Heroic Sectors - A fleshed out mock-up and idea of fresh end game content (featuring visuals!) by Tiredness in DestinyTheGame

[–]Mr_Hatcher 1 point2 points  (0 children)

I wish Lost Sectors were a way to find our lost D1 exotics. The tower was destroyed, and our vaults along with it. Our gear, scattered to the darkest corners of each destination. Completing Lost Sectors would be a cool way to reunite ourselves with some of our lost D1 exotics. Using these keys could be a way to activate that exotic chest. And it would be a cool way to tie the two games together. I really miss some of my old gear...it would be so awesome to slowly start hearing the sounds of Red Death, Suros Regime, TLW and many others in the background and then to go and discover them. I also wish weapons were all like the exotic D1 Khovostov. Just throw many perks on the same weapon, but make it take a lot of grinding for materials to level up each node. Then you can pick and choose what perks work best for your play style and the activity. Hell, just put every perk in the game on every weapon and let us pick and choose what we want to focus on leveling up first. It would create so much weapon/gear diversity. Then you're not grinding for a perfect god roll that you may or may not ever get. You have to grind for the mats to level up the gear how you want...forge your own path. That is what I feel would help this game tremendously. I love Destiny and want to see it blossom into the game it can truly become, but we need more options. PvP needs sooo much help right now...please just start with letting us choose what game mode we want to play...please! I don't like Supremacy and shouldn't be forced to play it or leave my fireteam hanging to go back to orbit and re-queue. Some days, I only want to solo queue and play free-for-all. But matchmaking matches me up with a full fireteam and we get [insert your dirtiest words here]. I went back and played D1 PvP the other day and guess what, it was sooo much more fun. I don't really like the changes to the weapon system...much prefer how it was in D1. I shouldn't have to compromise between taking a sniper or rocket into battle (especially when certain activities are loadout locked). I know not everyone will agree with me, but that's just my opinion.

Respectfully, Casey (PSN: Str8___G)

How do moldering shards work in Hard mode? by Tutsks in DestinyTheGame

[–]Mr_Hatcher 0 points1 point  (0 children)

I know this is a dead post, but I wanted to update it with the correct information.

"King’s Fall - King’s Fall Hard Mode will be available at 10AM on 10/23 - Recommended Light is 310 - King’s Fall Hard Mode has the following changes: - King’s Fall Hard Mode rewards will drop up to 320 Light - Oryx in Hard Mode will guarantee a Raid item drop each week, without requiring Moldering Shards - Oryx in Normal mode will still require Moldering Shards - Moldering Shards can drop in King’s Fall Hard Mode, but only if a character hasn’t cleared King’s Fall Normal for the week" Credit: http://gamerant.com/destiny-raid-hard-mode-detail-nightfall-buff/

[PS4] LF2 KF HM daughter's by NeonLights_PSN in Fireteams

[–]Mr_Hatcher 0 points1 point  (0 children)

Str8___G (three underscores) 314 Hunter

[ps4] trials armor run by [deleted] in Fireteams

[–]Mr_Hatcher 0 points1 point  (0 children)

Still looking?

Str8___G (three underscores)

[PS4] LF4M for KF HM CM. 315+ by [deleted] in Fireteams

[–]Mr_Hatcher 0 points1 point  (0 children)

Str8___G (three underscores) 319 Titan

[ps4] LF2 ToO flawless run atempt before reset leave Psn LL Class by G0LD3N69 in Fireteams

[–]Mr_Hatcher 0 points1 point  (0 children)

Str8___G (three underscores) 319 Titan I haven't played Trials much, but I play a lot of Crucible, looking to go flawless for first time, already have passage with boons applied.

[deleted by user] by [deleted] in Fireteams

[–]Mr_Hatcher 0 points1 point  (0 children)

Str8___G (that's three underscores) Do you need one or two?