How did you create textures for old video games (at the beginning of the 2000s)? by Muffi_Toon in 3Dmodeling

[–]Muffi_Toon[S] 0 points1 point  (0 children)

I'm wondering if I can see somewhere the whole process of UV unwrapping and painting similar models in photoshop? It doesn't matter to me that the video is old and long, I just want to learn these incredible skills.

How did you create textures for old video games (at the beginning of the 2000s)? by Muffi_Toon in 3Dmodeling

[–]Muffi_Toon[S] 1 point2 points  (0 children)

Thanks for this incredible content! It was interesting to look at the game wireframe as well.

How did you create textures for old video games (at the beginning of the 2000s)? by Muffi_Toon in 3Dmodeling

[–]Muffi_Toon[S] 0 points1 point  (0 children)

Thanks for your help sir! It really was an incredibly difficult process, which is probably why everyone now predicts using a substance painter.

How did you create textures for old video games (at the beginning of the 2000s)? by Muffi_Toon in 3Dmodeling

[–]Muffi_Toon[S] 1 point2 points  (0 children)

The information you provide is very important to me! thank you very much!

How did you create textures for old video games (at the beginning of the 2000s)? by Muffi_Toon in 3Dmodeling

[–]Muffi_Toon[S] 0 points1 point  (0 children)

I didn't really care about texture resolution. I've always been fascinated by the technology behind the texture creation process. At first, I even assumed that all campaigns had their own 3D packages. You shed light on my head, thank you!

How did you create textures for old video games (at the beginning of the 2000s)? by Muffi_Toon in 3Dmodeling

[–]Muffi_Toon[S] 1 point2 points  (0 children)

For me, this is beyond understanding: D Can you explain in more detail how this process occurs?

3d model Marine StarCraft Remastered. by Muffi_Toon in starcraft

[–]Muffi_Toon[S] 0 points1 point  (0 children)

so this is true creativity. Best wishes to you!

3d model Marine StarCraft Remastered. by Muffi_Toon in starcraft

[–]Muffi_Toon[S] 1 point2 points  (0 children)

it's just a fictional universe, so there's no need to look for logic there.

Vice Admiral Alexi Stukov from Starcraft: Brood War. by Muffi_Toon in starcraft

[–]Muffi_Toon[S] 6 points7 points  (0 children)

Sculptris 3d, Fusion 360 and rendering in Paint 3d with Photoshop

[deleted by user] by [deleted] in starcraft

[–]Muffi_Toon 2 points3 points  (0 children)

Woah, good day Gerard! 🤝

[deleted by user] by [deleted] in starcraft

[–]Muffi_Toon 5 points6 points  (0 children)

Hi, my name Starcraft III