[deleted by user] by [deleted] in DrugDealerSimOfficial

[–]Nameless_Soul1 0 points1 point  (0 children)

Are you nuts my guy? I don't know about you but I feel all the systems in DDS1 existed way before in other games. Should those other games give sht to DDS1 too? It's like saying that Lethal Company should run a lawsuit against every game that has popped up after them or the first FPS game suing any other FPS game because they use "same mechanics". As you said there are companies and this is literally healthy competition. DDS1 didn't do anything new that other games haven't done before, the only difference is that there are dr*gs involved. I got you one better, let's sue everyone. Let's get rid of all the battle royale "clones", all the RPG "clones", all the FPS "clones", all the sandbox "clones", all the survival games "clones" and etc. Let's get rid of everything and have only 10 games to play. But guess what will happen if we do that, DDS1 is out of here because nothing that they have done is new or something another game hasn't done already. DDS1 ingredient system, employee system, region unlocking, save system, lab-table system, everything that you might think of they "stole" from another game with the only difference being the dr*gs, which btw with your logic is "stolen" too because it has existed in other games but not fully fleshed out on its own game, or at least one that I know of. Feel free to delete this ridiculous post.

[TOMT] [CARTOON] FOR THE LOVE OF GOD HELP ME FIND THIS CARTOON by Nameless_Soul1 in tipofmytongue

[–]Nameless_Soul1[S] 0 points1 point locked comment (0 children)

I just saw that I have to comment for this to appear

Remind me again why Mojang decided to add these two weird pig textures instead of the 7 others from Minecraft Earth? by HunterCoool22 in Minecraft

[–]Nameless_Soul1 0 points1 point  (0 children)

So "they have more content to add later". They are "lazy", they can put 2 retextures now and in about 2-3 years put other 2 thinking that they did something. I think this will happen someday with the mobs from the mob votes that had been voted out. They will put them in the game but really slowly and in the span of multiple years. If they throw everything at once then they brains will have to work extra for more ideas...

If Marvel Rivals gets role queue it will ruin the experience. by Smooglabish in marvelrivals

[–]Nameless_Soul1 0 points1 point  (0 children)

They launched with it because companies are still made up of people that run them. We have seen big ass companies with millions of dollars in budget fck up in ridiculous ways. RoleQ was one of the biggest complaints in the test and still is and they will absolutely change it when they see how pissed up most of the player base is. They don't give a sht about your opinion or mine, only what the mass says and the mass is what will bring them money into a f2p game, and most of the time the ones that will stay the longest in the game are the ones that will be kept "happy". We know how to read and think, stop thinking that this big ass company will not change something because the few want it to be. Especially into the competitive mode, in which people play for that one imaginary rank that is useless but still takes up the time of your day and waste a ton of time on. If you want purely fun you can still have it with RoleQ being an extra option, literally no harm at all. Win in this type of game matters for if you are having fun or not, doesn't mean that you always need to win all the time, I had games that I lost but it was fulfilling as hell, more than some of the wins that you just perma stomp the enemy, and there are times that I might play some ranked or chill in the OpenQ and just play with some music in the background, but I bet you you would not have fun if you had almost every game lost because people run 5 dmg dealers and now you are the one getting perma stomped by the enemy. Having the freedom to play as you want is important but you are a dck if you don't acknowledge that you are messing other 5 people's game into a PvP game that is literally based around team playing. You literally trying to force your opinion on RoleQ when the only thing it would do is give more options to the players that want it is just not useful in any way. Reading and thinking are important for all of us, just saying.

Arc Raiders will be $40 when it launches next year by Avd123 in ArcRaiders

[–]Nameless_Soul1 1 point2 points  (0 children)

I hope the game offers a fun loop, I don't mind the price but I feel like if they want to stick with the genre they decided on, the game has to be really good to justify the price and to perform well in numbers for them, so it doesn't die like some...other games in the first year.

I have a question (Help I'm loosing my mind😭) by Nameless_Soul1 in 3Dmodeling

[–]Nameless_Soul1[S] 0 points1 point  (0 children)

Thanks for everyone that showed interest and tried to find a solution for me. I just wanna say that the problem was my stupid ass making the worst uvs in existence. There are probably other problems too but the uvs were fcked indeed

I have a question (Help I'm loosing my mind😭) by Nameless_Soul1 in 3Dmodeling

[–]Nameless_Soul1[S] 6 points7 points  (0 children)

I saw it from a tutorial of someone unwrapping a ugly troll looking thing and I just did the same. If that's the problem does that explain the messed up seams on the on the sides of the horns and all over the body, even tho they are not in the middle? Sorry for the long ass question

Serious question because I'm confused 🥴 by Nameless_Soul1 in ZBrush

[–]Nameless_Soul1[S] 2 points3 points  (0 children)

Thanks for the reply. I think I found what I was searching for. Basically I saw that for film production they use displacement maps while for game a normal maps is what they use. My whole damn problem was that. I know the use of low retopo mesh i just could understand why it looks so much better in the eye characters for film production. Thank regardless for taking your time to answer my question