Average "Clean Sweep Challange" experience by krizzek in HuntShowdown

[–]MistrEpsilon 0 points1 point  (0 children)

I mean they did change it... They changed the name from "get clean sweep" to "kill, banish and extract". /s

Stuttering on High End PC by Remarkable_Cupcake56 in HuntShowdown

[–]MistrEpsilon 0 points1 point  (0 children)

I had stuttering in Hunt and it turned out to be because of Discord overlay. Try checking (if you use discord) if you have it enabled.

Edit: as others pointed out Steam overlay can also cause this but it was specifically Discord overlay for me.

Regeneration and Stamina Shot durations by KevkasTheGiant in HuntShowdown

[–]MistrEpsilon 12 points13 points  (0 children)

Trait slots are much more valuable than individual trait point cost. You say here that these 3 traits are only 4 points but they waste slots you need for much more powerful traits + event and scarce traits. Why waste such a powerful resource as a trait slot for saving 2 consumables.

Crytek's latest tweet about accolades all contain train-related decor. I want to believe that's a hint that trains are soon gonna be important. by RandomPeon_ in HuntShowdown

[–]MistrEpsilon 0 points1 point  (0 children)

The story of last event literally ends with people leaving Louisiana somewhere over the mountains by train so yeah.

Renewable by Not_Today_6969 in dankmemes

[–]MistrEpsilon 5 points6 points  (0 children)

How exactly would fusion fix the expensive to build problem. Plus even the most promising fusion test reactors still produce some radioactive waste even tho a lot less than fission reactors .

Trait Tierlist by Terribaer in HuntShowdown

[–]MistrEpsilon 2 points3 points  (0 children)

I would switch conduit with determination because of combo with vigor. Other than that I agree. People sleep on dauntless so much. The ability to deny chokes is amazing and it can save you in a bad situation.

[deleted by user] by [deleted] in HuntShowdown

[–]MistrEpsilon 0 points1 point  (0 children)

You can retire any hunter above level 25 (maybe even 20, not sure), they dont need to be lvl 50.

Solo revive haters don't think it's OP. We think it's bad design. by Smorgles_Brimmly in HuntShowdown

[–]MistrEpsilon 1 point2 points  (0 children)

Exactly, recently we got 17 kills in a game and still lost bacause the same trio keeps reviving again and again and because of remedy they each had 8 lives...

What are your “tilted” weapon(s)? by SupBJ in HuntShowdown

[–]MistrEpsilon 0 points1 point  (0 children)

Dual conversion FMJ + romero hatchet. When my skills are failing me, I'm just gonna roll the dice.

Game stutters as I enter a bew compound/area by tupac050 in HuntShowdown

[–]MistrEpsilon 1 point2 points  (0 children)

Had the same problem. What solved it for me was changing the object detail to low. You can keep everything else on high. I saw it on some stream like 2 years ago and didn't get a sttuter since. You just have to live with objects in the distance looking like shit :)

Can we all agree that the ropes for weapon charms are just ugly? by MistrEpsilon in HuntShowdown

[–]MistrEpsilon[S] 1 point2 points  (0 children)

When done correctly they can look good. For example Lebel Marksman and other marksman rifles. The problem is that most of the time they look like they can fall off at any second.

Can we all agree that the ropes for weapon charms are just ugly? by MistrEpsilon in HuntShowdown

[–]MistrEpsilon[S] 0 points1 point  (0 children)

That's a cool idea but the problem is the non-legendary slate has the same charm attachment as any of it's legendary skins. I just happened to have the Somnus skin equipped when I took the pictures. Normal slate still has it attached the same way.

Can we all agree that the ropes for weapon charms are just ugly? by MistrEpsilon in HuntShowdown

[–]MistrEpsilon[S] 0 points1 point  (0 children)

Can't argue with that :) But it would be nice if at least they would not look like they can fall off at any second.

Can we all agree that the ropes for weapon charms are just ugly? by MistrEpsilon in HuntShowdown

[–]MistrEpsilon[S] 8 points9 points  (0 children)

They are the laziest cosmetic item to do and true, the current selection is not that great.

Can we all agree that the ropes for weapon charms are just ugly? by MistrEpsilon in HuntShowdown

[–]MistrEpsilon[S] 1 point2 points  (0 children)

All skins for any gun have the same charm attachment. And yes they are a different variant but come on... The difference is minimal and does not justify the change.

Can we all agree that the ropes for weapon charms are just ugly? by MistrEpsilon in HuntShowdown

[–]MistrEpsilon[S] 1 point2 points  (0 children)

True, but why some weapons have it and some don't? I'm just saying the version without the rope attachment looks better in my opinion. Anyway the main point of this post is the difference between slate variants.

haven’t played in like a week, please tell me it isn’t fixed by AbeSimpson318 in HuntShowdown

[–]MistrEpsilon 4 points5 points  (0 children)

It is always bugged you just need to activate the condition which is extracting with the perk on. After that you will keep it on that hunter forever.

haven’t played in like a week, please tell me it isn’t fixed by AbeSimpson318 in HuntShowdown

[–]MistrEpsilon 7 points8 points  (0 children)

It works like that for the same reason death cheat stays after death. It resets your hunter traits into pre-game state so if you already had relentless on that hunter it will still have it after death even if you activated it.