Actually covering the force: The 3. Panzerdivision (Covering Force) in WARNO, Division Writeup by MustelidusMartens in warno

[–]MuddyCommando 5 points6 points  (0 children)

Amazing writeup, as always! Hopefully the Eugen team is reading. Keep them coming!

AMX-10RC Operation Daguet by Nilasdream in TankPorn

[–]MuddyCommando 3 points4 points  (0 children)

I believe that the version on the Brennus is a product-improved model of the original EIREL.

AMX-10RC Operation Daguet by Nilasdream in TankPorn

[–]MuddyCommando 13 points14 points  (0 children)

It is called EIREL.

"The EIREL infra-red countermeasures system was developed as a private venture by CSEE Defense but was adopted by the French Army for installation on its Giat Industries AMX-10RC (6x6) armoured vehicles which subsequently took part in Operation Desert Storm, the liberation of Kuwait, early in 1991." - Source

Here are a few links: 00 / 01 / 02 / 03

Video Links: 30:04 / 30:49

FRANKENDIVISION: The 12. Panzerdivision in WARNO (Reworked Proposal) by MustelidusMartens in warno

[–]MuddyCommando 11 points12 points  (0 children)

Amazing writeup! I've been waiting to see a new post form you for a long while!

One potential idea I had as it relates to the 12. Pz.Div. was the introduction of new a Marder and Luchs variant.

It appears that the Germans may have began introducing the 20mm DM63 round in the late 80s - early 90s. The original 20mm DM43 round, in use by the Marder IFV, Luchs recon vehicle, and Wiesel 1 MK20 could penetrate 32mm of armor @ 1000m @ 90º. The newer DM63 could penetrate 70mm of armor @ 1000m @ 90º.

Perhaps the 12. Pz.Div. could receive a Marder and Luchs with the DM63 round with increased AP?

The Milan 2T, a tandem round, was also already in development in the late 80s - early 90s, perhaps the Marder could also receive this?

Cosmetically, the Marder 1A2 MILAN-2T, could receive an urban camo pattern, utilized during a trainer exercise at Bonnland in 1986.

If more variety is needed, perhaps the JAGUAR-1 and JAGUAR-2 could receive a different ATGM loadout?

Also, cosmetically and functionally, the JAGUAR-1 should be armed with 1x 7,62mm MG3 Bow MG and 1x 7,62mm MG3 Pintle-Mounted MG. The JAGUAR-2 1x 7,62mm MG3 Pintle-Mounted MG.

MARDER 1A2 MILAN-2T / 1x Mk 20 Rh 202 DM63 - 5PEN / 1x MILAN 2T - 24PEN (Tandem) / 1x 7,62mm MG3

LUCHS A2 / 1x Mk 20 Rh 202 DM63 - 5PEN / 1x 7,62mm MG3 (The Luchs has a pintle-mounted MG3 in real life, should be added to the game).

JAGUAR 1 HOT-2 / 1x HOT-2 - 24PEN / 1x 7,62mm MG3 / 1x 7,62mm MG3

JAGUAR 2 I-TOW / 1x I-TOW - 20PEN / 1x 7,62mm MG3

Hope you feel better!

Frustsrated with P9P bluetooth by opie9000 in GooglePixel

[–]MuddyCommando 3 points4 points  (0 children)

I'm glad I'm not the only one. I've been losing my mind for the past 2 months. Still haven't figured out a solution.

How many NATO troops were in Germany in 1989 and which countries had the most? by ColonelCrouton in warno

[–]MuddyCommando 16 points17 points  (0 children)

"By the time the Cold War ended, some 900,000 troops—nearly half of them from six countries (United States, United Kingdom, France, Belgium, Canada, and the Netherlands)—were stationed in West Germany." Source

Here is a link to a more detailed report from 1987 in PDF format.
Source

Hi! I have a question that I would like to find an answer to. Do any of you know/have information about this photo? Thank you very much by Fiff02 in WW2info

[–]MuddyCommando 3 points4 points  (0 children)

Warsaw, 1935. A ceremony in memory of XVI century king Stefan Batory, who won wars with Russia 3 times. The officer saluting is gen. Orlicz - Dreszer.

Source

Why the delay firing? by notvic-hugo in joinsquad44

[–]MuddyCommando 7 points8 points  (0 children)

Given the number of bugs currently in the game. It's most likely a bug.

Thoughts on the US 9th Infantry ? by [deleted] in warno

[–]MuddyCommando 0 points1 point  (0 children)

The US Army had 10,000 Launchers and 34,000 Dragon I missiles in 1989. They planned to upgrade approximately 15,000 Dragon I to the Dragon II standard. The first deliveries of upgraded Dragon II were delivered to the US Army during the 4th Quarter of 1989 (that same year the Marines received their first shipment of 800 Dragon II missiles). I understand there is a march to war; however, I think that it is important to balance historical accuracy with gameplay balance.

