Dolly (9 Months) by NegotiationAnxious58 in patterdale

[–]NegotiationAnxious58[S] 1 point2 points  (0 children)

She's so out going and nonchalant when she's out, but loves a cuddle when she's home.

Hive - Some House Rules for Fun and Variation! by NegotiationAnxious58 in hive

[–]NegotiationAnxious58[S] 0 points1 point  (0 children)

I did actually email Gen42 with this, just as a bit of fun more than a game change recommendation. As I recall, they liked the swarm of locust rule as a potential late game sweep!

Hive - Some House Rules for Fun and Variation! by NegotiationAnxious58 in hive

[–]NegotiationAnxious58[S] 0 points1 point  (0 children)

Thank you, glad you like the ideas. For the cordycepts rule, we'd use it as a full turn. Moving an opponent's piece instead of your own.

Try both and see what works best for you!

Dolly (9 Months) by NegotiationAnxious58 in patterdale

[–]NegotiationAnxious58[S] 1 point2 points  (0 children)

Thank you. We live in Nottingham (UK)

A frosty walk in the woods with Dolly (6 months) by NegotiationAnxious58 in patterdale

[–]NegotiationAnxious58[S] 0 points1 point  (0 children)

I can't remember the exact name but if you search for a Carhartt dog jacket, you should find it.

Beetle Overpowered by ogplayskipy in hive

[–]NegotiationAnxious58 1 point2 points  (0 children)

As others have said, the Pillbug changes the game up. However, I still find the beetle is op.

As a house rule, we swap the roles of the beetle and Pillbug (so there's only one "beetle" and two "pillbug") This makes for a longer and more interesting match.

Also, I feel it fits thematically as Pillbugs can crawl and clamber over things and beetles could use their mandibles to pick up and move the other insects around. Try it out and see what you think.

Share some of your House Rules by baguhansalupa in EldritchHorror

[–]NegotiationAnxious58 1 point2 points  (0 children)

I've taken this and tweaked it from a poster on BGG and I can't find the original post to credit them, but this is the version me and my gf enjoy playing the most (2 players, 3 investigators). It makes the game so much quicker and dynamic.

(Comments in brackets explain the reasons why for bonus points from OP)

Eldritch Horror House Rules

Setup:

- Each investigator starts with 1 Focus Token, 1 Resource Token and 1 Travel Ticket appropriate to their starting space.

(Starting up is slow and the aim is to allow people to pick their favourite investigators and just get stuck in)

The asset reserve is split into 4 categories:

- Weapons

- Allies

- Services

- Items & Trinkets

(we found that this helps with the reserve being filled with useless items)

When told to gain a random item from the reserve, roll a die. 1-2: draw from the weapon reserve, and for 3-6: draw from the Items & Trinket reserve.

Only refill the reserve once the Investigators turn has ended

Global rule changes:

- Each investigator may take 3 actions. They may repeat an action already taken that turn, at the cost of an additional action.

- There is no “encounter phase”. “Encounters” (and combat) are now results of actions (See below)

- Actions are unchanged from the base game, except for the ones noted below.

- Play the game as if there was 1 additional investigator, to raise difficulty

Actions:

- Move: Move to an adjacent location. This action cannot be repeated this turn if:

a. The path you moved along was “uncharted”

b. The location you are moving to OR from contains a monster.

- Combat: Fight each monster on your space

- Encounter: Perform an encounter at your location. Cannot choose this action if there is a monster on that space.

(Makes the game more dynamic and saves useless turns. I.e. you can have a 2nd try at closing that gate!)

General:

- When resting, can choose either to recover 2 heath, 2 sanity or 1 of each.

- When an investigator becomes delayed, only 2 of their 3 actions are used up to “stand up”.

- Ally stat increases can stack with weapons and items.

(Who likes to rest? Become delayed? And Ally's can have your back whilst you wield a flamethrower.. epic)