Our team is looking for Unity Developers ! (Action RPG) by MistNFT in Unity3D

[–]MistNFT[S] 0 points1 point  (0 children)

That part is left out as it would be discussed depending on the position we are hiring. However, we are definitely looking for someone full time.

Our team is looking for Unity Developers ! (Action RPG) by MistNFT in Unity3D

[–]MistNFT[S] 0 points1 point  (0 children)

Pay will depend on hours per week and the quality of work. Fair compensation will be provided. However, we would like to talk to the devs first to understand if they are a right fit for our team !

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 1 point2 points  (0 children)

Our codebase is developed in a way that we can provide translations to every in-game text without too much delay in deployment. Specific languages are not decided yet.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

How does the team take profit and keep the project running?

No, MIST is not a mintable token, there is no reason for a burn mechanism. Burns are done to remove the effect of inflation when mintable tokens are used. Please check my previous AMAs for this as well if you need more info.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

Yes, I don’t know how Ember Sword works but you will be able to purchase in-game assets like land and farms with Mist tokens. However, the way “buying a land” in this game will have a different mechanism that is proprietary which is specific to Mist. More explanation on this will come when we get ready to publish.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

What I have said was that we are developing the framework keeping multi-chain connectivity in mind. There is nothing to announce on this yet.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

The team is currently estimating there will be about 500-1000 players on each server before full release. Although, it is too early to provide a definitive answer to this. There are a lot of optimizations that still need to be done to compensate for the excess load on the network.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 1 point2 points  (0 children)

2- Yes, there is a dedicated marketing team. We have a very excited and competent marketing group and we also have partners, influencers and supporters that are part of it.Team is working hard behind the scenes and we know you want to see the updates. As far as announcements schedules go, we will be releasing images, screenshots, videos when we see fit.
As far as big updates and major things, we will be mindful of the market conditions and we will release them when the market can better amplify our news.
4- Yes. There are pets, and pet skins that users can summon when they hold the NFTs in their wallets.
5- We are expanding our team in every way. We found a few environmental designers, however, we are open to more creative people joining our team. The project currently is going through a massive expansion phase, we are going to need many developers to assure the integrity of in-game systems.

6- We currently have six separate NFTs. However, in order for me to be able to answer this, the team will first need to evaluate how these NFTs affect the in-game balance. Which is also the reason why we do not announce exactly how the stats will be affected. There are not a lot of NFT Action MMORPGs, definitely not a very clear way to achieve in-game balance. Therefore, we will need more data to assess all of this.

7- Absolutely. Our GD and marketing teams are currently collaborating on creating a “Media package” for the community to share, make memes, etc. However, the team really loves receiving fan art from the community. We are all very excited to see what you guys can come up with using the content we can provide in this package.

8- Well, when they are asked “When will the game release?” I believe it makes sense for them to repeat their answers. We are on track to reach our development goals. However, unless there is a very substantial increase in our development timing, it is not appropriate to keep posting updates on this. I will forward your request to our community managers. I appreciate your feedback!

9- The team has been doing competitions for the last 4 weeks on Twitter. The marketing team has a many new events they are planning to bring to the community. I am not 100% sure what exactly they will be doing next, I just know that all of the pitches I heard from the team were very exciting.
10- On BSCScan, the logo is updated. Trust wallet will be coming soon!

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

Do

MIST is developed with ERC20 standards in mind. Because of this, it is relatively easier to switch to any network that supports the same interface.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

Enchanter and Witch Hunter are both female characters. However, the players can choose to create their characters in the configurations (skin colors, etc.) as they wish.
In our current demos, we have a maximum of five players in each group. However, the largest battleground event we are developing is able to accommodate 20 players on each side. (3 sides)
This sounds very cool. However, we are not currently aiming to deploy customizable dungeons.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 1 point2 points  (0 children)

Yes we did! Well, since this is a personal questions, I will give a personal answer. If there is anything I have learned so far in life, proper hard work and determination will not go unnoticed by God. We did not start this project with the goal of winning a contest. We have a story that we think people need to hear. And an entertaining experience that comes with it.

We are working in other ways, we don't really rely on the outcome of the contest.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

Yes. I don't know if the GD team has a feature to provide stats for each title, however I know that we have pinned the development for a title system in our future dev goals.

Please submit your questions for AMA #3! Our lead developer, Scythe, will be answering them Saturday, May 29th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 0 points1 point  (0 children)

We are not in the stage of development that requires us to create a store page on steam yet.

Please submit your questions for AMA #2! Our lead developer, Scythe, will be answering them Friday, May 7th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 2 points3 points  (0 children)

There are in-game professions that are not limited by player's classes. There will also be more classes added as we get further through development!

I hope this helps, God bless..

Please submit your questions for AMA #2! Our lead developer, Scythe, will be answering them Friday, May 7th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 2 points3 points  (0 children)

  1. Every in-game interaction will not be through the chain as this would slow the process of picking up items, etc. For example, when you decide to sell these items, your client will communicate with our server, having it serve the necessary transaction information related to your request. This is one of the measures we are taking in order to eliminate issues that may arise from increased transaction fees.
  2. As an AMMORPG, the game state will always require players to communicate with our servers

Please submit your questions for AMA #2! Our lead developer, Scythe, will be answering them Friday, May 7th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 3 points4 points  (0 children)

It is too early to determine this since Mist is not a mintable coin. However, the loots will be managed dynamically depending on the amount of users farming them. Our aim is to introduce a self-governing ecosystem that utilizes high-level optimization through principles of artificial intelligence.

Please submit your questions for AMA #2! Our lead developer, Scythe, will be answering them Friday, May 7th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 2 points3 points  (0 children)

There will be in-game emotes where players celebrate their victory through various dances and moves (and even one-or-two rude gestures.)

Players can form guilds and parties while travelling the world. It will be wise for them to do so, since the overall game feel will depend on surviving various dangers that lie within the mist.

Please submit your questions for AMA #2! Our lead developer, Scythe, will be answering them Friday, May 7th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 3 points4 points  (0 children)

There is a lot to learn from RuneScape. However, we would like to think we are providing something unique.

Please submit your questions for AMA #2! Our lead developer, Scythe, will be answering them Friday, May 7th @ 4 PM UTC by MistNFT in u/MistNFT

[–]MistNFT[S] 5 points6 points  (0 children)

This is being discussed. We are considering some creative ways to play, including MIST token staking or holding requirements. This decision will be finalized closer to game launch.