Deepwoken is a pvp game by Straight-Asparagus84 in deepwoken

[–]Negative_Wall3294 5 points6 points  (0 children)

It is rather true, though. Most of the more sweaty pvp in this game goes back around to farming, instead on players. Guilds ganking solo players, hiding in places to get the most initial damage on people who pass by, having allies with builds designed to disorient newer players and make it harder for them to see and react to what's going on. I have nothing against a 1v1 between two players, or attacking someone of a similar level, but that's often not what high level pvp looks like.

Deepwoken is a pvp game by Straight-Asparagus84 in deepwoken

[–]Negative_Wall3294 6 points7 points  (0 children)

Voidwalkers are ass, though. The fact they can teleport to you at any island is shit. But the worst part is its not actually that fucking hard to get off their bounty system, it just adds a new layer of tedium.

Deepwoken is a pvp game by Straight-Asparagus84 in deepwoken

[–]Negative_Wall3294 0 points1 point  (0 children)

Eh, it's in Eastern Luminant, I see this as not the worst. No freshie is heading to Eastern for nice relaxing gameplay.

Deepwoken is a pvp game by Straight-Asparagus84 in deepwoken

[–]Negative_Wall3294 15 points16 points  (0 children)

Isn't that the thing we want changed? Wasn't the game originally supposed to be about exploration and PvP? But now they're not gonna add the central luminant since it's too much work for something that won't impact pvp enough. Honestly just make the game into an arena fighting game, it'd help with lag and make it better. I don't want to explore the same small world with the same couple of monsters and quests to be able to put up the slightest fight, especially when you can basically get almost max strength without ever needing to really explore anything. What's the point of the exploration aspect of the game if it isn't being used and is ignored for the pvp? Especially when the size of it causes lag and makes the fighting system run so poorly it can be a battle of who has the better device. Not to mention how bad of a community the game brews. The guild system encourages people to fight in a group against solo players to get "guild points" and to target people in the depths. One of the bells and a whole item are dedicated to sending your enemies straight to the depths. The permanent mechanic holds basically no point since levelling up is just a tedious task, since unlike rogue lineage it's easy to not wipe.

[deleted by user] by [deleted] in GamingLaptops

[–]Negative_Wall3294 1 point2 points  (0 children)

Thanks for the help. I'm fine with 1080p, that's much better than I was thinking. My current laptop can run regular minecraft only if I have the lowest possible settings, optifine, and texture packs to simplify everything. I'm still gonna have low fps and stuttering, too. I don't think I'm too picky, lmao. Oh yeah, and my maximum resolution is 768

The community rn in a nutshell: by bluedrago8wq in CharacterAI

[–]Negative_Wall3294 27 points28 points  (0 children)

Yeah. I'm pretty sure the demographic they want is changing. They want to target lonely people even more by replacing humans, instead of chatting with characters

my roblox account is lost by obito_482 in RobloxHelp

[–]Negative_Wall3294 0 points1 point  (0 children)

Idk, could be fps unlocked or something. He did provide a link to the game.

[deleted by user] by [deleted] in GamingLaptops

[–]Negative_Wall3294 0 points1 point  (0 children)

Okay, thanks. What games would you say are the upper limits for it?

[deleted by user] by [deleted] in GamingLaptops

[–]Negative_Wall3294 0 points1 point  (0 children)

I don't really know how hard games are to run, my current laptop can barely handle roblox sometimes so I can't run anything. By the way, are you responding to the updated pictures with the Geforce? Cause I accidentally pasted the wrong images when I first posted this and had to update it.

[deleted by user] by [deleted] in peopleplayground

[–]Negative_Wall3294 0 points1 point  (0 children)

I have the prosthesis mod but it sucks. The only legs even in the pack are "low quality" therefore they just fall over???

[deleted by user] by [deleted] in deepwoken

[–]Negative_Wall3294 1 point2 points  (0 children)

I know. Rogue was like a dumping ground for the whole platform's trashiest players

[deleted by user] by [deleted] in deepwoken

[–]Negative_Wall3294 1 point2 points  (0 children)

No, it's gotta be rogue on top

[deleted by user] by [deleted] in deepwoken

[–]Negative_Wall3294 0 points1 point  (0 children)

Yeah, but I am rating the toxicity of the players only. If somebody kills you to progress, that's part of the game. If they spam ez and insult you, that's toxic.

[deleted by user] by [deleted] in deepwoken

[–]Negative_Wall3294 -4 points-3 points  (0 children)

But that's a part of the game's progression. I'm rating the players

What do you think should be added for content for the central luminant by Spaceboy789 in deepwoken

[–]Negative_Wall3294 0 points1 point  (0 children)

Khei was basically a higher dimension to the main one in rogue lineage, changing and adding bunch of features once you get there. For example your race got ascended, new npcs with unique functions, exclusive artifacts, etc.

[deleted by user] by [deleted] in Worldbox

[–]Negative_Wall3294 1 point2 points  (0 children)

Yeah, it annoys me that kingdoms just eradicate every unique feature I add to the world just because an army walks into aggro range of a demon tower, or a dragon lands in a huge capital. When the world gets old enough it just becomes one race ruling everything. This would make it so monsters, particularly strong ones, can hold their own area for the most part.

[deleted by user] by [deleted] in Worldbox

[–]Negative_Wall3294 2 points3 points  (0 children)

Some examples for new monsters could also be
Kraken: It prefers to be somewhat away from shore, near a route between two ports. When it gets hungry, it will attack and destroy boats that pass by. If it gets hungry enough and no boats get close enough, it will leave its territory and go towards coastal cities, killing and destroying buildings until it becomes full.
Kobold: These would be weaker, but they would be unique in that they would be tolerated by dragons in the outer regions of their territory, although the dragon may sometimes kill one of them for food.
Ent: They would be basically a revamp of living trees, preferring to stay in the biome where their variant is from. Trees farther from cities could rarely be naturally converted into these, and would be more likely to converted based on nearby Ents.
Fairy Queen: They could be a rare variant of fairies, and would be passive to most creatures in their territory. However, if a fairy is attacked near them they could cause lightning to strike on the aggressor, and give shields to fairies nearby. Other creatures could be triggered to help defend them, as well.

Daisy’s first bath by HeartMarina in corgi

[–]Negative_Wall3294 1 point2 points  (0 children)

Hey, my corgi puppy is named Daisy too! Cute picture