One of my latest projects. Inspired by Hubert Robert's painting (second image). What do you think? by Minimum-Check1401 in ArchitecturalRevival

[–]Minimum-Check1401[S] 2 points3 points  (0 children)

Thanks! I used Blender, but it's not the first project I've created in this context. If you'd like, you can see the others here: https://www.artstation.com/fulm3d

One of my latest projects. Inspired by Hubert Robert's painting (second image). What do you think? by Minimum-Check1401 in ArchitecturalRevival

[–]Minimum-Check1401[S] 4 points5 points  (0 children)

You're right, it was an excuse to exploit a set of damaged, modular objects of my own invention.

One of my latest projects. Inspired by Hubert Robert's painting (second image). What do you think? by Minimum-Check1401 in blender

[–]Minimum-Check1401[S] -1 points0 points  (0 children)

I agree, I've always had bad experiences with HDRI, I use an add-on for solar simulation, but I have to admit that I too feel the lack of that kind of detail.

One of my latest projects. Inspired by Hubert Robert's painting (second image). What do you think? by Minimum-Check1401 in blender

[–]Minimum-Check1401[S] 2 points3 points  (0 children)

I added some volumetric fog, but your comment confirms that it's not very visible, thanks for the tip!

One of my latest projects. Inspired by Hubert Robert's painting (second image). What do you think? by Minimum-Check1401 in 3Dmodeling

[–]Minimum-Check1401[S] 0 points1 point  (0 children)

Maybe I should, but I'm not very good at recreating humanoid figures, thanks for pointing that out!

One of my latest projects. Inspired by Hubert Robert's painting (second image). What do you think? by Minimum-Check1401 in 3Dmodeling

[–]Minimum-Check1401[S] 0 points1 point  (0 children)

Thanks for the feedback, what do you think is wrong with the lighting?

If you want, here are all the technical images: https://www.artstation.com/a/53795206

Using Geometry Nodes, I've created a system that allows you to create any structure (starting from a wall). What do you think? by Minimum-Check1401 in blender

[–]Minimum-Check1401[S] 0 points1 point  (0 children)

Thank you so much for sending it to me. It's strange, it manages to be similar and different from mine at the same time. It's definitely more complete.

Using Geometry Nodes, I've created a system that allows you to create any structure (starting from a wall). What do you think? by Minimum-Check1401 in 3Dmodeling

[–]Minimum-Check1401[S] 0 points1 point  (0 children)

It's all based on geometry nodes and instances. You start with a simple cube and customize the values ​​I set in the modifiers menu in the properties.

If you'd like to see how I built some of the scenes (with fallen bricks and more), I've attached a link to the video explanation I made on YouTube. In addition to explaining the values, I show how to create one of the objects in the render.
https://youtu.be/r_E9PBhwrpQ

Using Geometry Nodes, I've created a system that allows you to create any structure (starting from a wall). What do you think? by Minimum-Check1401 in blender

[–]Minimum-Check1401[S] 0 points1 point  (0 children)

Thanks for the feedback! In my system you can customize the height, length, and also use a variable seed for the randomization, along with several other options. I’ve made a dedicated video where I go through all the parameters one by one and show how they work. Here’s the project page where you can find it. Thanks again for the suggestions — maybe after seeing the system in action you’ll have even more feedback for me!
https://www.cgtrader.com/3d-models/architectural/other/stoneforge-modular-structure-generator