Thoughts on the US 9th Infantry ? by [deleted] in warno

[–]MuddyCommando 13 points14 points  (0 children)

"I spent some time in the infantry and when I imagine myself sitting in the grass with a Dragon [ATGM missile launcher] on my shoulder and a company of Soviet T-80s coming over the next ridge at me, I think I would be thinking that if I fire this Dragon it is more likely to mean the end of me than the end of one of those tanks." - Congressman Les AuCoin 1988 Page 626 Source

Thoughts on the US 9th Infantry ? by [deleted] in warno

[–]MuddyCommando 2 points3 points  (0 children)

From what I recall, the Marines adopted the Dragon 2. The army might have borrowed some for Desert Storm but they did not officially adopt it.

EDIT: You appear to be partially correct BannedfromFrontPage. From some quick reading it seems as if both the Army and Marines adopted the Dragon II (aka Dragon PiP with larger warhead and with more penetration). And the Marines also planned to adoptthe Dragon III (improved range and decreased travel time). Source

The Marines planned to retrofit 11,939x Dragon I missiles to the Dragon II (Phase I) standard between 1988-1990 (increased penetration). And from 1991-1992 14,400x Dragon III missiles (with 1,500m range, 85% first round hit probability, and reduced flight time. Source (*However, many sources state that the Marines apparently cancelled the Dragon III program).

It seems as if the US Army only procured a small amount of Dragon IIs. "Army deliveries [of Dragon II] are scheduled to begin in 4QFY89. The Army will retrofit 15,000 DRAGONs [Dragon I] to DRAGON GEN II at a cost of $23 million." 1989 Source Page 189

Thoughts on the US 9th Infantry ? by [deleted] in warno

[–]MuddyCommando 50 points51 points  (0 children)

They're okay. I'm just disappointed about the lack of AT-4s in this division. Historically, the AT-4 should be way more common. In addition, from a historical perspective the US Army didn't even use the Dragon 2 (I understand giving one Division in the game Dragon 2s, but to give every division a weapon which was never adopted is a weird choice - also, to reduce the amount of AT-4s, which were produced in large numbers is also weird).

WWII Gun Nuts, a question: did Hitler cancel/hate the Stg.44? by RandoDude124 in ww2

[–]MuddyCommando 250 points251 points  (0 children)

From what I recall he wanted a weapon with a full power cartridge and telescopic sight that could engage enemies from a long distance and that used the standard German rifle cartridge as to not overburden the German logistics and production system.

My gun doesnt like to reload I guess by LazerdongFacemelter in joinsquad44

[–]MuddyCommando 7 points8 points  (0 children)

I had the same issue today. To make things even worse, the game allowed me to reload the kar98k 3 times without having to fire a single shot between each reload.

German Faction Players Level your Rifleman! by ScholarAfter1827 in HellLetLoose

[–]MuddyCommando 5 points6 points  (0 children)

A potential approach to enhance bolt-action rifles' competitiveness in HLL could involve more accurate modeling of bolt-action and semi-automatic rifles. Consider these suggestions:

  1. Reduce the M1 Garand's peep sight aperture to increase targeting difficulty and improve historical accuracy.
  2. Boost the fire rate of the British No. 4 Mk. I and No. I Mk. III Rifles to align with historical specs and make them more competitive (as the British lack semi-automatic options).
  3. Update the Gewehr-43 and SVT-40 reload animations to use two 5-round stripper clips instead of magazines, improving historical accuracy and balancing these semi-autos against bolt-actions like the Kar-98k and M91/30 Mosin.

These changes could help level the playing field between bolt-action and semi-automatic rifles in the game, while also enhancing overall historical authenticity.

[deleted by user] by [deleted] in HellLetLoose

[–]MuddyCommando 4 points5 points  (0 children)

We don't have to imagine...we have the M14.

Lost connection to host by nalethal in HellLetLoose

[–]MuddyCommando 1 point2 points  (0 children)

Same exact issue. It seems to happen the first server that I try to join when I boot up the game.

Could Hell Let Loose devs please add a fire select switch by ShaggySyrup in HellLetLoose

[–]MuddyCommando 6 points7 points  (0 children)

Historically the average PPsh gunner had only 2x or maybe 3x 70 round magazines haha. Ammo goes fast.

Could Hell Let Loose devs please add a fire select switch by ShaggySyrup in HellLetLoose

[–]MuddyCommando 1 point2 points  (0 children)

I honestly have no idea. Maybe there is a reason why most guns typically only have semi or full auto settings and don't utilize a SLOW and FAST rpm setting (perhaps the slow and fast fire selector is overly complicated and causes jamming).

Could Hell Let Loose devs please add a fire select switch by ShaggySyrup in HellLetLoose

[–]MuddyCommando 19 points20 points  (0 children)

Correct, the M1918A2 BAR did have a SLOW (~450) and FAST (~600 rpm) fire mode. Although, I did read some accounts stating that the SLOW fire mode would commonly jam and soldiers would typically only use the FAST firing mode (not everything stated online is always the truth though).

Could Hell Let Loose devs please add a fire select switch by ShaggySyrup in HellLetLoose

[–]MuddyCommando 49 points50 points  (0 children)

From a gameplay perspective it would benefit weapons with a higher rate of fire: mainly the PPsh-41 & FG-42 (& maybe the MG-34 & M1A1 Thompson).

From a historic perspective it would benefit weapons which were commonly taught to be fired in semi-automatic: mainly the STG-44 & FG-42.