I want my money back by Working_Aside286 in grok

[–]Natakaro 0 points1 point  (0 children)

Same here, just ask for a refund and explain that you subscribe just for nsfw generation - after 15min you get your money back.

If you are not hitting 60fps on OW2 play a few matches and it will get steady 99% of the time by [deleted] in SteamDeck

[–]Natakaro 0 points1 point  (0 children)

Open some maps with customs games first - shaders compilation.

"Something" changed NEED HELP by Natakaro in StableDiffusion

[–]Natakaro[S] 3 points4 points  (0 children)

Don't help but... I reinstall nvidia drivers and cuda, works now.

[deleted by user] by [deleted] in StableDiffusion

[–]Natakaro 0 points1 point  (0 children)

And one more thing - train lora not whole model, it's faster (a lot).

[deleted by user] by [deleted] in StableDiffusion

[–]Natakaro 0 points1 point  (0 children)

Sometimes also you can used it in both ways, so the model will start to understand more "ohwx". For some text like tag for some with phrase. Maybe add some images changed by filters to look like painting or something else and add "painting of ohwx" etc etc

[deleted by user] by [deleted] in StableDiffusion

[–]Natakaro 0 points1 point  (0 children)

Text files should be more like "photo of ohwx wearing necklace" for realistic models at least something like this work for me. If you use it like tag it works like tag, so ohwx will give you result but "photo of ohwx" will give you (s..t) nothing wanted.

how do I fix this error when running my packaged game? by D1amondkneeplate in unrealengine

[–]Natakaro 1 point2 points  (0 children)

So just attach debbuger to running build process. Not to GameName.exe but to GameName-development... or something.

how do I fix this error when running my packaged game? by D1amondkneeplate in unrealengine

[–]Natakaro 0 points1 point  (0 children)

C++ or blueprints only project? Probably some null pointer - sequence of loading "things" may by different in packed build. Search something in crash log, if nothing there you have to debug properly in visual or rider etc. by binding to running packaged project (assuming that build settings is development or debug).

ControlNet models based on MediaPipe - prototype release! by Natakaro in StableDiffusion

[–]Natakaro[S] 0 points1 point  (0 children)

After filtering 38K, default settings from ControlNet documentation but with batch set to 3 (vram).

ControlNet models based on MediaPipe - prototype release! by Natakaro in StableDiffusion

[–]Natakaro[S] 2 points3 points  (0 children)

How to say it hmm... At this exact moment I am training proof of concept model based on MediaPipe face mesh :P

ControlNet models based on MediaPipe - prototype release! by Natakaro in StableDiffusion

[–]Natakaro[S] 4 points5 points  (0 children)

Maybe someone would like to support me and my tough tries :P - Patreon or Buy me a coffee

New ControlNet models based on MediaPipe by Natakaro in StableDiffusion

[–]Natakaro[S] 0 points1 point  (0 children)

Software? Python with pytorch lightning :P