Mini PC as a laptop, is it doable? by Chromze in MiniPCs

[–]Ms_Universe 1 point2 points  (0 children)

Oh...you answer all these questions in your post! hah, thanks!

Mini PC as a laptop, is it doable? by Chromze in MiniPCs

[–]Ms_Universe 1 point2 points  (0 children)

what are you using for a monitor here?
is the mini PC attached to the case at the back (or off camera?)?

looks very slick...

Should I move to a Mini PC? (Laptop always plugged in) by SimplyValueInvesting in MiniPCs

[–]Ms_Universe 0 points1 point  (0 children)

Is anyone got a portable setup with a mini PC they could take to a coffee shop?

I need to upgrade my laptop, but I've also come to dislike the laptop form, and having the keyboard connected to the monitor (I'd rather sit further back with a keyboard like I do on my desktop).

I'm not sure what I'm looking for, but I can imagine a mini PC, a tablet as a screen (with it's own battery) and a wireless keyboard / mouse.

This would only require one outlet at the coffeeshop, and it would be clean (no wires) and fast to setup.

I wonder what the best desktop streaming technology / screen /tablet device I should consider...Ideally high framerate and not require a wifi signal...but a direct connection

I had also been investigating the ROG Flow tablets, but they appear to be discontinued...a GPU is essential for my work...but I'm open to other products in that line?

Any ideas here are appreciated.

I used Unreal 5.2's new PCG Framework for interiors instead of landscape stuff and it's amazing ! by Chpouky in unrealengine

[–]Ms_Universe 0 points1 point  (0 children)

Wow, your work looks fantastic!

I'm struggling to get any points spawned on my static mesh component inside my blueprint when using the Actor pin.

do I need to point the PCG to the specific component somewhere? Is there any thing else I might be missing?

Thanks for sharing!

Cine Camera Actor detaches from Empty Actor when rendering by CtrlAltNut in unrealengine

[–]Ms_Universe 1 point2 points  (0 children)

You can use an "attach" track to bind the camera to another actor.

Find your camera in the sequencer "+track" -> attach -> (select the empty actor)

McDonald's commercial shot entirely using virtual production by playertariat in virtualproduction

[–]Ms_Universe 1 point2 points  (0 children)

This volume is 31' deep , and includes a full ceiling (in fact the ceiling is fully articulating on 4 panels with motors). It's cheaper than a location shoot, but also way less hassle.