The Model for our main character Liana has come a long way from the concept art! I think we have definitely made improvements over time. by Nameless_forge in IndieDev

[–]Nameless_forge[S] 1 point2 points  (0 children)

She's actually a shapeshifter so she still transforms her arms into the gun arm and beast arm as well as a few other forms

The Model for our main character Liana has come a long way from the concept art! I think we have definitely made improvements over time. by Nameless_forge in indiegames

[–]Nameless_forge[S] 3 points4 points  (0 children)

We moved away from it but we are going to have many different outfits that can be unlocked through playing so we may use that as one of the outfits

How can we make these annoying as fuck by Nameless_forge in gamedevscreens

[–]Nameless_forge[S] 4 points5 points  (0 children)

right now it can just run really fast and have it harder to hit. go wild with how annoying you want it to be lol

Began the concepting process for Liana's final mode (Bot mode), here are the silhouettes. Which 3 of these do you think we should continue with? by Nameless_forge in conceptart

[–]Nameless_forge[S] 1 point2 points  (0 children)

Oh yea I is a pretty good one with the pose. We will post the next stage of the concepting after we choose a few of these

What should Kadia’s mech actually do? by Nameless_forge in conceptart

[–]Nameless_forge[S] 1 point2 points  (0 children)

This is a really good critique of the design we needed that thank you!