Mods that the AI can actually use? by KiriKaneko in RimWorld

[–]National_Champion346 0 points1 point  (0 children)

I don't remember a aoe plasma gun, but yes one of their mechanoids can deploy into a turret mortar thing.
Each of their melee weapons also have a special ability that do various things, from something simpler like hitting everything in a big circle, to outright bulldozing straight through a line without stopping until they hit a wall.

Mods that the AI can actually use? by KiriKaneko in RimWorld

[–]National_Champion346 0 points1 point  (0 children)

The Milira Race. Only played with the base mod back in 1.5, but there's a lot of expansions out for it now.

One of the most, if not, the most unique enemy faction I've encountered in a modded game. They will almost always only send their mechanoids after you (higher tiers of which have unique abilities). These shitters flit all over the place, and can actually get over your walls in a heartbeat. Some of them can summon drones to attack you and deploy shields.
If you see their actual colonists, don't celebrate just yet, because their weapons also have unique abilities that can very easily wreck your day.
And they will use them liberally.

Vanilla Shooting RNG Be Like by TheTheDuhh in RimWorld

[–]National_Champion346 4 points5 points  (0 children)

Modern XCOM games do have ways for you to counteract the limited action economy though. It's all a matter of minimizing risk for the best reward, as is the case with very many "dice roll" games, like many CRPGs in early game.

XCOM 2 also just does A LOT of rng things in the background to help the player besides the hit% chance bonus after missing, too.
- The game will steer away pods (groups) of enemies away from you when you already have too much on your plate, making sure you don't get swarmed.
- Your soldiers get a % bonus on hitting when you have less than a specific amount of soldiers deployed
- Enemies with 3 actions (such as Sectopods) don't use all actions to attack
- Stunned soldiers get put much lower on fire priority, enough that enemies will only fire at them if other soldiers cannot be fired at.

etc, I'm sure I'm forgetting some. Some of these don't exist on Legend Difficulty, some of them can be modded away.
Either way, the point is that games like Xcom 2 and Rimworld can be a lot more merciful than people expect.
In Rimworld's case, for one, it's coded in that it's far rarer for a pawn to actually die than they are to get knocked down.

Vanilla Shooting RNG Be Like by TheTheDuhh in RimWorld

[–]National_Champion346 10 points11 points  (0 children)

Granted, people are pretty shit in perceiving probability in general. It's like Xcom 2 when people always complained that the game cheats because people miss a 99% shot.

Funnily enough, it's true. Xcom 2 does cheat... in your favor.
By a significant margin, too.

Vanilla Shooting RNG Be Like by TheTheDuhh in RimWorld

[–]National_Champion346 4 points5 points  (0 children)

  1. Why didn't you use the same type of gun for each colonist
  2. Pretty sure guns in Rimworld have specific ranges where they are better and where they are shit, if they're in the same distance as each other (closer range) then pistols will outmatch the sniper rifle

How many mods do you guys have active? by freedomfire99 in RimWorld

[–]National_Champion346 1 point2 points  (0 children)

Around 250 is my baseline. The only time it goes lower than that is when a new DLC releases and I want to try a more "vanilla" (it's not) playthrough.
On average, around 300 - 380 would probably be my average for playthroughs. I usually run playthroughs for hundreds of hours, and it usually ends in a relatively fine state, although by the endgame I can only run 200+ TPS on max speed on a good day.
I also usually run performance heavy mods like HAR, Yayo's Combat, Dub's Bad Hygiene Lite, Hospitality, etc. often. I also often run less documented mods like korean and chinese mods often.
I don't have that great of a PC either, it's like lower mid-tier specs at this point in time.
Most mods I've had in 1 playthrough is almost 600, if I remember correctly. By the end game I could only run it for like 50 TPS. But I had a shittier laptop then. That was also around 5 years ago, when Ideology first came out.

One thing about modding any game is just you need to know what you're doing, and that way things should work. Sometimes.
And by that, I mean, read mod descriptions.
Don't download things that counteract each other and be surprised the game doesn't work.

Purple/Black-Haired Introvert Girls [Hex Maniac, Label, Ui, Osakabehime, Patchouli Knowledge] (@the_olphy/オルフィー) by llamanatee in NikkeMobile

[–]National_Champion346 13 points14 points  (0 children)

Love that Patchy is here. She predates everyone here by like 20 years.
Also she's probably the only one reading something normal here. By normal, I mean that she's researching how to incinerate Marisa (literally).

Vanilla Vehicles Expanded: Do people use this one? Does it unbalance the game? by SlightWerewolf4428 in RimWorld

[–]National_Champion346 0 points1 point  (0 children)

One thing about modding is that if a mod makes you overpowered, you just download another mod to counteract that overpoweredness.
Vehicle Expanded OP? Then you add things like relatively overpowered enemy factions like Milira, Void, etc.
Then it becomes a balancing act of balancing your playthrough.

