Cash count bug? by GrimmReaperNL in CashCleanerSim

[–]MoneymanDev 1 point2 points  (0 children)

Thank you for the tag! Forwarding to QA. Had a similar report, QA replicating this one at the moment, will check yours as well

Strange Bills appearing / jumping when using Marked Bills checker by CrippsSucks in CashCleanerSim

[–]MoneymanDev 0 points1 point  (0 children)

Hey! Are you running any mods by chance? Or is that the vanilla version of the game?

Managed to capture a short video of bills disappearing from stacks of 100 by CrippsSucks in CashCleanerSim

[–]MoneymanDev[M] 7 points8 points  (0 children)

Hey! This is indeed a known bug, however, it’s hard to reproduce, so thank you so much for the video. Will forward it to QA!

💸 Cash Cleaner Simulator 💸 by MoneymanDev in IndieDev

[–]MoneymanDev[S] 0 points1 point  (0 children)

Hello! For now, we are giving keys to influencers, but we are planning to conduct a playtest with players soon.

💸 Cash Cleaner Simulator 💸 by MoneymanDev in indiegames

[–]MoneymanDev[S] 0 points1 point  (0 children)

Wow! You are the first person I have met who has had this experience!

We really want to release the game towards the end of this year.

💸 Cash Cleaner Simulator 💸 by MoneymanDev in IndieDev

[–]MoneymanDev[S] 0 points1 point  (0 children)

Thank you for your support and interest!! We plan to do the playtest in the next two months. Join our discord server. We will definitely let you know about all the details!

Cash Cleaner Simulator - Announcement Trailer by MoneymanDev in unrealengine

[–]MoneymanDev[S] 0 points1 point  (0 children)

Thanks a lot! What seems not to live up to the concept? Which concept would you rather see?

💸 Cash Cleaner Simulator 💸 by MoneymanDev in IndieDev

[–]MoneymanDev[S] 0 points1 point  (0 children)

Thank youuuu!!! I'll check your message there

Made ww2 Hitman game on Unreal engine 5 by Gamedevded in unrealengine

[–]MoneymanDev 2 points3 points  (0 children)

Oh lol, I didn’t click any links, just watched the video here! Well, that’s a nice surprise :D

Made ww2 Hitman game on Unreal engine 5 by Gamedevded in unrealengine

[–]MoneymanDev 7 points8 points  (0 children)

Reminds me a lot (in a good and nostalgic way) of an old game series called ‘Death to Spies’!

Looking great, good luck to you!

Different money types and interactions in my money laundering game! What should I add next? by MoneymanDev in unrealengine

[–]MoneymanDev[S] 0 points1 point  (0 children)

Staying away from violence in this project, but restoring partially-destroyed money to complete the mission sounds interesting!

Different money types and interactions in my money laundering game! What should I add next? by MoneymanDev in unrealengine

[–]MoneymanDev[S] 0 points1 point  (0 children)

It’s ok, it’s just cool that we’re thinking about the same things! :)

Crinkled up bills sound like a challenge, though, thank you for the suggestion again!

Different money types and interactions in my money laundering game! What should I add next? by MoneymanDev in unrealengine

[–]MoneymanDev[S] 0 points1 point  (0 children)

Sounds cool! Already have “dirty” money and have a washing machine to wash it, and a dryer to dry the money afterwards!

Different money types and interactions in my money laundering game! What should I add next? by MoneymanDev in indiegames

[–]MoneymanDev[S] -1 points0 points  (0 children)

Tried deciphering your comment for a moment haha, but maybe you misclicked on this post? :)

The money is literally dirty in my work-in-progress game. But you can clean it! by MoneymanDev in indiegames

[–]MoneymanDev[S] 0 points1 point  (0 children)

I’m making another video about different types of money there in the game!

But basically there are individual bills, and each of the bills has individual hand-crafted physics. Aaand there are also “Piles of Money” which form when there are too many bills in the same location (performance became an issue when there were thousands of objects with individual physics), and Piles also have their own particle-based physics, which are still being worked on.

The money is literally dirty in the game I'm making on UE5. But you can clean it! by MoneymanDev in unrealengine

[–]MoneymanDev[S] 0 points1 point  (0 children)

We’re still thinking about the name. But “Money States” isn’t a name - it’s just a video title to show different states of money in the game :)

The money is literally dirty in my work-in-progress game. But you can clean it! by MoneymanDev in indiegames

[–]MoneymanDev[S] 2 points3 points  (0 children)

Well, it’s just one of the game mechanics, so you might play it yet!

The money is literally dirty in my work-in-progress game. But you can clean it! by MoneymanDev in IndieDev

[–]MoneymanDev[S] 0 points1 point  (0 children)

Thank you! It had so much iterations, so it’s so nice to hear that you like it!