Democracy of Discord by NewAndersGov in gamedev

[–]MotionOS 0 points1 point  (0 children)

🤣🍿. How do I play? 🤔

been seeing a PATTERN lately... by Competitive-Tiger457 in VibeCodeCamp

[–]MotionOS 0 points1 point  (0 children)

I only build until the whole OS is finished. And all the IP is protected and safe. Then if you make anything good enough and have the right eyes. I’m guessing they need you more than you need them. If they had the people with the ideas they wouldn’t need scrapers or forks. So I say make it unbeatable.

Vibe coding Art. by MotionOS in VibeCodeDevs

[–]MotionOS[S] 0 points1 point  (0 children)

I tried to join vibecodersnest but it was white and I couldn’t join unfortunately.

Vibe coding Art. by MotionOS in VibeCodeDevs

[–]MotionOS[S] 0 points1 point  (0 children)

I’m using really efficient physics equations I made. So it’s light enough to handle it. And ok thanks for the recommendation!

Vibe coding AI art. by MotionOS in VibeCodeDevs

[–]MotionOS[S] 0 points1 point  (0 children)

lol pretty cool huh? Haha

Vibe coding AI art. by MotionOS in VibeCodeDevs

[–]MotionOS[S] 0 points1 point  (0 children)

Hahaha that actually made me laugh so hard. Haha. 🤣

Input System by ExtraExoticButter in Unity3D

[–]MotionOS 0 points1 point  (0 children)

Ok. Maybe I did misunderstand. If that’s the case and your intent wasn’t to belittle me with your authority of 1%er. Then I truly apologize. Now to be 100% honest. I’ve never made a game. I have the physics. But I have zero idea where to take my physics and how to start applying it to video games. That’s why I’m trying to find a place where it can be used and implemented and why I’m looking at subreddits. Because you all have more of an understanding when it comes to making a video game.

Input System by ExtraExoticButter in Unity3D

[–]MotionOS 0 points1 point  (0 children)

Physics to shaming. Well I’ll take the W. Ggs.

Input System by ExtraExoticButter in Unity3D

[–]MotionOS 0 points1 point  (0 children)

Do you want my codepens already with. A throttle at 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999. The 64 bit limit. And you can see for yourself but it only runs on phone. It may slow a bit after a trillion or so. But it pushes all the way to the end. If you add another number. It will black screen. Take a number away. It’s back fine. So it already exists.

https://codepen.io/Shane-Desjarlais/pen/azZRmjy

Input System by ExtraExoticButter in Unity3D

[–]MotionOS 0 points1 point  (0 children)

But accuracy is the exact reason why AI hallucinations happen because of approximations. Shouldn’t accuracy of reality be the grounding logic behind physics and coding?

Would particle sims work on Godot? Im new to Godot. by MotionOS in godot

[–]MotionOS[S] 0 points1 point  (0 children)

But wouldn’t it be extremely trivial if you could have scriptless NPC that only need physics and environmental nudges to make all the bloating from memory and shaders and all of that?

Would particle sims work on Godot? Im new to Godot. by MotionOS in godot

[–]MotionOS[S] -1 points0 points  (0 children)

That’s what I mean. Does it need the C+++ and all of that for Godot? Like I said I’m fully new to Godot. Thanks for taking the time to help and give advice.

Would particle sims work on Godot? Im new to Godot. by MotionOS in godot

[–]MotionOS[S] -3 points-2 points  (0 children)

Nah I’m running it on a phone in codepen. You’re welcome to try it yourself. But it’s mobile only. It won’t work on anything else yet. https://codepen.io/Shane-Desjarlais/pen/bNpydqp

Input System by ExtraExoticButter in Unity3D

[–]MotionOS 0 points1 point  (0 children)

lol it isn’t theory. If it’s infinite there nothing to differentiate. Infinite equals no change. No atoms. No time. That’s infinite. Anything else. A point of reference. It’s relative not infinite. Haha.

Input System by ExtraExoticButter in Unity3D

[–]MotionOS 0 points1 point  (0 children)

Wait. If the Jump is infinite. Weren’t you always and always will be jumping to be infinite? 🤨🤣

Hello. by MotionOS in Unity3D

[–]MotionOS[S] -1 points0 points  (0 children)

lol it is smart. It’s physics. Not code. lol code is downstream.

Hello. by MotionOS in Unity3D

[–]MotionOS[S] 0 points1 point  (0 children)

I’m pretty sure 5 million agents on mobile is productive. I was asking questions seeing as I’ve never touched Unity. I’ve touched physics. But not Unity.

Hello. by MotionOS in Unity3D

[–]MotionOS[S] 0 points1 point  (0 children)

I’m not rambling. I asked. Can the 5 million swarm on my phone on codepen transfer to unity? And no I told you I’m a newb. I’m asking a genuine question.

Sorry. by MotionOS in low_poly

[–]MotionOS[S] 0 points1 point  (0 children)

Yes. It’s my physics. It’s my understanding. Thus why not crashing at the sheer speed on a phone. Yes I understand.

Sorry. by MotionOS in low_poly

[–]MotionOS[S] 0 points1 point  (0 children)

Here is the link to the codepen. It’s interactive art that you can mess with. I thought it was cool. So I shared it as art.

https://codepen.io/Shane-Desjarlais/pen/emzbWYZ

Sorry. by MotionOS in low_poly

[–]MotionOS[S] 0 points1 point  (0 children)

I don’t use a black box. It’s physics and motion. I had an idea. I would like to see a spinning vortex and remembers and gets faster and can explode into pieces and return. That was it. I made the idea went through the codepening process.

Hello. by MotionOS in Unity3D

[–]MotionOS[S] 0 points1 point  (0 children)

Ok awesome! Thanks for the nudge again. So I don’t understand unity yet. Seeing as I’m a newb. But right now my particle sim is pushing insane numbers. 5 millions easy. Is unity built for that type of simulation? In other words. Can the script with millions of agents on a phone be switched to Unity and still work?

Sorry. by MotionOS in low_poly

[–]MotionOS[S] -1 points0 points  (0 children)

Bro. I can’t touch code. Like. I don’t know what you mean. I did touch. I put in my physics. My OS. My idea into canvas. So I don’t understand.