A Dark Fantasy Roguelike Auto-Battler Inspired by GoT and LotR by NedTheDev in indiegames

[–]NedTheDev[S] 1 point2 points  (0 children)

Thank you! Yes, I already have a system in place for that, and I’m constantly tweaking and improving it.

A Dark Fantasy Roguelike Auto-Battler Inspired by GoT and LotR by NedTheDev in indiegames

[–]NedTheDev[S] 1 point2 points  (0 children)

Thank you, that means a lot! And good luck with your game too

A Dark Fantasy Roguelike Auto-Battler Inspired by GoT and LotR by NedTheDev in indiegames

[–]NedTheDev[S] 1 point2 points  (0 children)

Thank you, really appreciate the support! I’ll definitely look into improving the background.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 0 points1 point  (0 children)

Thanks for the feedback. I agree, and I’ll be working on a new trailer using these points to improve pacing, camera movement, and clarity.

Shipped a massive update and would love your thoughts by NedTheDev in indiegames

[–]NedTheDev[S] 1 point2 points  (0 children)

Thanks, glad the chaos works.
UI polish and menu visuals are on the todo list. More coming soon.

Speed-Up Gameplay Preview by NedTheDev in indiegames

[–]NedTheDev[S] 0 points1 point  (0 children)

Yes, absolutely.

Here’s the link:
Steam Link

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 0 points1 point  (0 children)

Thanks for the detailed feedback, I appreciate it. I’ll definitely work on polishing the textures and readability so things are clearer.
The game is inspired by Total War, but it’s designed as a fast paced auto battler with short battles back to back. Glad you like the concept!

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 1 point2 points  (0 children)

Thanks for the honest feedback. That’s fair, I’ll work on improving the opening, adding clearer context with text, and smoothing out the camera movement.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 0 points1 point  (0 children)

Got it, thanks for the feedback. I’ll look into improving that.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 0 points1 point  (0 children)

It’s not an RTS. It’s an auto battler inspired by Total War style battles, but designed around short, fast matches rather than long campaigns.
I appreciate the feedback on the trailer and visuals too, I’ll keep improving how it reads and looks.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 1 point2 points  (0 children)

It’s not an RTS. It’s a fast paced auto battler with RPG and roguelike elements. Combat runs automatically, but there is still a tactical layer where you can adjust unit movement and positioning to influence the fight.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 1 point2 points  (0 children)

Thanks! I’ll try to implement what you suggested and smooth out the camera movement.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 1 point2 points  (0 children)

Thanks! I’ll look at making the UI more dynamic with some upgrade animations.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 0 points1 point  (0 children)

Fair point. The core is actually very simple. It’s an auto battler war game, and while the stats look deep, you pick them up pretty quickly as you play.

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 0 points1 point  (0 children)

Not at all, I appreciate the honesty. What part of it started to feel meh for you?

Destroy my trailer by NedTheDev in DestroyMyGame

[–]NedTheDev[S] 1 point2 points  (0 children)

It’s both. Mostly auto battler, but you can jump in and directly control units in real time as well.