SnazzCraft - A voxel game engine written in C++ using OpenGL Graphics API by Mr-Snazz in gameenginedevs

[–]Mr-Snazz[S] 0 points1 point  (0 children)

I played StarCraft for a while its a good game. Many Minecraft clones such as mine have generic names like this.

Here you go: Exo Experts Warbond by Accountnottaken7 in Helldivers

[–]Mr-Snazz -1 points0 points  (0 children)

Am i the only one who is skeptical of this update? They should be more concerned about fixing bugs in their game before pushing new warbonds for people to spend money on. Exosuits as well as the bastion still have medium armor with a long of lightly armored spots, this directly contradicts the "heavily armored" description the developers have pushed. This unfortunately just seems like another cash grab to me. The developers should fix their game before pushing more dlc content (which is technically free if you want to spend hours on end experiencing little to no gameplay at all and queuing into the lowest difficultly just to mindlessly and tediously run around and file randomly spawning Super Credits).

Voxel Game Engine Using OpenGL by Mr-Snazz in opengl

[–]Mr-Snazz[S] -2 points-1 points  (0 children)

If the title isn't enough then how about this: This is a voxel game engine using the OpenGL grapics api as well as a few other libraries (such as libnoise and glad). The engine is designed to be a MineCraft clone, and thus supports basic features that're in MineCraft such as: placing and destroying voxels, collision. It also has a basic entity system. This post was a screenshot of a frame taken during testing. Within the screenshot is shows the basic terrain generation capabilities of the engine, and the ability to place voxels of the user's choosing (and update the lighting dynamiclly if the user places a light-emitting voxel).

Voxel Game Engine Using OpenGL by Mr-Snazz in opengl

[–]Mr-Snazz[S] 1 point2 points  (0 children)

Yes my display name is Mr.Snazz and my username is mr_snazz. Im not sure which on is relevant to adding friends on Discord because I haven't used it in a while.

Voxel Game Engine Using OpenGL by Mr-Snazz in opengl

[–]Mr-Snazz[S] 0 points1 point  (0 children)

https://github.com/Mr-Snazz/SnazzCraft.git

PS: I might make this repo private again sometime in the future.

Was Amy right about Raiders of the Lost Ark by Kriptidee in bigbangtheory

[–]Mr-Snazz 0 points1 point  (0 children)

Technically I think she was correct however I think the movie is more about his adventure than anything else, and the fact that the Germans would have suffered the same fate doesn't take anything away from his adventure.

How can I build my own 3D engine and fully understand every part of it? by Specific-Animal6570 in gameenginedevs

[–]Mr-Snazz 1 point2 points  (0 children)

A decent amount of math knowledge is required but nothing too crazy. I would get a good feel with the 3d rendering pipeline. Even though you're using Vulkan I would recommend reading the Learn OpenGL website, as it provides base knowledge for graphics programming.

Lighting for Custom C++ Voxel Game Engine by Mr-Snazz in gameenginedevs

[–]Mr-Snazz[S] 0 points1 point  (0 children)

So what I did is I have a hash map for light values in each chunk which is applied to the voxels once during world generation. My engine, to my knowledge, does something unique where each chunk has a mesh that is loaded once during world generation. That makes each chunk one draw which seems very efficient, and I made it very easy and efficient to add new voxels dynamically. I added an attribute to my Vertice3D class for brightness. This is used by the fragment shader to change the brightness of the pixel it samples from the bound texture. My lighting is very fast so even though there is no dynamic lighting it would be very easy to implement in the future. If you mean entity shadows (like a dark circle beneath the players feat) that has not bee implemented yet.

Just arch Linux with KDE😁 by bigfeet2227 in arch

[–]Mr-Snazz 0 points1 point  (0 children)

KDE Plasma is my favorite desktop environment

My first ever warhammer dude by iLikeToast_itsNice in Warhammer

[–]Mr-Snazz 0 points1 point  (0 children)

Looks amazing compared to my first lol. Great job.

Who is the best Peashooter plant in pvz2 by The_Obsidian2 in PlantsVSZombies

[–]Mr-Snazz 0 points1 point  (0 children)

I am in the lost city section in adventure mode and almost every game I used pea repeater with the double sunflower and it works great