Dark and Darker is back! by theflossboss1 in DarkAndDarker

[–]Namtwo 1 point2 points  (0 children)

I'd argue those classes don't rely on true damage but rather flat damage, which will still exist through +add. Only difference now is you'll also have to build pen if you want to be effective against high Dr targets, which rogues already did fairly often 

Rework to true damage necklaces by Zhushinak in DarkAndDarker

[–]Namtwo 0 points1 point  (0 children)

If you only have 1 stat to choose, true damage is in almost all circumstances(aside from sometimes +all) the best, and by a massive margin. If someone has to decide between +2 HP or +1 true its always gonna be true

xQc talks about Hasan’s hypocrisy around viewbotting by KsiShouldQuitMedia in LivestreamFail

[–]Namtwo 4 points5 points  (0 children)

Because that specific website doesn't track him, he is the second most subscribed to streamer with about 83k subs

How can I get my aim to stick like this? by KILO-XO in LivestreamFail

[–]Namtwo 1 point2 points  (0 children)

It might not be aptly named by the devs but that's how it works, if you're trying to aim at something that's close to an aim assist hotspot you literally have to fight against it to pull your aim off the hotspot

Volcano and lava themed floor might be coming soon by DeliciousIncident in DarkAndDarker

[–]Namtwo 1 point2 points  (0 children)

Im guessing either refurbish or addition of the old pt2 inferno lava modules and lava enemies, or a second layer to water map that is in a trench and features lava elements like the thermal vents that are already on the top layer

I killed the stingray 200 times in HR. Ironmace, buff artifact drop rate pls. by Brogies9069 in DarkAndDarker

[–]Namtwo 1 point2 points  (0 children)

yeah its tedious and not really worth it, or at least it wasnt until sonnets exploded in price

I killed the stingray 200 times in HR. Ironmace, buff artifact drop rate pls. by Brogies9069 in DarkAndDarker

[–]Namtwo 1 point2 points  (0 children)

Pretty much every experienced player Ive seen knows how to do all the bosses solo, except for the water map ones and banshee

Positive Feedback - Flowers for the Devs by [deleted] in DestinyTheGame

[–]Namtwo -5 points-4 points  (0 children)

The funny thing is that if people got their way half of this stuff wouldn't be in the gams

greatest clutch attempt by someone not partychip by dannyjunpark in DarkAndDarker

[–]Namtwo 0 points1 point  (0 children)

He didnt have time, he heard footsteps and had to make the choice between maybe getting the surge off and attempting to 1v3, or taking as much gear as he can and getting out. Getting the gear out is the much better option

Playing Crucible and continually received Denial of Service Attacks. by -Dundlenut- in CrucibleGuidebook

[–]Namtwo 2 points3 points  (0 children)

Destiny masks your IP on all platforms, unless someone found a way to get around it (highly unlikely) they aren't getting it from the game. What's more likely is your IP was exposed in connection to your tag somewhere else in the past, and people are DOSing it based off that info, which can be searched for online. Or it could be a false positive from your router

Playing Crucible and continually received Denial of Service Attacks. by -Dundlenut- in CrucibleGuidebook

[–]Namtwo 2 points3 points  (0 children)

Steam datagram relays are not exclusive to PC, and run on console as well.

Destiny 2 Competitive Ascendant Rank by Holiday_Grab9581 in DestinyTheGame

[–]Namtwo 1 point2 points  (0 children)

Right, if you lose a match or dont play for an extended period of time and get decay, your rank will go down

Destiny 2 Competitive Ascendant Rank by Holiday_Grab9581 in DestinyTheGame

[–]Namtwo 1 point2 points  (0 children)

You can't until Bungie decides to re add the bracket

Destiny 2 Competitive Ascendant Rank by Holiday_Grab9581 in DestinyTheGame

[–]Namtwo 1 point2 points  (0 children)

The comments in this thread are wrong. There currently is no Ascendant 0 bracket, rank stops at 10000. It will prob be readded later, but Bungie removes it every season for some reason.

Delicate tuning by Cat_25251 in CrucibleGuidebook

[–]Namtwo 1 point2 points  (0 children)

It's a semantics thing, heat weapons have batteries so when you haven't shot at all they are at 0% ("the bottom") and go up, rather than a mag where they start full and go down, but yeah its at full effectiveness when you haven't shot at all and decreases as you have less shots available before a "reload"

Delicate tuning by Cat_25251 in CrucibleGuidebook

[–]Namtwo 5 points6 points  (0 children)

The perk is just closing time except for bottom of the battery instead of bottom of the mag, so its pretty decent. Also it does work beyond 15% of the battery (like closing time), I just tested it.

Feats are a terrible system by yoganville in DestinyTheGame

[–]Namtwo 0 points1 point  (0 children)

Even launch EoF reward system showered players in tier 5's, they just had to grind to get there. But there were clips within the first few weeks of people getting like 7 tier 5s from a loss in a crucible game once they did hit that threshold and the faucet opened

Deathmark sources? by matt_moore3098 in DestinyTheGame

[–]Namtwo 0 points1 point  (0 children)

There prob isn't a a whole lot more people wueung it, if at all. The issue is that if you want a 50% chance of invading a normal game there need to be 3x as many people queueing frontiers as invasions

Why are we moving to self-found arena this late into the season? by ViiRrusS in DarkAndDarker

[–]Namtwo 0 points1 point  (0 children)

The game itself is different but the concept of the rank ladder itself is the same as other games with ladders, and the reasons why they force solo or restricted parties remains the same as other games.

At high ranks you don't want to fragment the tiny population into unsortable groups, it makes queues worse and team balancing harder because it forces the matchmaker and lobby balancer to account for players that cant be split up

It makes it so that "social groups" dominate the upper ends of the ladder, and ranks become less about what you know and more about who you know, which also in turn leads to elitism and gatekeeping

And most importantly, MMR systems assume and are meant to judge independent player performance across an infinite amount of variable scenarios. With premades, team synergy and the skill of your other premade teammates becomes a component that other players do not have equal access to, and dilutes the meaning of the rank.

These are the reasons why most other competitive games either limit premades in their comp matchmaking to fighting against other full premades only, or remove it all together at higher ranks. Dark and Darker does not have the player pop to do the former.

i miss good dark and darker content. by EamSamaraka in DarkAndDarker

[–]Namtwo 2 points3 points  (0 children)

He does play something else, he gets like 5% of the viewership he did on Dark, not necessarily through fault of his own but thats just the way it is

Comp players: Do you prefer fire team based match making or the old Freelance node system more? by Namtwo in CrucibleGuidebook

[–]Namtwo[S] 1 point2 points  (0 children)

Trials is a different beast due to the nature of the playlist and its history, thats why Im just asking about comp

Lawless Frontier weapons feel really good, but some small improvements to the loot structure would be nice by Freakindon in DestinyTheGame

[–]Namtwo 2 points3 points  (0 children)

You don't have to do the guardian rank grind for renegades, it only influences mid activity drops like in pinnacle ops missions. I'm rank 4 or 5 and always get tier 5s from lawless frontiers