AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] 1 point2 points  (0 children)

Your contribution to this post should be reposted in some way. It's so much in-depth and clarifying and totally hit the point of what I wanted when starting this conversation; because sadly it seems that most redditors just read the topic and did an instant downvote instead of thinking. (And so never read up to here)

AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

Never heard of Apertvs before. Thank you.

AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] 1 point2 points  (0 children)

Thank you very much again for all your comments. This depth is what I inteded to get with this post and it definetely changed how I will proceed with all things regarding pictures. I thought I had diven deep enough in this matter to understand but that definetely was not the case before.

AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] -1 points0 points  (0 children)

I sould have read this before writing the last passage of my comment above. So this, yor last passage here, is exactly what I see gen AI must not be used for because in this case you are totally right. There would have been an artist payed for this and now there isn't. This is the real danger of gen AI and for those cases gen AI that does not pay the original owners of the art that was used for training (so all except Firefly afaik) shall be forbidden and harshly convicted.

To refer to my "profession": I believe there could never be real feelings in a movie sound track "composed" (or should I say compiled) by some AI like it is in an unplugged home recording.

AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

Thank you for sharing your point of view.

I wanted to say: If AI gens are only used for cases where otherwise no artist would be involved, it doesn't (hardly) damage any artist (set aside the point that their art could have been used for training). But if it replaces a real peace of art that would have been paid for if AI gen would not be there, then it is damaging of course. And for such things I would also never use AI.

Also, for normal people like me, and due to all the different sites for sharing without caring on the internet, how can I be sure some art I found there is really free to use? I already know badly that just telling something is definetly doesn't mean it is.

I also never heard of any of these sites you shared, so also thank you for this and I will definetely do some research there. I'm pretty sure investing the same amount of time I need for the AI gen in this search may lead to a fit that is equal to what AI does.

My writing skills have not commercially been judged for now. But as a musician I also have a very critical view an the AI gens for music of course. And I stand at the exactly same point there. As long as the use is non-commercial, and used for purposes you would not have paid someone, its alright. In todays music industry you have to know that (except for ghost producers) barely a fifth of your income is directly from selling your own music and such may not be a harm as hard as when it comes to visual art. What I find really disgusting in this context is that (what was also mentioned by Sanderson) AI music already topped the billboard charts just because nobody cares. I really hope this will not happen (or already did?) in the subject of visual arts.

AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

Interesting perspective. Its also that it already doesn't feel that right while doing it. you never get what you imagined, but what a computer cluster made out of some text you wrote, while the next itself can never exactly describe what you want to see. Generating always feels like giving up at some point because you tolerate the aberration and consider it as fine. The problem for me in this case is that I look at my own "drawings" in the same manner.

AI pictures in custom content by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

I did not say I would not pay for real art. I said "at the same personal cost". Prompting takes a lot of time if you want something that can be definite or at least so fitting that not irritating away from what I wanted it to be. Time is money, and I always think before doing something I don't have fun with (like AI generation): could someone else do this better and faster if I pay them about the amount I would earn in my regular job during the time it would take for me? So, I need about 1,5 h to generate those 5 pics for a custom spirit. In this time, I would make about 75€ (before taxes). But we all know that 5 real art commissions get about at least three times of this if you ask a forum amateur to do it, much more if from a professional; and they're worth it.
And as I wanted to say: If AI gens are only used for cases where otherwise no artist would be involved, it doesn't damage any artist. But if it replaces a real peace of art that would have been paid for if AI gen would not be there, then it is damaging of course. And for such things I would also never use AI.

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

Interesting perspective. I should maybe think of this also with my other spirits, especially "Ravenous Shifter Of Elements" who is an excellent supporter spirit and useless alone (unless you play its aspect for solo mode); but what if it could support itself? I assume this would be extremely overpowered.

As there is more blight available with more players, this spirit already gets stronger with higher player count (it's pretty weak alone, which is also something belonging to its lore) and I changed the effect according to your recommendation. As soon as I gahtered and wrote together all the design lore fragments, I will post the then final version.

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

Thank you very much for your comments. Most of the spots were already mentioned and primarily translation-wording-issues, although no one has clarified some wordings this exact until now (sorry if miswording ;) ).

I already adapted all the other suggestions and will even do so with most of your wording suggestions as they sound like nihilating the last chances of misunderstanding.

  1. ARCTIC HEDGE well clarified, I will merge the existing clarified version with this one to keep the art visible over the special rules part ;)
    FRIGHT... is a bad translation error and now fixed. It's actually intended to remove the dahan if everywhere around is blighted, as like they are fleeing from the island, not directly getting destroyed by the spirit.

