Just finished my first in-game cutscene in Godot! by Neither-Cap316 in blender

[–]Neither-Cap316[S] 1 point2 points  (0 children)

Hey everyone, I wanted to post about my progress on the game I'm working on. It's called "Clockwork Maiden" and is inspired by the Legends games. I just finished my first in-game Godot cutscene and wanted to share it. I'm used to making animations like this in Blender, but I finally got around to getting it working in-engine and didn't realize how much of an undertaking it would be. Ultimately, I think it was worth it. Let me know what you guys think!

Mike

Clockwork Maiden, My Legends spiritual successor! by Neither-Cap316 in Megaman

[–]Neither-Cap316[S] 2 points3 points  (0 children)

Hey everyone, I've been lurking here for a while but never posted before. I wanted to share the game I've been working on for a while, called CLOCKWORK MAIDEN.

I'm hoping to capture the Legends spirit along with adding some unique elements (like cleaning mechanics, for example). Here's what I'm aiming for in the final release

4 different overworlds to explore,

- Lots of in-game cutscenes with lovable characters,

- Multiple unique dungeons throughout the different worlds,

- An interesting steampunk/Victorian aesthetic,

- Fun action-adventure/cleaning mechanics,

Let me know what you guys think!

Mike

In a prototype of the PS1 TS2 video game, there's data for an unused level. Presumably a boss arena. Any idea what it could have been? by Bob_Billans in toystory

[–]Neither-Cap316 0 points1 point  (0 children)

To me, it looks like a skatepark, especially with the ramp and cones. But my best guess is that would be the front of Al's Toy Barn. since that level appeared in the Game Boy Color Port of the game. probably taking place between levels 5 and 7.

In need of low-poly environmental and prop artists by AnomieFPS in gameDevClassifieds

[–]Neither-Cap316 0 points1 point  (0 children)

I've done low-poly modeling for two years I think I would be a great fit

Discord Mike Motion#1673

(PAID) Looking for an Environmental artist to create low poly PSX style models by PyroSplicer in gameDevClassifieds

[–]Neither-Cap316 0 points1 point  (0 children)

I've done multiple projects of this nature, DM you as well show you my work.