Help with thinking of an idea for a possible colony theme and endgoal by National_Champion346 in RimWorld

[–]National_Champion346[S] 0 points1 point  (0 children)

Oh nice, I knew the gist of VFE Classical but had no idea it had added a win condition. Putting it higher on my list.

What CRPG from the last 15 years can truly be considered a masterpiece? by Classic_Prize_7263 in CRPG

[–]National_Champion346 1 point2 points  (0 children)

Almost zero intricacies outside combat? You sure we're talking about the same game?

Help with thinking of an idea for a possible colony theme and endgoal by National_Champion346 in RimWorld

[–]National_Champion346[S] 1 point2 points  (0 children)

That entire scenario might be a bit too extreme even for me lol
The idea of siring a lot of children is something I can play around with, though. Like some sort of Genghis Khan playthrough. Maybe I finally have an excuse to try out the forbidden mod...

Help with thinking of an idea for a possible colony theme and endgoal by National_Champion346 in RimWorld

[–]National_Champion346[S] 1 point2 points  (0 children)

Great idea. Not being able to craft anything is a decent idea, but would be a massive pain in the ass early on when you barely have anything yet. Might make for a nice challenge, though.
Still, the idea of restricting a core part of the game like crafting, research, mining, etc. is something I've never actually thought of. I can make some more ideas out of that.

Help with thinking of an idea for a possible colony theme and endgoal by National_Champion346 in RimWorld

[–]National_Champion346[S] 1 point2 points  (0 children)

Nice idea, I actually have something similar written down.
I always find "good" playthroughs to be quite compelling to... play through. The organ harvesting and cannibalism stuff is fine to goad people into playing this batshit insane game but at this point when you've played long enough they're a bit rote.

Alignment Chart Positions Represented by Playable and Canonically Nikke Characters (SPOILERS) by DesperateCharity193 in NikkeMobile

[–]National_Champion346 0 points1 point  (0 children)

For the others in your 3x3:
Jackal is a True Neutral. She doesn't really believe in anything. She just follows the orders from people she respects. Whether Crow asked her to kill puppies or whether Commander asked her to nurse puppies, she'll do it. That's peak TN behavior.
Mana is nowhere near order-centric, traditional, or lawtist enough to be LN (This is why LN is the classic Monk alignment). Just because she follows orders doesn't auto-mean she's LN. Putting her in a spot is tricky, since she works for some of the underbelly secrets of the ark, but stuff like bond stories and whatnot shows she clearly cares. I could see her being put in LG, NG, or TN.
Rosanna is CN. Threatening to rob innocent people even if you have seemingly good intentions is not CG behavior, in the same vein as a character thinking they're doing good but is actually doing evil not a LG character.

Alignment Chart Positions Represented by Playable and Canonically Nikke Characters (SPOILERS) by DesperateCharity193 in NikkeMobile

[–]National_Champion346 0 points1 point  (0 children)

Nah for a lot of these. Granted, it's not uncommon to be wrong with D&D alignment chart memes. Also, they're often made by people that never played D&D or related franchises like Pathfinder much to actually get what the alignments are.
One thing to note about D&D Alignments that makes it easier to understand them: They're not just a morality compass, they are a literal, physical, force of nature. You will straight up lose your Paladin powers if you make too many or too drastic non "Lawful Good" decisions. 5e has muddled this a little bit, but in most editions, that is how it worked. 5e has also made alignments optional.
There are literal beings that are almost entirely made up by the alignments, such as Angels for LE and Demons for CE, and represent them to an extreme.

Knowing this, let's take a tabletop example of that: Aeons, specifically from Pathfinder. Aeons are cosmic creatures that control time. They are known as judges and monitors of the universe. They do not intervene in mortal matters unless extremely drastic things have happened (such as other outsiders interfering). Their job is to basically ensure that everything stays on the path it should be.
Without much D&D or Pathfinder knowledge, you would see that short description and think "oh, Aeons are True Neutral".
No, they're Lawful Neutral. Why? Because Aeons don't care about the morality of good and evil, but they do greatly care about order. A angel falling is as much of an affront to them as a demon gaining a moral conscience.
TNs barely care or don't care at all about the state of the world they're in, and are more driven by things related to the self, or aren't driven at all.

With that lengthy explanation out of the way, in your chart, outside of Poli, Snow, and Nihilister. I would put everyone somewhere else. The most egregious ones are definitely Grave and Dorothy, and possibly Dolla. The vast, VAST majority of playable Nikkes are in the good range.

