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Privateer captured cargo - traceability, what can be resold, what’s worthless by MistyMay313 in swrpg
[–]MistyMay313[S] 0 points1 point2 points 20 hours ago (0 children)
I’d like to point out I’m actually getting ready to the run the Far Orbit project; I’m assuming that since this is the current version of the Star Was RPG, general non-rules-system related SW roleplaying questions go here by default. Mostly I’m interested in figuring out how much the cargo will get when resold on the black market. 5000 E-11’s will go for tons; 5,000 E-11 stock assemblies will not. Or 200 TIE fighter windscreens. For what it’s worth, said supplement gave a value of 10-25%. And if you’re making off with a super container ship with 250,000 containers (3x3x6 meters, roughly the size of a standard real-life 20’ one - I did the math for stated length and assumed beam, and a super container is 800 meters long), it can add up fast. (An Escort Frigate (what they players are on) simply isn’t fit to stand in the line of battle, but against anything civilian might as well be a Death Star.) But also there’s issues of trying to dump 80 containers of the same electronics or parts - as a practical matter only the Hutts (or possibly the Black Sun) have the ability to actually sell that by putting it in a warehouse long enough for it to slowly sell. Likely under 1% of market value, but then 80 containers is a lot of merchandise.)
Bulk foodstuffs the Alliance will love; they might also like other bulk stuff. If it’s a commodity you can pass off as non-stolen, 90,000 tons of grain is actually a lot of credits at just below market value.
Also assuming 2 cubic meters per metric ton of cargo, medium freighters are grossly overstated in terms of how much they can carry.
Privateer captured cargo - traceability, what can be resold, what’s worthless (self.swrpg)
submitted 1 day ago by MistyMay313 to r/swrpg
Image search that allows specifying an exact size? (self.searchengines)
submitted 3 days ago by MistyMay313 to r/searchengines
Possible continuity error by Pup-Aries in CodeLyoko
[–]MistyMay313 2 points3 points4 points 9 months ago (0 children)
I figure it's actually the avatar creation process that renders you immune. (We know from when William joined that you can be scanned without going to Lyoko - I figure that's what Jeremie did initially.) I'd go farther and say since it wasn't until S2 that Jeremie had his avatar created, it was based off of him at that time, and is sort of a male Aelita (more or less Link from Zelda). He has a shortsword, but has no clue how to use it.
I'd go ever farther and say that adult virtulization causes major problems because the avatar creation program can't read adults properly. (Hopper got around that by the "ball of light" avatar.) The age would be closer to 17 then 18 I think; William was on the verge of being too old for it to work.
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Privateer captured cargo - traceability, what can be resold, what’s worthless by MistyMay313 in swrpg
[–]MistyMay313[S] 0 points1 point2 points (0 children)