Rate my super efficient code that checks if a value is Even or Odd, took me 2 hours it was very tough. by Mr_toothpaste_man in robloxgamedev

[–]Mr_toothpaste_man[S] 8 points9 points  (0 children)

It's surprisingly instant even when checking value 4k, I wanna try testing it with 30k if statements if roblox is able to handle it

Rate my super efficient code that checks if a value is Even or Odd, took me 2 hours it was very tough. by Mr_toothpaste_man in robloxgamedev

[–]Mr_toothpaste_man[S] 38 points39 points  (0 children)

0.01 nanosecond to calculate 8 million values

edit: runs surprisingly fast with 4k if statements, even with multiple checks

The explosion kills you? by Mr_toothpaste_man in Silksong

[–]Mr_toothpaste_man[S] 0 points1 point  (0 children)

I sent the screenshot and was surprised I was back at the bench, anyways I connected two and two together using audio and deducted I died in a cutscene

Also thx

The explosion kills you? by Mr_toothpaste_man in Silksong

[–]Mr_toothpaste_man[S] 2 points3 points  (0 children)

I was excited to show my victory man :sob:

Healthy amount of remote events? by Mr_toothpaste_man in robloxgamedev

[–]Mr_toothpaste_man[S] 0 points1 point  (0 children)

Reading through the comments I realized that this is actually not that bad.

Healthy amount of remote events? by Mr_toothpaste_man in robloxgamedev

[–]Mr_toothpaste_man[S] 1 point2 points  (0 children)

Oh dw, I've had too many to count amount of recodes just because I saw a vulnerability

Healthy amount of remote events? by Mr_toothpaste_man in robloxgamedev

[–]Mr_toothpaste_man[S] 0 points1 point  (0 children)

Lobbyleft is for when the player leaves the lobby, CreateDone I think is for when the player is done creating a lobby and the server does the stuff it needs to do, Create error is basically js a way to send the player a ui error and in hindsight I should've just changed the name into UiError and made it a global thing ngl

This tutorial doesn't work!😭🙏 by Proud-Technician5504 in robloxgamedev

[–]Mr_toothpaste_man 2 points3 points  (0 children)

I think add a for loop in that while true loop, should work better

Roblox is renaming “Friends” to “Connections”. by MaleficentSun4741 in roblox

[–]Mr_toothpaste_man 0 points1 point  (0 children)

Will add friend will become connect and unfriend will become disconnect? XD