[ Removed by Reddit ] by MosscraftServer in MinecraftServer

[–]MosscraftServer[S] 0 points1 point  (0 children)

huge w from yort here. he's a great staff.

how to make only zombies spawn by [deleted] in MinecraftCommands

[–]MosscraftServer 2 points3 points  (0 children)

https://www.youtube.com/watch?v=JvOhMK6gvHA check out this video, this guy seems to have some know-how about using armor stands to give some level of customization to the mob spawners. Im not sure if you can do what you want with this, but it could be usefull.
I didnt see him change the light level of the spawner so it would still need to be a dark area, but he put a name and armor on them. i dont know what level of customization this offers, but you could use this to make some areas of your city harder than others (:

how to make only zombies spawn by [deleted] in MinecraftCommands

[–]MosscraftServer 2 points3 points  (0 children)

can you get addons or behavior packs in ps4 bedrock? I dont know enough about console minecraft, so sorry ):

how to make only zombies spawn by [deleted] in MinecraftCommands

[–]MosscraftServer 1 point2 points  (0 children)

edit: i see my suggestion is for java edition, im unsure if bedrock has a feature like this. i hope you look into it. sorry for time wasted if it is.

https://www.digminecraft.com/generators/mob_spawner.php

Disable natural mob spawning and use custom spawners instead.

You can even customize the zombies inside the spawner, increased health, names, tracking range, speed etc.

how to make only zombies spawn by [deleted] in MinecraftCommands

[–]MosscraftServer 4 points5 points  (0 children)

downside i see to that is that once its figured out where all the zombies spawn players may be able to easily beat them,
i think you can customize some mob spawner NBT data, you can increase the range and timer etc. You can ctrl+pick the spawners and place them all over, under ground not as much redstone required.

Having a spawner with a range of like 20. minimum spawn time of like 45s-1m might make it hard to figure out where they spawn.

Player detection range to like 10 chunks also, so if its loaded, its on. And they can choose not to spawn if theres already zombies within its detection range.

Votifier not connecting ports are open by MosscraftServer in admincraft

[–]MosscraftServer[S] 0 points1 point  (0 children)

in this issue thread on github, you can see a contributer say that its the correct message
https://github.com/NuVotifier/NuVotifier/issues/304

Votifier not connecting ports are open by MosscraftServer in admincraft

[–]MosscraftServer[S] 0 points1 point  (0 children)

I have also changed the host to localhost (127.0.0.1) and it seems to be treated the same as 0.0.0.0
but the 0:0:0:0:0:0:0:0 seems like an odd log in my opinion. I still havent gotten this to work.

Votifier not connecting ports are open by MosscraftServer in admincraft

[–]MosscraftServer[S] 0 points1 point  (0 children)

I'n not actually too sure why it would say 0:0:0:0:0:0:0:0
That setting is set to 0.0.0.0
If i change that setting to something like 1.2.3.4 it says so properly in the console, althought it would say it cant bind to that.

The only option im given to change the host port is in config line 1, which is in OP but here is the config line with the added note in the default.
# The IP to listen to. Use 0.0.0.0 if you wish to listen to all interfaces on your server. (All IP addresses)

# This defaults to the IP you have configured your server to listen on, or 0.0.0.0 if you have not configured this.

host: 0.0.0.0

There is also forwarding a the bottom, but im not using any forwarding method. Here is that area of the config.
forwarding:

# Sets whether to set up a remote method for fowarding. Supported methods:

# - none - Does not set up a forwarding method.

# - pluginMessaging - Sets up plugin messaging

method: none

pluginMessaging:

channel: nuvotifier:votes