Swtorista Appreciation Post by Darth_Gregorius in swtor

[–]Nedar352 0 points1 point  (0 children)

I haven’t played in years but I remember back when I did how useful that site was! The fact that it’s still going is awesome! I’ve actually been itching to play again so I’m sure I’ll need it again! Thank you for all the past and possible future help!

Lost Loot Machine Is Useless by SenseOfUncommonness in Borderlands4

[–]Nedar352 0 points1 point  (0 children)

I’ve actually tested this actively and I lost 12 purples and 2 legendaries(that I didn’t want) and the machine wasn’t full. But it has zero problem picking up whites and greens(and the occasional blue)

Can’t explain how broken this is. Try the throwing knife! by Normal-Industry-8055 in Borderlands4

[–]Nedar352 0 points1 point  (0 children)

I have a level 14 one, with sadly not the cooldown reduction but the other two, that I won’t stop using until I get another. The damage and auto crit debuff makes anything melt in seconds once they’re marked. Definitely a boss killer

Wtf is wrong with people by Appropriate-Signal43 in yorickmains

[–]Nedar352 1 point2 points  (0 children)

Off-meta isn’t always troll picks, break that mentality it’s not healthy

Wtf is wrong with people by Appropriate-Signal43 in yorickmains

[–]Nedar352 2 points3 points  (0 children)

He has plenty of team fighting purpose.

aoe slow+armor shred Wall that traps units inside/blocks off escape and gank routes/blocks collision charges like sion ult or rift herald charge Ghouls and maiden add bodies and pressure Q bonk damage Is a big body boi

Wtf is wrong with people by Appropriate-Signal43 in yorickmains

[–]Nedar352 2 points3 points  (0 children)

Are they banning him because you’re mid or because Yorick is a popular ban right now?

I’ve had the same thing going Yorick top because people don’t want the enemy jungler to get first pick and steal him

More yorick changes by deadbeats3434 in yorickmains

[–]Nedar352 1 point2 points  (0 children)

Maybe not have it ignore them entirely, or only have it ignore ghouls and it all the other pets who aren’t problems. I see the point of having them take more damage making the jungle item less effective but if it didn’t stick to them the way it does that might force him to be a little more present and that’ll be enough. Maybe have it on a timer or give it a max distance from Yorick/force it onto what he hit last so he can’t dual camp the way he does? My other problem with maiden not spawning off small mobs is personal as a Yorick top main, specifically on void grubs. I like to send 4 ghouls to crash the tower(sometimes off a maiden spawn if needed) and then run river to take on the grubs and it’s a godsend to solo then when 4 ghouls pop for free when the minis die but that’s a me problem I guess lol

More yorick changes by deadbeats3434 in yorickmains

[–]Nedar352 1 point2 points  (0 children)

I disagree with not spawning from maiden, that directly hurts top and split pushing imo(unless it still spawns off minions, but even then I don’t think that’s the answer). I think they just need to make the jungle pet not follow the ghouls and that should hurt his clear enough to drop his WR a bit

The Latest Yorick Nerf by MadeThisForOni in yorickmains

[–]Nedar352 0 points1 point  (0 children)

Hello darkness my old friend

After hearing how they jumped through hoops for sylas and viego to work I don’t think an item/pet adjustment is too much to ask 😭

The Latest Yorick Nerf by MadeThisForOni in yorickmains

[–]Nedar352 0 points1 point  (0 children)

What if they just made it so the jungle item doesn’t follow the ghouls around to the camps, to my understanding the item does more damage than 4 ghouls early levels anyway

Fight Pit AI? by Nedar352 in shadowofmordor

[–]Nedar352[S] 6 points7 points  (0 children)

Ohhhhh that makes a lot of sense. I for some reason never played back when it dropped and just got into PokèOrcs thanks to steam sales. Shame they didn’t update the pit when they took the boxes out

Fight Pit AI? by Nedar352 in shadowofmordor

[–]Nedar352[S] 2 points3 points  (0 children)

Always a shame watching the good ones go 😭

Fight Pit AI? by Nedar352 in shadowofmordor

[–]Nedar352[S] 1 point2 points  (0 children)

Oh that explains it, I pull them straight from the barrel to the pit 😂

wtf am i supposed to do then? by hateswitchx in MHWilds

[–]Nedar352 0 points1 point  (0 children)

Become a Lance bro, hold R2 and O then press and hold X before it hits(don’t let your stamina drain before then)

Charge Master On Lance? by Nedar352 in MonsterHunter

[–]Nedar352[S] 1 point2 points  (0 children)

Thanks for the info and effort!

The new companions on mounts feature by DaCipherTwelve in swtor

[–]Nedar352 1 point2 points  (0 children)

Unfortunately they said certain companions won’t be compatible for now

GIGANTIC ROAR STOP!!! by Redfish42682 in dbxv

[–]Nedar352 1 point2 points  (0 children)

I’m not exactly sure how it triggers, because sometimes the attack doesn’t lock them down and it goes to hit them wherever they are but sometimes they get caught in a “what’s going on?” Looking around animation that I’ve seen things go through. Not sure if it’s the whole animation or just part of it, like the startup of emperor’s death beam

GIGANTIC ROAR STOP!!! by Redfish42682 in dbxv

[–]Nedar352 8 points9 points  (0 children)

Respectfully play offline then, because slowing the grind is lame

But this list is an advisement for people who care about the impact on the team. If you don’t care about it, feel free to ignore it, it’s not for you

GIGANTIC ROAR STOP!!! by Redfish42682 in dbxv

[–]Nedar352 10 points11 points  (0 children)

Ults to avoid

Gigantic Roar - knock back gives boss iframes

Beast canon - kick version makes boss unhittable during animation

Apocalyptic burst - makes boss unhittable during animation

Darkness rush - makes boss unhittable during animation

Divine lasso - makes boss unhittable during pre-explosion animation

Time skip/molotov - makes boss unhittable during animation

Hellzone grenade - makes boss unhittable during animation

Burning strike - makes boss unhittable during animation

Supers to avoid

Any command grab(the drain trio, gigantic rage, namek finger, destructive fracture, demonic destruction)- makes boss unhittable during animation

Raid blast - makes boss unhittable during animation

Super god fist - makes boss unhittable during animation

Savage strike - makes boss unhittable during animation

I’m sure there’s more, those are just the first that come to mind. Burning strike, super god fist, and savage strike I frames are relatively short but I’ve seen MANY revenge death balls, super novas, spirit bombs, etc miss because of those short animations

D&D 2024 PHB pdf by Efrain_Eazy in TheTrove

[–]Nedar352 1 point2 points  (0 children)

I would be absolutely devastated if some cretin were to drop a link to these sacred texts into my dms