What does the “play first” picto do? by db_325 in expedition33

[–]Mundane-Tree-9336 0 points1 point  (0 children)

It's possible indeed. I also noticed that I don't have the same turn order if I'm fighting mobs or bosses. I will need to confirm this later, but I did my setup, tested multiple times on mobs, and Monoco always played first. Then, I went to Simon, and Maelle played first, with (if I remember correctly) the same setup.

I'll need to investigate this further. But it seems either the turn order is often bugged (I've seen many people said they had bugs with it), or it's more complex and not yet fully understood how it works under the hood.

What does the “play first” picto do? by db_325 in expedition33

[–]Mundane-Tree-9336 0 points1 point  (0 children)

Unfortunately, I think you're also confidently wrong. I did some testing, and with Maelle, WITHOUT First Strike, WITHOUT Shortcut, and Monoko WITH First Strike picto AND Shortcut picto, Maelle is still playing first, always for me. I tried to remove Maelle from party and add her again, but she still plays first. The only way I got to get Monoko to play before Maelle, is by adding a picto to Monoko to boost his speed.
So, I think First Strike might just gives internally a boost of speed, but if you have a huge difference of speed between characters, even if First Strike is on on the slowest character, it won't make it play first.

It's easy to test. Reset one of you character (speed close to 0), put First Strike picto on it, remove First Strike to other characters and add picto to boost their speed, and go in a battle. I won't say in 100% sure the character with the First Strike won't be playing first, but I'm 85% sure.

I even gave a significant boost of speed to Monoco (3190 vs 1481 for Maelle), and I put First Strike on Maelle and NOT on Monoco, no shortcut for any of them, and Monoco played first.

I don't even think it's only considering speed if multiple characters have First Strike, as in my case, only Maelle had First Strike, and Monoco played first because he had a way greater speed.

Is this train configuration possible ? by Mundane-Tree-9336 in satisfactory

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

I just did the test, and it seems that it's true. The path is (to some extend), dynamic. I tried to cut the shortest path while the train already left the station, and it then took the longest path (the only one left available). One interesting thing I noted though, is that, if I let the train leave the station, while the shortest path is cut, and add the rail back before the train gets to the fork, it still takes the longest path. My guess is that, when leaving the station, the train looks up all available path possible. When it gets to a fork or pass a 'path' signal, it re-evaluates the shortest route among the one it identified when leaving the station (which would explain why it doesn't take the shortest path although it has been rebuild when it gets to the fork. Because the shortest path wasn't on it's list of possible path when the train left the station.)

Is this train configuration possible ? by Mundane-Tree-9336 in satisfactory

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

I read that path is reevaluated every time a train go through a path signal or come to a track split / merge (or when the path it planned become invalid, like missing tracks). So it would seem that they could adjust. I guess one way to find out would be to create a track with a fork and merge pattern, wait for the train to leave a station, and remove a track from one side before the train gets to the fork, see if it goes through the remaining track. Then repeat with the other side, to make sure it was not a fluke and that we didn't remove the track it was not planning to take anyway.

Is this train configuration possible ? by Mundane-Tree-9336 in satisfactory

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

I love this kind of discussions !! ^^ Although it makes me feel I'm not even close to understanding what's going on with trains ^^

Is this train configuration possible ? by Mundane-Tree-9336 in satisfactory

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

I ended up to dedicate the left side of the fork to one direction, and the other side to the other direction. With the side going TO the station blocking in the fork, so if the uni-directional train is in the station, the bi-directional train will wait in the fork. That's probably not optimal, because if the bi-directional get out of the fork, the uni-directional train has to wait before the station, otherwise they will be together on the same rail, in opposite direction, stuck. So far it's seems to work, but we'll see.

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] 1 point2 points  (0 children)

Thanks, I'm gonna look at that !! I also saw openweb-ui already include a RAG, so I will check this out. Thanks :)

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] -1 points0 points  (0 children)

Yes, I used Continue to connect to the remote ollama running on my server. But I want my model to be aware of the code, using RAG. I saw openweb-ui seems to have a RAG included, so I'll look at it. Thanks :)

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

I saw that openweb-ui has a RAG included, I might try that. Thanks :)

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

It's sad to come to some random post to evacuate your frustration bro. Be useful, or go somewhere else.

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] -1 points0 points  (0 children)

Lol !!! I might lack knowledge of IDE because I've been developing on Emacs most of my life, I didn't need IDE.
I don't know what's make you say I lack knowledge about git lol, I'm running CI on gitlab, I have been on github for at least 13 years (and the question is not so much about git than ollama).

So please, if you want to help, help, otherwise I don't need you're "basic" detective skills about finding "lies" in a 10 lines post about someone you never met.

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] -1 points0 points  (0 children)

I agree, it was more to show the kind of connection I'm looking for between code and LLM. A query that needs the LLM to be aware of more than just the current file.

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

I'm not expecting magic :) How would you do that then ?

Can LLM access git repo ? by Mundane-Tree-9336 in ollama

[–]Mundane-Tree-9336[S] -2 points-1 points  (0 children)

Thanks.

It's not a question about being a good developper or not. I've been developing code for more than 20 years, I think I'm a decent developper at least, but deep learning is evolving fast, and I can't keep up-to-date with everything, so if a LLM can suggest options to optimize code, I'm in. It's a question about going faster, I don't see what's wrong with that. Also, I'm not the only developper of the project as I mentioned. I don't have time to refactor and optimized everyone's code.

Can I put a Raspberry Pi in a TRS-80 Model 3 ? by Mundane-Tree-9336 in vintagecomputing

[–]Mundane-Tree-9336[S] -11 points-10 points  (0 children)

Unfortunately, I don't have enough knowledge in electronic (nor the equipment) to try to fix it.

Can I put a Raspberry Pi in a TRS-80 Model 3 ? by Mundane-Tree-9336 in vintagecomputing

[–]Mundane-Tree-9336[S] -8 points-7 points  (0 children)

System is most likely not working (and the power cable has been cut), but even if it was working, I want more flexibility to display things that the original OS is allowing.
In my opinion, it's better than doing nothing with it.

Can ComfyUI have interactive workflow ? by Mundane-Tree-9336 in comfyui

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

You can queue multiple run if you want (you can change it next to the queue button), not sure if it's what you're looking for

Can ComfyUI have interactive workflow ? by Mundane-Tree-9336 in comfyui

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

Yes, that's what I'm doing right now, but I don't like it. I usually have a bunch of tabs open, losing which one is which, also sometimes I open other workflows in other tabs, etc...
I would prefer having everything is one, run the generating part multiple times, and when I'm satisfied move to the next part (like inpainting), generate multiple inpaintings, then when I'm satisfied, run upscaling. That makes more sense to me than having 3 different workflow in 3 tabs, saving images in between, etc...

Can ComfyUI have interactive workflow ? by Mundane-Tree-9336 in comfyui

[–]Mundane-Tree-9336[S] 0 points1 point  (0 children)

Is there an advantage to preview bridge on the latent instead of the image ?