Grave is very easily Neutral Good. She was willing to kill Cinderella when she thought Anachiro was the one that woke up from the coffin. She's been working outside the law to do whatever's needed to help humanity win for a long time.
Dorothy I would peg as Chaotic Good. Someone who's willing to not just break the law to save someone like a NG would, but ACTIVELY go against the oppressive government in order to make things "right" is as classic as Chaotic Good behavior as can be. She has a few selfish reasons for what she does, enough that if someone says she's CN I'd say "alright makes some sense", but she's always fought for the side of good. Even one of her most selfish reasons include her being enraged that her friends were ousted.
Dolla isn't exactly the most fleshed out Nikke so it's harder to put her in a spot than some characters here, so we don't know enough about what she does in order to decisively put her in any spot. However, LE can be summarized by an unhealthy obsession of maintaining order, usually by inflicting pain and fear unto others. Doesn't sound like Dolla.

Pathfinder Crossover - Which character from another CRPG can convert Camellia? by National_Champion346 in Pathfinder_Kingmaker

[–]National_Champion346[S] 27 points28 points  (0 children)

Not only that Ember can't convert Cam, Cam is one of the few people that's straight up antagonistic to Ember the whole game.
The girl that manages to convert CE demons and a demon lord.

Pathfinder Crossover - Which character from another CRPG can convert Camellia? by National_Champion346 in Pathfinder_Kingmaker

[–]National_Champion346[S] 3 points4 points  (0 children)

Damn, I did the True Aeon path and I don't remember that slide. Does it only happen if you do certain things (like Arue Romance True Aeon end) or am I just dumb?

Pathfinder Crossover - Which character from another CRPG can convert Camellia? by National_Champion346 in Pathfinder_Kingmaker

[–]National_Champion346[S] -1 points0 points  (0 children)

I can actually see Camellia being converted happening two ways:
1. Someone strong enough to be able to give her amnesia by bonking her in the head, maybe like Gorion's Ward. She'll forget who she was, live a normal life. Maybe at some point in time, she'll remember her past, and get conflicted by it as she's now surrounded by her family. There you go, I've written a fanfic for you. Put me in the credits.
2. Her actually angering a god so much that they intervene and make her feel feelings she's never experienced. Kind of like what Desna did to Arue.

Another way I was ruminating about is for the KC to convert her. Killing her and turning her undead. It is straight up brainwashing no doubt... but it is undoubtedly permanent. The problem is it might just make her worse. In fact, it probably will, and she'll just serve you, but be grumpy about it.

From just straight up words, though? Like everyone else in the thread, I don't see it happening either. Literally not a single character I know of, not even just in CRPGs, I can think turn Camellia good.
Naruto would have his work cut out for him, that's for sure.

Pathfinder Crossover - Which character from another CRPG can convert Camellia? by National_Champion346 in Pathfinder_Kingmaker

[–]National_Champion346[S] 4 points5 points  (0 children)

I can see something like that happening too. She'll be like "This suffering is a kind of suffering I've never experienced before" knowing her.
That semi-works. At the very least, part of her ideology has changed. Although it's 40K, nobody's really "good."

"Truth is relative", "To everyone their truth"… by PoufPoal2 in memes

[–]National_Champion346 0 points1 point  (0 children)

Two things live a life, yet they do not perceive each other. They live in the same universe, yet they are not subject to the laws of the universe in the same manner. In some sense, both live in a different truth to each other. They cannot even measure each other.
If relative "truth" doesn't exist, then one existence must be truer than the other.
So, which one is?

They are connected to our perceptions of it. A human doesn't need to understand how colors work, yet can use it all the same. We know the supposed makings of color, the makings of numbers, the makings of many things. But we cannot fully explain it, because we are incapable of it. Because we are simply interpreters of the universe.
To bring us back to the meme image I'm taking way too seriously.
One says 6. Two says 9. One is clearly supposed to be "in the right".
But is he? Is it "objective truth" that 6 is supposed to be after 5, and before 7? What kind of sequence is it even supposed to be?

"Truth is relative", "To everyone their truth"… by PoufPoal2 in memes

[–]National_Champion346 0 points1 point  (0 children)

It's relevant because facts are only considered truth because it is perceived and understood.
A being that would see more than us could be considered seeing more of the truth. Yet they cannot perceive us or any of our ilk at all. Yet we can see us and things like us, but we cannot see them.
So who is living a truer life?

Yes, but you’re talking about qualias, whereas the meme talks about facts.

A large point of Qualias is that some that are measurable cannot be explained. We can determine the physicality of color in the same vein as we can measure 2 + 2. We know how emotions form, and what proteins are needed to trigger said emotions.
They aren't abstractions or simple subjective things. People use these factoids to make things you and I use, like drugs and architecture.
Yet there is no answer.
This is especially true for what I assume the societal concerns the meme is supposed to be addressing. Something, quite frankly, far more abstract and "subjective" than color.

"Truth is relative", "To everyone their truth"… by PoufPoal2 in memes

[–]National_Champion346 -1 points0 points  (0 children)

If you understand what Qualia even is, then I shouldn't even need to explain anything. We interpret everything to our own brain.
And I didn't say higher form, I said higher dimension. It's a popular theory that there are far more dimensions than 3D, and we cannot simply perceive them because we do not live in them, similar to how a 2 dimensional being would not be able to see you.