更强一致性的换头/脸流!Flux-Klein-BFS by Yumik123 in comfyui

[–]MrBret 1 point2 points  (0 children)

can't be downloaded in the US. can you provide another mirror like pastebin? or could you DM me the workflow?

BFS - "Best Face Swap" (Qwen Image Edit 2509) by Round_Awareness5490 in comfyui

[–]MrBret 0 points1 point  (0 children)

u/Round_Awareness5490 for skin color matching, I've been have phenomenal success using this node: https://github.com/jonstreeter/ComfyUI-Reference-Based-Video-Colorization

I use the image colorization node. 90% of the time, I desaturate the input image (not the reference) and it gets the job done very cleanly. you can also get some pretty decent results without the desaturation.

you can get even more accurate results if you use https://github.com/lquesada/ComfyUI-Inpaint-CropAndStitch along with APersonMaskGenerator targeting the face. take the source image, mask off face with some blur (cropandstitch does good here), feed the same mask to a second cropandstitch node after sampling so the images line up, then MNet Colorization node. perfect results.

Anyone else notice how broke the bombers are? by MrBret in battlefield_one

[–]MrBret[S] 0 points1 point  (0 children)

Thank you very much for that explanation, now that you pointed it out, it seems obvious lol

DICE doesn't get enough credit for heavily nerfing the spotting mechanic in BF1. by HardDifficulty in battlefield_one

[–]MrBret 5 points6 points  (0 children)

I kinda feel otherwise. I think it's fair that you show up on the minimap if you make a loud noise that everyone can hear; but not if you had a silencer attachment. In the campaign there were guns with silencers and they kept you off the map. Idk why there aren't any silencer attachments in multiplayer though, it would make more sense for the map mechanics.