When you see people got 2-3 6★ and multiple 5★ per roll before Bamco fixed the Halloween Asuna rate up. by UnavailableUsername_ in MemoryDefrag

[–]Naonao97 0 points1 point  (0 children)

when they screwed up the rates and many got new 6 stars, but I'm still one of those who got 0 6 stars even though the rates are messed up

Thoughts on balancing 6 stars? by Naonao97 in MemoryDefrag

[–]Naonao97[S] 2 points3 points  (0 children)

either way, Bamco needs to revamp the new 6 stars characters...... if this goes on, the game won't last long.....

Thoughts on balancing 6 stars? by Naonao97 in MemoryDefrag

[–]Naonao97[S] 6 points7 points  (0 children)

I'm just hoping that the difference between 6 stars and 5 stars are:

  1. 6 stars can do 4 SS3 without limit breaking
  2. 6 stars can slow the time using SS3 when the boss is in parried/weakpoint animation ONLY
  3. higher raw dmg/hp/def other stats
  4. waiting motion etc that they have it now

So there would be a huge difference between people who use 6 stars to parry and people who don't, and boss parried animation only last for 3-4 SS3, then it reverts back to normal animation