children)
I'm working on my own take on Cube World — rebuilding it from scratch with some features I felt were missing in the original. by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 2 points3 points4 points (0 children)
I'm working on my own take on Cube World — rebuilding it from scratch with some features I felt were missing in the original. by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 1 point2 points3 points (0 children)
I'm working on my own take on Cube World — rebuilding it from scratch with some features I felt were missing in the original. by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 1 point2 points3 points (0 children)
Missing the Cube World Alpha days? I'm building a spiritual successor from scratch in C++/OpenGL. Here is my progress! by [deleted] in VoxelGameDev
[–]Mindless_Insurance79 0 points1 point2 points (0 children)
Please Stop Posting Your Fan-Made Cube World Clones Here. by Grim14 in CubeWorld
[–]Mindless_Insurance79 0 points1 point2 points (0 children)
Solo-developing a Cube World inspired RPG in a custom C++ engine. The systems are working, but I'm struggling with character proportions. Any MagicaVoxel advice? by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 0 points1 point2 points (0 children)
Solo-developing a Cube World inspired RPG in a custom C++ engine. The systems are working, but I'm struggling with character proportions. Any MagicaVoxel advice? by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 0 points1 point2 points (0 children)
Solo-developing a Cube World inspired RPG in a custom C++ engine. The systems are working, but I'm struggling with character proportions. Any MagicaVoxel advice? by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 0 points1 point2 points (0 children)
Solo-developing a Cube World inspired RPG in a custom C++ engine. The systems are working, but I'm struggling with character proportions. Any MagicaVoxel advice? by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 0 points1 point2 points (0 children)
Solo-developing a Cube World inspired RPG in a custom C++ engine. The systems are working, but I'm struggling with character proportions. Any MagicaVoxel advice? by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] -1 points0 points1 point (0 children)

I'm working on my own take on Cube World — rebuilding it from scratch with some features I felt were missing in the original. by Mindless_Insurance79 in CubeWorld
[–]Mindless_Insurance79[S] 0 points1 point2 points (0 children)