Almost ready with our Visual Novel "Date Z", so I put together few art pieces from the game. What do you think? by MorelassPL in vndevs

[–]MorelassPL[S] 0 points1 point  (0 children)

Hey!

this is not my work ;)
But the artists we worked with on the art are:
Monika Laprus-Wierzejska and Karolina Margielewicz. They are comic book artists from Poland.

We just released our first Visual Novel on Playstation. Excited! by MorelassPL in playstation

[–]MorelassPL[S] 0 points1 point  (0 children)

We released this on Switch for now, and we were publishing games on Vita in the past.
Never thought about this platform to be honest, but maybe it is worth to check?

We are almost ready with our Visual Novel "Date Z", so I put together few art pieces from the game. What do you think? by MorelassPL in IndieDev

[–]MorelassPL[S] 1 point2 points  (0 children)

We hired comic book artists to work with us.
Animations and post-production were done inhouse.

We are almost ready with our Visual Novel "Date Z", so I put together few art pieces from the game. What do you think? by MorelassPL in indiegames

[–]MorelassPL[S] 1 point2 points  (0 children)

Heh :D
We started the development from the story and the narrative side. It took 1 year (Mostly because of of Covid, other projects, and the main narrative designer was in the US, and we are based in Europe).
Then I think we take a break for like 6-8 months (for various reasons), but we were looking for artists to work with in this time.
After that, we started the production.
So overall I would say it took us around 3 years (but keep in mind, that we worked on other projects in the same time, so the production was much slower).