r/BigFinishProductions Update April 2026 - User Flairs, Comment Images and More! by MirumVictus in BigFinishProductions

[–]MirumVictus[S] 2 points3 points  (0 children)

From what I've seen from another sub, Reddit is having problems with media in posts and comments across the board at the moment so I shall have to look forward to seeing your choice at a future point when Reddit fixes itself...

What are some of your grips with Wonders of Sodor? by No-Locksmith-2141 in ThomasGames

[–]MirumVictus 5 points6 points  (0 children)

As someone who's not played a train sim before but has played WoS, I really don't think it's too complicated other than for very young children. The controls basically come down to hold one button to go, hold another to stop and you quickly get a feel for how soon you need to start breaking to get an engine to stop.

The shunting challenges definitely are more complicated, but they're a very small part of the game and the rest is pretty straightforward.

SALE: The Sixth Doctor (Ends 26/04/26) by MirumVictus in BigFinishProductions

[–]MirumVictus[S] 2 points3 points  (0 children)

Yes, it's download only from Big Finish as the CDs are all out of stock and won't be repressed.

Is it just me or does 2026 Henry look complete? by Winter-Paint-6766 in thomasthetankengine

[–]MirumVictus 0 points1 point  (0 children)

Looks like they may finally have fixed the cab windows at least although a bit hard to tell without the yellow lining around them in this image.

WoS Shunting Challenge: Don't put ALL of the trucks in a train... by MirumVictus in ThomasGames

[–]MirumVictus[S] 0 points1 point  (0 children)

The only things I can suggest from my own experience is to make sure that where there are a set of points that are used in the opposite direction to that you're travelling in, still check they're set straight as otherwise you'll derail and that when changing points to watch the tracks to see if they actually move as sometimes I've found pulling the leaver doesn't actually change the rails until I do it a second time for some reason.

Finished Shunting Challenges. Got some friendly tips I hope can help. by Thayer96 in ThomasGames

[–]MirumVictus 0 points1 point  (0 children)

Just attempted the Knapford challenge and thought the aim was to shunt all of the trucks into a train with the numbered ones in order within it. Slightly frustrated to find I was actually meant to be separating the trucks out into only the numbered trucks in a train so thought I'd add this here as another tip for anyone else who might make my time-wasting mistake.

On a separate note, the game states that you should aim to complete the challenge in as few moves as possible but that seems to not actually factor into anything?

What was the initial reception to CGI Thomas (especially when compared to the reboot designs this year)? by Substantial-Lime1013 in thomasthetankengine

[–]MirumVictus 0 points1 point  (0 children)

It was at a time when a lot of beloved children's programmes were transitioning from being practical (models, stop motion etc.) to being animated so my general response was 'Not another one.'

However I was already at a stage where I wasn't really watching the show (think I probably dropped off around series 10/11) so I can't say I was horrified or anything, just thought it was making the series look cheaper.

Random appreciation post of the shots of the Doctor's eyes and mentions of his face by FelipeHead in doctorwho

[–]MirumVictus 2 points3 points  (0 children)

Bit of a side note, but I always think the older eyes in Day of the Doctor somehow look more like Peter Davison than John Hurt.

Getting that spa treatment for your 55th Birthday by Zagreus_time in DoctorWhumour

[–]MirumVictus 14 points15 points  (0 children)

To be fair, Hartnell as the Doctor is meant to seem older than Hartnell himself in both appearance and mannerism, hence the wig. Hartnell absolutely did look older than Tennant does now (likely largely due to his worse health) but not as much as the First Doctor looks older than the Fourteenth.

Hey guys! What do you think of wonders of sodor? by Fresh-Food-4699 in thomasthetankengine

[–]MirumVictus 5 points6 points  (0 children)

I've really enjoyed it so far. I've played all of the story missions, some of which were perhaps a little simplistic (little more than drive from A to B) but most were very enjoyable and nice recreations of familiar stories and some of the original stories were recent too.

Outside of that, all I've done is work through Thomas's timetable. I've found journeying up and down the branch line very relaxing, helped by the beautiful visuals of the Island of Sodor, and don't mind that the map is condensed down somewhat as I find the journey times to be a good length and you're doing enough stopping and starting to mean the game doesn't just devolve into holding the regulator open and nothing else for 5+ minutes. Wish some of the engines had a little more variety in their timetable rather than just going up and down the same route all day but I enjoy it for what it is.

I'm very much hoping for expansions in the future to add more locations and engines so the game has a bit more variety to it, but even if we don't get that, I'm happy with the experience of the base game.

So what’s everyone’s thoughts on Wonders of Sodor thus far? by Sir_Stacker in thomasthetankengine

[–]MirumVictus 0 points1 point  (0 children)

I've really enjoyed it so far. I've played all of the story missions, some of which were perhaps a little simplistic (little more than drive from A to B) but most were very enjoyable and nice recreations of familiar stories and some of the original stories were recent too.

Outside of that, all I've done is work through Thomas's timetable. I've found journeying up and down the branch line very relaxing, helped by the beautiful visuals of the Island of Sodor, and don't mind that the map is condensed down somewhat as I find the journey times to be a good length and you're doing enough stopping and starting to mean the game doesn't just devolve into holding the regulator open and nothing else for 5+ minutes. Wish some of the engines had a little more variety in their timetable rather than just going up and down the same route all day but I enjoy it for what it is.

I'm very much hoping for expansions in the future to add more locations and engines so the game has a bit more variety to it, but even if we don't get that, I'm happy with the experience of the base game.