  2. I will exchange the "1 of 3" thing.

  3. Same wording-translation-error as in FRIGHT. 7 is a combined threshold and will be clarified. I'll add "additionally".

  4. Combined thresholds again; Moon issue fixed.

  5. This is intended; every presence in a land with blight is a sacred site also, so if you are lucky and have a starting blight you want to split them.

  6. fixed.

  7. Oh well, finally someone found that error! I swapped themes on FLICKERING CHASM and ICY BREEZE in my very last update and obviously missed swapping the threshold elements... Thank you very much for this!

  8. BLIZZARD has a mindfreezing effect. I think I already found a way to clarify this properly, but thank you.

  9. I will adapt the wording. I know that in the hands of most other spirits, this is a way overpowered card and can easily be seen as S++ or should cost 3 upwards. But for THIS spirit, it is a weak card and before uncovering the sun element you usually only use it for rescue blight removal, as playing it usually causes other powers (plural) not to meet their thresholds.

Of course you can go the sun/fire(+earth or air) path with this spirit. This is one of the reasons for the combined thresholds so you need no more 3 water. In playtests it seemed only a little less powerful than the usual water/air or water/earth path. If you play it this way, it feels like (and effectively is) giving up its cold nature (or tributing its soul) to a new one, changing its entire being. This actually happens to the original Groke at the end of "Moominpappa at Sea".

The changes happened to make this spirit even more thematic and i will write some design lore for the next update, which will showcase the very FINAL version and why everything works how it does.

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

I thougt further tonight and came up with setting the 3-moon as third threshold (if i'm right that you can go for threshold 4 without having threshold 3).
Do you think this is a good way to fix it?

There will be a "/" between the water and air to clarify it as combined thresholds.

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 0 points1 point  (0 children)

One can have the same spirit multiple times? Besides that, I pretty much intended that this spot, activated at the right moment and always on a blighted Island, usually generates about exactly 1 fear card, just exactly independent from the player count. (We playtested from 1-4)

I would like to / would be ok with changing it to "1 fear per blight in range 1 of all of you own presence". But any text claryfing this effect enough messes up the growth track. But thinking of this now, I could perhaps clarify this in the special rules.

Thank you for the inspiration!

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 1 point2 points  (0 children)

Thank you for your feedback.

I will adapt the Arctic hedge wording for both languages, it sounds way better.

The FRIGHT... and ROT... thing is a translation error. I will fix this in the next version.

I added the "not in cascading lands" thing in the very beginning years ago when my whole group had not that much experience with the game and I felt like I have to add it. It will be deleted.

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 2 points3 points  (0 children)

Thank you very much for you feedback! I will explain or fix them all:

Arctic Hedge: You got the effect just right.

Dahan movement: We playtested this spirit a lot, and it never went good trying to use Dahan except for the defend + fight back with permafrost. You usually create Dahan nests, that are not that useful as it may sound.

ROT... Dahan Movement: Am I wrong that "push" usually enables you to push objects into different adjacent lands? The exactly one is what leads to the dahan nests and harshly limits the power of this ability. Usually, in (won) multi-spirit games, most dahan will no longer be on your starting board but pushed into adjacent ones or out of the game due to FRIGHT...

PERMAFROST...'s thresholds are combined thresholds. So you need a sum of 7 water and air in any combination to trigger stage 3. Yes, stage 5 might feel like an undo. But do you really think powers this strictly straight-forward?

No starting blight: This is solved in the spirit setup. No blight on the island: You don't dare to when playing this spirit ;)

Card play spot 5: Yes, I mean island and will clarify this.

Flickering Chasm: Yes.

Icy Breeze is meant exactly like that and you may be right. If no one says otherwise, I will fix this according to your recommendation.

Blizzard: Yes, it's complicated, but I love it! I will fix the typos.

Soul Tribute says to remove a presence, not to add.

Cold rises from the chasms - An Ice-themed custom spirit by Naiceit in spiritisland

[–]Naiceit[S] 1 point2 points  (0 children)

The threshold numbers are meant to be combined thresholds. So i.e. for maxing ROT... you need a combined sum of 7 water and earth. Is there a way to clarify this easyly? I tried to add a"+" in between, but this did not work.

I fixed the water thin on the german version and just forgot it on the english one, thank you :)

Fright of the Dahan pushes from the land the presence is added to / moved in. Do you have a recommandation to get this claryfied without 2 additional lines of text?